pokeemerald/include/field_map_obj.h

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#ifndef POKEEMERALD_FIELD_MAP_OBJ_H
#define POKEEMERALD_FIELD_MAP_OBJ_H
// Exported struct declarations
// Exported RAM declarations
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extern struct MapObject gUnknown_02037350[16];
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// Exported ROM declarations
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void sub_808D438(void);
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u8 GetFieldObjectIdByLocalIdAndMap(u8, u8, u8);
bool8 TryGetFieldObjectIdByLocalIdAndMap(u8, u8, u8, u8 *);
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// Exported data declarations
extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
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#endif //POKEEMERALD_FIELD_MAP_OBJ_H