pokeemerald/include/gpu_regs.h

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#ifndef GUARD_GPU_REGS_H
#define GUARD_GPU_REGS_H
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// Exported type declarations
// Exported RAM declarations
// Exported ROM declarations
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void InitGpuRegManager(void);
void CopyBufferedValuesToGpuRegs(void);
void SetGpuReg(u8 regOffset, u16 value);
void SetGpuReg_ForcedBlank(u8 regOffset, u16 value);
u16 GetGpuReg(u8 regOffset);
void SetGpuRegBits(u8 regOffset, u16 mask);
void ClearGpuRegBits(u8 regOffset, u16 mask);
void EnableInterrupts(u16 mask);
void DisableInterrupts(u16 mask);
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#endif //GUARD_GPU_REGS_H