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Using sandstorm weather constant for Sand Veil encounter rate.
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@ -22,6 +22,7 @@
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#include "constants/layouts.h"
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#include "constants/maps.h"
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#include "constants/species.h"
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#include "constants/weather.h"
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extern const u8 EventScript_RepelWoreOff[];
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@ -492,7 +493,7 @@ static bool8 DoWildEncounterRateTest(u32 encounterRate, bool8 ignoreAbility)
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encounterRate /= 2;
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else if (ability == ABILITY_ARENA_TRAP)
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encounterRate *= 2;
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else if (ability == ABILITY_SAND_VEIL && gSaveBlock1Ptr->weather == 8)
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else if (ability == ABILITY_SAND_VEIL && gSaveBlock1Ptr->weather == WEATHER_SANDSTORM)
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encounterRate /= 2;
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}
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if (encounterRate > 2880)
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