From 6eefcb1f82dc28cdc626e86fda3a217d21315181 Mon Sep 17 00:00:00 2001 From: AsparagusEduardo Date: Wed, 15 Apr 2020 08:23:24 -0400 Subject: [PATCH] Using sandstorm weather constant for Sand Veil encounter rate. --- src/wild_encounter.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/wild_encounter.c b/src/wild_encounter.c index 21f8717517..7d20b2476f 100644 --- a/src/wild_encounter.c +++ b/src/wild_encounter.c @@ -22,6 +22,7 @@ #include "constants/layouts.h" #include "constants/maps.h" #include "constants/species.h" +#include "constants/weather.h" extern const u8 EventScript_RepelWoreOff[]; @@ -492,7 +493,7 @@ static bool8 DoWildEncounterRateTest(u32 encounterRate, bool8 ignoreAbility) encounterRate /= 2; else if (ability == ABILITY_ARENA_TRAP) encounterRate *= 2; - else if (ability == ABILITY_SAND_VEIL && gSaveBlock1Ptr->weather == 8) + else if (ability == ABILITY_SAND_VEIL && gSaveBlock1Ptr->weather == WEATHER_SANDSTORM) encounterRate /= 2; } if (encounterRate > 2880)