2017-09-16 19:13:06 +00:00
|
|
|
#ifndef GUARD_FIELD_PLAYER_AVATAR_H
|
|
|
|
#define GUARD_FIELD_PLAYER_AVATAR_H
|
2017-09-06 13:29:59 +00:00
|
|
|
|
|
|
|
void ClearPlayerAvatarInfo(void);
|
2017-09-08 00:04:59 +00:00
|
|
|
void SetPlayerAvatarExtraStateTransition(u8, u8);
|
|
|
|
u8 GetPlayerAvatarGenderByGraphicsId(u8);
|
2017-09-13 23:13:44 +00:00
|
|
|
bool8 TestPlayerAvatarFlags(u8);
|
|
|
|
void PlayerGetDestCoords(s16 *, s16 *);
|
2017-09-16 13:43:49 +00:00
|
|
|
u8 player_get_direction_lower_nybble(void);
|
|
|
|
u8 player_get_direction_upper_nybble(void);
|
|
|
|
u8 player_get_x22(void);
|
2017-12-21 16:46:03 +00:00
|
|
|
void PlayerGoSpeed1(u8);
|
|
|
|
void PlayerGoSpeed2(u8);
|
|
|
|
void PlayerGoSpeed3(u8);
|
|
|
|
void PlayerGoSpeed4(u8);
|
|
|
|
void PlayerOnBikeCollide(u8);
|
|
|
|
void PlayerFaceDirection(u8 a);
|
|
|
|
void PlayerTurnInPlace(u8 a);
|
|
|
|
void PlayerJumpLedge(u8 a);
|
|
|
|
void PlayerIdleWheelie(u8 a);
|
|
|
|
void PlayerStartWheelie(u8 a);
|
|
|
|
void PlayerEndWheelie(u8 a);
|
|
|
|
void PlayerStandingHoppingWheelie(u8 a);
|
|
|
|
void PlayerMovingHoppingWheelie(u8 a);
|
|
|
|
void PlayerLedgeHoppingWheelie(u8 a);
|
|
|
|
void PlayerAcroTurnJump(u8 a);
|
|
|
|
void PlayerSetAnimId(u8 a, u8 b);
|
|
|
|
bool8 IsPlayerCollidingWithFarawayIslandMew(u8 direction);
|
|
|
|
void PlayerOnBikeCollideWithFarawayIslandMew(u8 direction);
|
|
|
|
u8 CheckForFieldObjectCollision(struct MapObject *a, s16 b, s16 c, u8 d, u8 e);
|
|
|
|
u8 PlayerGetZCoord(void);
|
|
|
|
void SetPlayerAvatarTransitionFlags(u16 a);
|
2017-12-18 22:26:44 +00:00
|
|
|
void sub_808BCE8(void);
|
2017-09-06 13:29:59 +00:00
|
|
|
|
2017-10-12 07:06:19 +00:00
|
|
|
void sub_808D074(u8);
|
2017-10-23 23:29:16 +00:00
|
|
|
void GetXYCoordsOneStepInFrontOfPlayer(s16 *xPtr, s16 *yPtr);
|
2017-10-12 07:06:19 +00:00
|
|
|
|
2017-09-16 19:13:06 +00:00
|
|
|
#endif //GUARD_FIELD_PLAYER_AVATAR_H
|