2019-12-06 07:55:30 +00:00
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#ifndef GUARD_EVENT_OBJECT_LOCK_H
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#define GUARD_EVENT_OBJECT_LOCK_H
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2018-06-12 00:11:48 +00:00
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2021-01-26 09:41:13 +00:00
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bool8 IsFreezePlayerFinished(void);
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bool8 IsFreezeSelectedObjectAndPlayerFinished(void);
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2021-05-04 05:21:50 +00:00
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void FreezeObjects_WaitForPlayer(void);
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void FreezeObjects_WaitForPlayerAndSelected(void);
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2021-01-26 09:41:13 +00:00
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void FreezeForApproachingTrainers(void);
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bool8 IsFreezeObjectAndPlayerFinished(void);
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2019-11-21 03:55:44 +00:00
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void ScriptUnfreezeObjectEvents(void);
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2020-05-30 08:09:21 +00:00
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void UnionRoom_UnlockPlayerAndChatPartner(void);
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2018-06-12 00:11:48 +00:00
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2019-12-06 07:55:30 +00:00
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#endif // GUARD_EVENT_OBJECT_LOCK_H
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