mirror of https://github.com/pret/pokeemerald.git
add important headers, const ptrs and egg hatch start
This commit is contained in:
parent
74bda5b680
commit
c253bf5e75
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@ -585,7 +585,7 @@ sub_80B0AF8: @ 80B0AF8
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_080B0B4C:
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ldr r0, =c2_exit_to_overworld_2_switch
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bl SetMainCallback2
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =sub_80AF6F0
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str r0, [r1]
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_080B0B58:
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@ -775,7 +775,7 @@ _08150340:
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str r3, [r2, 0x8]
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ldr r0, [r2, 0x8]
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bl warp_in
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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str r4, [r0]
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ldr r0, =c2_load_new_map
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bl SetMainCallback2
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@ -5582,7 +5582,7 @@ sub_80DA830: @ 80DA830
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bne _080DA860
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adds r0, r2, 0
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bl DestroyTask
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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ldr r1, =sub_80DA874
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str r1, [r0]
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bl FreeAllWindowBuffers
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@ -5,8 +5,8 @@
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.text
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thumb_func_start pokemon_get_nick
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pokemon_get_nick: @ 806FA2C
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thumb_func_start GetMonNick
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GetMonNick: @ 806FA2C
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push {r4,lr}
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sub sp, 0x14
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adds r4, r1, 0
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@ -20,10 +20,10 @@ pokemon_get_nick: @ 806FA2C
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pop {r4}
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pop {r1}
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bx r1
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thumb_func_end pokemon_get_nick
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thumb_func_end GetMonNick
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thumb_func_start pokemon_get_nick_
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pokemon_get_nick_: @ 806FA4C
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thumb_func_start GetBoxMonNick
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GetBoxMonNick: @ 806FA4C
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push {r4,lr}
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sub sp, 0x14
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adds r4, r1, 0
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@ -37,7 +37,7 @@ pokemon_get_nick_: @ 806FA4C
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pop {r4}
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pop {r1}
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bx r1
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thumb_func_end pokemon_get_nick_
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thumb_func_end GetBoxMonNick
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thumb_func_start daycare_count_pokemon
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daycare_count_pokemon: @ 806FA6C
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@ -177,7 +177,7 @@ sub_806FB38: @ 806FB38
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adds r4, 0x7C
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adds r0, r6, 0
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adds r1, r4, 0
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bl pokemon_get_nick
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bl GetMonNick
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adds r0, r4, 0
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bl StripExtCtrlCodes
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adds r4, 0xB
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@ -376,7 +376,7 @@ sub_806FCF8: @ 806FCF8
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sub sp, 0x68
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adds r5, r0, 0
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ldr r1, =gStringVar1
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bl pokemon_get_nick_
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bl GetBoxMonNick
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adds r0, r5, 0
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movs r1, 0xB
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bl GetBoxMonData
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@ -547,7 +547,7 @@ sub_806FE54: @ 806FE54
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bl ConvertIntToDecimalStringN
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ldr r1, =gStringVar1
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adds r0, r5, 0
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bl pokemon_get_nick_
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bl GetBoxMonNick
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adds r0, r4, 0
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pop {r4,r5}
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pop {r1}
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@ -565,7 +565,7 @@ sub_806FE88: @ 806FE88
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lsrs r4, 24
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ldr r1, =gStringVar1
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adds r0, r5, 0
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bl pokemon_get_nick_
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bl GetBoxMonNick
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movs r0, 0x64
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muls r4, r0
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adds r4, 0x64
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@ -2280,7 +2280,7 @@ sub_8070C04: @ 8070C04
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beq _08070C2E
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ldr r1, =gStringVar1
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adds r0, r4, 0
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bl pokemon_get_nick_
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bl GetBoxMonNick
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adds r0, r4, 0
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movs r1, 0x7
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mov r2, sp
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@ -2297,7 +2297,7 @@ _08070C2E:
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beq _08070C44
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ldr r1, =gStringVar2
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adds r0, r4, 0
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bl pokemon_get_nick_
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bl GetBoxMonNick
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_08070C44:
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add sp, 0xC
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pop {r4}
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@ -2317,7 +2317,7 @@ sub_8070C58: @ 8070C58
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ldr r4, =gPlayerParty
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adds r0, r4
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ldr r1, =gStringVar1
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bl pokemon_get_nick_
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bl GetBoxMonNick
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bl brm_get_pokemon_selection
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lsls r0, 24
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lsrs r0, 24
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@ -2788,7 +2788,7 @@ _08070FCC:
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adds r5, r1, r0
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adds r0, r4, 0
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adds r1, r5, 0
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bl pokemon_get_nick_
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bl GetBoxMonNick
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adds r0, r5, 0
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adds r1, r4, 0
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bl sub_8070F98
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@ -2944,7 +2944,7 @@ sub_8071110: @ 8071110
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adds r5, r0
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adds r0, r5, 0
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mov r1, sp
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bl pokemon_get_nick_
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bl GetBoxMonNick
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mov r0, sp
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adds r1, r5, 0
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bl sub_8070F98
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@ -4149,7 +4149,7 @@ _08128C30:
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bl sub_812A3C8
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ldr r0, =0x00000be5
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bl FreeSpritePaletteByTag
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =sub_8128CD4
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str r0, [r1]
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ldr r0, =c2_exit_to_overworld_2_switch
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@ -6907,7 +6907,7 @@ _0812A280:
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.pool
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_0812A29C:
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bl sub_812A3C8
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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ldr r1, =sub_812A334
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str r1, [r0]
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ldr r0, =c2_exit_to_overworld_2_switch
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845
asm/egg_hatch.s
845
asm/egg_hatch.s
File diff suppressed because it is too large
Load Diff
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@ -1945,7 +1945,7 @@ sub_80B69DC: @ 80B69DC
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push {lr}
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ldr r0, =c2_exit_to_overworld_2_switch
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bl SetMainCallback2
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =mapldr_080842E8
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str r0, [r1]
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pop {r0}
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@ -1962,7 +1962,7 @@ mapldr_080842E8: @ 80B69FC
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bl CreateTask
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bl ScriptContext2_Enable
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bl player_bitmagic
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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movs r0, 0
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str r0, [r1]
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pop {r0}
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@ -2012,7 +2012,7 @@ _080B6A64:
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bl warp_in
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ldr r0, =c2_load_new_map
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bl SetMainCallback2
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =mapldr_08084390
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str r0, [r1]
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adds r0, r5, 0
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@ -2058,7 +2058,7 @@ mapldr_08084390: @ 80B6AA4
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_080B6AE6:
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bl ScriptContext2_Enable
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bl player_bitmagic
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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movs r0, 0
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str r0, [r1]
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pop {r4}
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@ -2120,7 +2120,7 @@ sub_80B6B68: @ 80B6B68
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ldr r0, =sub_80B6B94
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movs r1, 0
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bl CreateTask
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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movs r0, 0
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str r0, [r1]
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pop {r0}
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@ -2761,7 +2761,7 @@ sub_80B7060: @ 80B7060
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bne _080B709C
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bl sub_80E1570
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bl warp_in
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =sub_80B70B4
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str r0, [r1]
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ldr r0, =c2_load_new_map
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@ -2786,7 +2786,7 @@ sub_80B70B4: @ 80B70B4
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ldr r0, =sub_80B70DC
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movs r1, 0
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bl CreateTask
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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movs r0, 0
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str r0, [r1]
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pop {r0}
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@ -3727,7 +3727,7 @@ sub_80B7814: @ 80B7814
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cmp r0, 0x1
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bne _080B784C
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bl warp_in
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =mapldr_080851BC
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str r0, [r1]
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ldr r0, =c2_load_new_map
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@ -3750,7 +3750,7 @@ mapldr_080851BC: @ 80B7868
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bl sub_8085784
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bl pal_fill_for_maplights
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bl ScriptContext2_Enable
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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movs r1, 0
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str r1, [r0]
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ldr r0, =sub_80B7890
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@ -4202,7 +4202,7 @@ sub_80B7BF4: @ 80B7BF4
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cmp r0, 0x1
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bne _080B7C2C
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bl warp_in
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =sub_80B6B68
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str r0, [r1]
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ldr r0, =c2_load_new_map
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@ -4399,7 +4399,7 @@ _080B7D86:
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bl FieldObjectSetDirection
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bl sub_8084E14
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bl warp_in
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =mapldr_080859D4
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str r0, [r1]
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ldr r0, =c2_load_new_map
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@ -4462,7 +4462,7 @@ mapldr_080859D4: @ 80B7E48
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bl pal_fill_for_maplights
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bl ScriptContext2_Enable
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bl player_bitmagic
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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movs r0, 0
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str r0, [r1]
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ldr r2, =gMapObjects
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@ -4885,7 +4885,7 @@ _080B81B8:
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bl warp_in
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ldr r0, =c2_load_new_map
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bl SetMainCallback2
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =mapldr_08085D88
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str r0, [r1]
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ldr r0, =sub_80B7FDC
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@ -4907,7 +4907,7 @@ mapldr_08085D88: @ 80B8200
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bl pal_fill_for_maplights
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bl ScriptContext2_Enable
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bl player_bitmagic
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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movs r0, 0
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str r0, [r1]
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ldr r2, =gMapObjects
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@ -8725,7 +8725,7 @@ sub_80AF734: @ 80AF734
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bl play_some_sound
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movs r0, 0x9
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bl PlaySE
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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ldr r1, =mapldr_default
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str r1, [r0]
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ldr r0, =sub_80AFA0C
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@ -8743,7 +8743,7 @@ sp13E_warp_to_last_warp: @ 80AF76C
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bl music_something
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bl sub_80AF0B4
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bl play_some_sound
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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ldr r1, =mapldr_default
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str r1, [r0]
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ldr r0, =sub_80AFA0C
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@ -8763,7 +8763,7 @@ sub_80AF79C: @ 80AF79C
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movs r1, 0x8
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bl fade_screen
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bl play_some_sound
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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ldr r1, =sub_80AF3B0
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str r1, [r0]
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ldr r0, =sub_80AFA0C
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@ -8778,7 +8778,7 @@ sub_80AF79C: @ 80AF79C
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sub_80AF7D0: @ 80AF7D0
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push {lr}
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bl ScriptContext2_Enable
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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ldr r1, =mapldr_default
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str r1, [r0]
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ldr r0, =sub_80AFA88
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@ -8793,7 +8793,7 @@ sub_80AF7D0: @ 80AF7D0
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sp13F_fall_to_last_warp: @ 80AF7F4
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push {lr}
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bl sp13E_warp_to_last_warp
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =sub_80B6B68
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str r0, [r1]
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pop {r0}
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@ -8847,7 +8847,7 @@ sub_80AF848: @ 80AF848
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ldr r0, =sub_80AFA0C
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movs r1, 0xA
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bl CreateTask
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =sub_80AF3E8
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str r0, [r1]
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pop {r0}
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@ -8869,7 +8869,7 @@ sub_80AF87C: @ 80AF87C
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ldr r0, =sub_80AFA0C
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movs r1, 0xA
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bl CreateTask
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =sub_80AF40C
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str r0, [r1]
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pop {r0}
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@ -8885,7 +8885,7 @@ sub_80AF8B8: @ 80AF8B8
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ldr r0, =sub_80AFA0C
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movs r1, 0xA
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bl CreateTask
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =sub_80FB768
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str r0, [r1]
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pop {r0}
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@ -9328,7 +9328,7 @@ sub_80AFC60: @ 80AFC60
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bl play_some_sound
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movs r0, 0x9
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bl PlaySE
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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ldr r1, =sub_80AF3C8
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str r1, [r0]
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ldr r0, =task0A_fade_n_map_maybe
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@ -10078,7 +10078,7 @@ sub_80B0244: @ 80B0244
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ldr r0, =sub_80AFA0C
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movs r1, 0xA
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bl CreateTask
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ldr r1, =gUnknown_03005DAC
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ldr r1, =gFieldCallback
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ldr r0, =sub_80AF3E8
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str r0, [r1]
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pop {r0}
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@ -10090,7 +10090,7 @@ sub_80B0244: @ 80B0244
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sub_80B0268: @ 80B0268
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push {lr}
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bl ScriptContext2_Enable
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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ldr r1, =mapldr_default
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str r1, [r0]
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ldr r0, =sub_80B01BC
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@ -5744,7 +5744,7 @@ unknown_ItemMenu_Show: @ 81ADE38
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thumb_func_start bag_menu_leave_maybe_3
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bag_menu_leave_maybe_3: @ 81ADE6C
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push {lr}
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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ldr r1, =sub_819FA50
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str r1, [r0]
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ldr r0, =c2_exit_to_overworld_2_switch
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@ -5779,7 +5779,7 @@ unknown_ItemMenu_Give2: @ 81ADE8C
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thumb_func_start bag_menu_leave_maybe_2
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bag_menu_leave_maybe_2: @ 81ADEBC
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push {lr}
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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ldr r1, =sub_818DEF4
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str r1, [r0]
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ldr r0, =c2_exit_to_overworld_2_switch
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@ -5810,7 +5810,7 @@ unknown_ItemMenu_Confirm2: @ 81ADEDC
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thumb_func_start bag_menu_leave_maybe
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bag_menu_leave_maybe: @ 81ADF00
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push {lr}
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ldr r0, =gUnknown_03005DAC
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ldr r0, =gFieldCallback
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ldr r1, =sub_818E564
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str r1, [r0]
|
||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
|
|
|
@ -77,7 +77,7 @@ SetUpItemUseOnFieldCallback: @ 80FD0DC
|
|||
ldrsh r0, [r0, r1]
|
||||
cmp r0, 0x1
|
||||
beq _080FD110
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =MapPostLoadHook_UseItem
|
||||
str r0, [r1]
|
||||
adds r0, r2, 0
|
||||
|
@ -1477,7 +1477,7 @@ _080FDB98:
|
|||
b _080FDBDA
|
||||
.pool
|
||||
_080FDBC8:
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =sub_80AF6D4
|
||||
str r1, [r0]
|
||||
movs r0, 0x1
|
||||
|
@ -1630,7 +1630,7 @@ sub_80FDD10: @ 80FDD10
|
|||
ldr r1, =gUnknown_0203A0F4
|
||||
ldr r0, =sub_80FDD74
|
||||
str r0, [r1]
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =MapPostLoadHook_UseItem
|
||||
str r0, [r1]
|
||||
ldr r0, =gUnknown_0203CE54
|
||||
|
|
|
@ -49,7 +49,7 @@ sub_8160664: @ 8160664
|
|||
bne _08160688
|
||||
ldr r0, =sub_81606A0
|
||||
bl SetMainCallback2
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF168
|
||||
str r0, [r1]
|
||||
adds r0, r4, 0
|
||||
|
|
|
@ -24689,7 +24689,7 @@ _08016502:
|
|||
ldr r1, =gUnknown_02022C40
|
||||
movs r0, 0x1
|
||||
strh r0, [r1]
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF128
|
||||
str r0, [r1]
|
||||
ldr r1, =c2_exit_to_overworld_2_switch
|
||||
|
@ -24987,7 +24987,7 @@ _0801677E:
|
|||
lsls r0, 22
|
||||
lsrs r0, 22
|
||||
strh r0, [r2]
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF128
|
||||
str r0, [r1]
|
||||
ldr r1, =c2_exit_to_overworld_2_switch
|
||||
|
|
|
@ -17478,7 +17478,7 @@ sub_81B968C: @ 81B968C
|
|||
str r0, [sp]
|
||||
movs r0, 0x3
|
||||
bl sub_81BF8EC
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF168
|
||||
str r0, [r1]
|
||||
add sp, 0x4
|
||||
|
|
|
@ -583,7 +583,7 @@ _0816B310:
|
|||
thumb_func_start sub_816B31C
|
||||
sub_816B31C: @ 816B31C
|
||||
push {lr}
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =mapldr_080EBC0C
|
||||
str r1, [r0]
|
||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
|
@ -1276,7 +1276,7 @@ _0816B8E6:
|
|||
thumb_func_start sub_816B900
|
||||
sub_816B900: @ 816B900
|
||||
push {lr}
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =pal_fill_for_maplights_or_black
|
||||
str r1, [r0]
|
||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
|
@ -1535,7 +1535,7 @@ _0816BB1C:
|
|||
thumb_func_start sub_816BB28
|
||||
sub_816BB28: @ 816BB28
|
||||
push {lr}
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =sub_816BB48
|
||||
str r1, [r0]
|
||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
|
|
|
@ -870,7 +870,7 @@ sub_80C7678: @ 80C7678
|
|||
bl sub_80CAEA0
|
||||
ldr r1, =gUnknown_02039D00
|
||||
strb r0, [r1]
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =mapldr_0808C6D8
|
||||
str r0, [r1]
|
||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
|
|
24
asm/rom4.s
24
asm/rom4.s
|
@ -3136,12 +3136,12 @@ map_post_load_hook_exec: @ 8085EA0
|
|||
_08085EBC:
|
||||
movs r1, 0
|
||||
str r1, [r4]
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
str r1, [r0]
|
||||
b _08085EEA
|
||||
.pool
|
||||
_08085ECC:
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r0, [r0]
|
||||
cmp r0, 0
|
||||
beq _08085EE0
|
||||
|
@ -3151,7 +3151,7 @@ _08085ECC:
|
|||
_08085EE0:
|
||||
bl mapldr_default
|
||||
_08085EE4:
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
movs r0, 0
|
||||
str r0, [r1]
|
||||
_08085EEA:
|
||||
|
@ -3174,7 +3174,7 @@ CB2_NewGame: @ 8085EF8
|
|||
bl PlayTimeCounter_Start
|
||||
bl ScriptContext1_Init
|
||||
bl ScriptContext2_Disable
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80FB4E0
|
||||
str r0, [r1]
|
||||
ldr r1, =gUnknown_03005DB0
|
||||
|
@ -3214,7 +3214,7 @@ c2_whiteout: @ 8085F58
|
|||
bl player_avatar_init_params_reset
|
||||
bl ScriptContext1_Init
|
||||
bl ScriptContext2_Disable
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF3C8
|
||||
str r0, [r1]
|
||||
mov r1, sp
|
||||
|
@ -3304,7 +3304,7 @@ _08086062:
|
|||
sub_8086074: @ 8086074
|
||||
push {lr}
|
||||
bl sub_808631C
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =sub_80AF314
|
||||
str r1, [r0]
|
||||
ldr r0, =c2_80567AC
|
||||
|
@ -3399,12 +3399,12 @@ c2_8056854: @ 8086140
|
|||
ldrb r0, [r0]
|
||||
cmp r0, 0
|
||||
beq _08086174
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF314
|
||||
b _08086178
|
||||
.pool
|
||||
_08086174:
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF214
|
||||
_08086178:
|
||||
str r0, [r1]
|
||||
|
@ -3433,7 +3433,7 @@ sub_8086194: @ 8086194
|
|||
sub_80861B0: @ 80861B0
|
||||
push {lr}
|
||||
bl sub_808631C
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF188
|
||||
str r0, [r1]
|
||||
bl c2_exit_to_overworld_2_switch
|
||||
|
@ -3446,7 +3446,7 @@ sub_80861B0: @ 80861B0
|
|||
c2_exit_to_overworld_1_continue_scripts_restart_music: @ 80861CC
|
||||
push {lr}
|
||||
bl sub_808631C
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF168
|
||||
str r0, [r1]
|
||||
bl c2_exit_to_overworld_2_switch
|
||||
|
@ -3459,7 +3459,7 @@ c2_exit_to_overworld_1_continue_scripts_restart_music: @ 80861CC
|
|||
sub_80861E8: @ 80861E8
|
||||
push {lr}
|
||||
bl sub_808631C
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF3C8
|
||||
str r0, [r1]
|
||||
bl c2_exit_to_overworld_2_switch
|
||||
|
@ -3562,7 +3562,7 @@ _080862BE:
|
|||
.pool
|
||||
_080862F4:
|
||||
bl sub_80EDB44
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =sub_8086204
|
||||
str r1, [r0]
|
||||
ldr r0, =c1_overworld
|
||||
|
|
|
@ -1984,7 +1984,7 @@ sub_8136524: @ 8136524
|
|||
lsrs r0, 24
|
||||
cmp r0, 0x1
|
||||
bhi _0813655A
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF168
|
||||
str r0, [r1]
|
||||
_0813655A:
|
||||
|
@ -4651,7 +4651,7 @@ sub_8137C3C: @ 8137C3C
|
|||
push {lr}
|
||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
bl SetMainCallback2
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =mapldr_080CA5C0
|
||||
str r0, [r1]
|
||||
pop {r0}
|
||||
|
|
|
@ -3273,7 +3273,7 @@ sub_8141E7C: @ 8141E7C
|
|||
bl ResetPaletteFade
|
||||
bl ResetSpriteData
|
||||
bl sub_8140418
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF168
|
||||
str r0, [r1]
|
||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
|
|
|
@ -686,7 +686,7 @@ _080E900C:
|
|||
_080E9030:
|
||||
bl sub_80E8F9C
|
||||
bl warp_in
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =sub_80AF168
|
||||
str r1, [r0]
|
||||
ldr r0, =c2_load_new_map
|
||||
|
@ -863,7 +863,7 @@ sub_80E916C: @ 80E916C
|
|||
adds r0, r5, 0
|
||||
bl warp1_set
|
||||
bl warp_in
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80E9108
|
||||
str r0, [r1]
|
||||
ldr r0, =c2_load_new_map
|
||||
|
@ -1486,7 +1486,7 @@ _080E96F4:
|
|||
movs r0, 0x7E
|
||||
bl copy_saved_warp2_bank_and_enter_x_to_warp1
|
||||
bl warp_in
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =mapldr_default
|
||||
str r1, [r0]
|
||||
ldr r0, =c2_load_new_map
|
||||
|
|
|
@ -227,7 +227,7 @@ HandleShopMenuSell: @ 80DFC0C
|
|||
@ int CB2_ExitSellMenu()
|
||||
CB2_ExitSellMenu: @ 80DFC48
|
||||
push {lr}
|
||||
ldr r0, =gUnknown_03005DAC
|
||||
ldr r0, =gFieldCallback
|
||||
ldr r1, =MapPostLoadHook_ExitBuyOrSellMenu
|
||||
str r1, [r0]
|
||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
|
@ -2668,7 +2668,7 @@ ExitBuyMenu: @ 80E1168
|
|||
adds r4, r0, 0
|
||||
lsls r4, 24
|
||||
lsrs r4, 24
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =MapPostLoadHook_ExitBuyOrSellMenu
|
||||
str r0, [r1]
|
||||
movs r0, 0x1
|
||||
|
|
|
@ -14195,7 +14195,7 @@ sub_807F110: @ 807F110
|
|||
bne _0807F134
|
||||
ldr r0, =sub_807B270
|
||||
bl SetMainCallback2
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF168
|
||||
str r0, [r1]
|
||||
adds r0, r4, 0
|
||||
|
|
|
@ -70,7 +70,7 @@ _081D9A68:
|
|||
adds r1, r0, 0
|
||||
adds r0, r4, 0
|
||||
bl StringCopy
|
||||
ldr r1, =gUnknown_03005DAC
|
||||
ldr r1, =gFieldCallback
|
||||
ldr r0, =sub_80AF168
|
||||
str r0, [r1]
|
||||
ldr r0, =c2_exit_to_overworld_2_switch
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
#ifndef GUARD_BG_H
|
||||
#define GUARD_BG_H
|
||||
|
||||
enum
|
||||
{
|
||||
BG_CTRL_ATTR_VISIBLE = 1,
|
||||
BG_CTRL_ATTR_CHARBASEINDEX = 2,
|
||||
BG_CTRL_ATTR_MAPBASEINDEX = 3,
|
||||
BG_CTRL_ATTR_SCREENSIZE = 4,
|
||||
BG_CTRL_ATTR_PALETTEMODE = 5,
|
||||
BG_CTRL_ATTR_PRIORITY = 6,
|
||||
BG_CTRL_ATTR_MOSAIC = 7,
|
||||
BG_CTRL_ATTR_WRAPAROUND = 8,
|
||||
};
|
||||
|
||||
struct BgTemplate
|
||||
{
|
||||
u32 bg:2;
|
||||
u32 charBaseIndex:2;
|
||||
u32 mapBaseIndex:5;
|
||||
u32 screenSize:2;
|
||||
u32 paletteMode:1;
|
||||
u32 priority:2;
|
||||
u32 baseTile:10;
|
||||
};
|
||||
|
||||
void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable);
|
||||
void InitBgsFromTemplates(u8 bgMode, const struct BgTemplate *templates, u8 numTemplates);
|
||||
void SetBgAttribute(u8 bg, u8 attributeId, u8 value);
|
||||
u16 GetBgAttribute(u8 bg, u8 attributeId);
|
||||
u32 ChangeBgX(u8 bg, u32 value, u8 op);
|
||||
u32 GetBgX(u8 bg);
|
||||
u32 ChangeBgY(u8 bg, u32 value, u8 op);
|
||||
u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op);
|
||||
u32 GetBgY(u8 bg);
|
||||
void SetBgAffine(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle);
|
||||
void SetBgTilemapBuffer(u8 bg, void *tilemap);
|
||||
void UnsetBgTilemapBuffer(u8 bg);
|
||||
void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset);
|
||||
void CopyBgTilemapBufferToVram(u8 bg);
|
||||
u16 LoadBgTiles(u8 bg, const void* src, u16 size, u16 destOffset);
|
||||
|
||||
#endif // GUARD_BG_H
|
|
@ -6,7 +6,7 @@ extern u8 gDma3RequestCursor;
|
|||
|
||||
struct DmaRequestsStruct
|
||||
{
|
||||
/* 0x00 */ u8 *src;
|
||||
/* 0x00 */ const u8 *src;
|
||||
/* 0x04 */ u8 *dest;
|
||||
/* 0x08 */ u16 size;
|
||||
/* 0x0A */ u16 mode;
|
||||
|
@ -17,7 +17,7 @@ extern struct DmaRequestsStruct gDma3Requests[128];
|
|||
|
||||
void ClearDma3Requests(void);
|
||||
void ProcessDma3Requests(void);
|
||||
int RequestDma3Copy(void *src, void *dest, u16 size, u8 mode);
|
||||
int RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode);
|
||||
int RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -639,7 +639,8 @@ struct DaycareMon
|
|||
struct MailStruct mail;
|
||||
u8 OT_name[OT_NAME_LENGTH + 1];
|
||||
u8 monName[11];
|
||||
u8 language;
|
||||
u8 language_maybe : 4;
|
||||
u8 unknown : 4;
|
||||
u32 stepsTaken;
|
||||
};
|
||||
|
||||
|
|
|
@ -0,0 +1,12 @@
|
|||
#ifndef GUARD_GPU_REGS_H
|
||||
#define GUARD_GPU_REGS_H
|
||||
|
||||
void SetGpuReg(u8 regOffset, u16 value);
|
||||
void SetGpuReg_ForcedBlank(u8 regOffset, u16 value);
|
||||
u16 GetGpuReg(u8 regOffset);
|
||||
void SetGpuRegBits(u8 regOffset, u16 mask);
|
||||
void ClearGpuRegBits(u8 regOffset, u16 mask);
|
||||
void EnableInterrupts(u16 mask);
|
||||
void DisableInterrupts(u16 mask);
|
||||
|
||||
#endif // GUARD_GPU_REGS_H
|
|
@ -4,6 +4,7 @@
|
|||
#include "gba/m4a_internal.h"
|
||||
|
||||
void m4aSoundVSync(void);
|
||||
void m4aSoundVSyncOn(void);
|
||||
|
||||
void m4aSoundInit(void);
|
||||
void m4aSoundMain(void);
|
||||
|
|
|
@ -155,7 +155,7 @@ extern u8 gStringVar3[];
|
|||
extern u8 gStringVar4[];
|
||||
|
||||
void SetFontsPointer(const struct FontInfo *fonts);
|
||||
void DeactivateAllTextPrinters (void);
|
||||
void DeactivateAllTextPrinters(void);
|
||||
u16 PrintTextOnWindow(u8 windowId, u8 fontId, u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16));
|
||||
bool16 AddTextPrinter(struct TextSubPrinter *textSubPrinter, u8 speed, void (*callback)(struct TextSubPrinter *, u16));
|
||||
void RunTextPrinters(void);
|
||||
|
|
|
@ -30,7 +30,7 @@ struct Window
|
|||
u8 *tileData;
|
||||
};
|
||||
|
||||
bool16 InitWindows(struct WindowTemplate *templates);
|
||||
bool16 InitWindows(const struct WindowTemplate *templates);
|
||||
u16 AddWindow(const struct WindowTemplate *template);
|
||||
int AddWindowWithoutTileMap(struct WindowTemplate *template);
|
||||
void RemoveWindow(u8 windowId);
|
||||
|
|
|
@ -80,6 +80,7 @@ SECTIONS {
|
|||
src/util.o(.text);
|
||||
src/blend_palette.o(.text);
|
||||
asm/daycare.o(.text);
|
||||
src/egg_hatch.o(.text);
|
||||
asm/egg_hatch.o(.text);
|
||||
asm/battle_interface.o(.text);
|
||||
asm/smokescreen.o(.text);
|
||||
|
|
204
src/bg.c
204
src/bg.c
|
@ -1,19 +1,9 @@
|
|||
#include "global.h"
|
||||
#include "bg.h"
|
||||
#include "dma3.h"
|
||||
|
||||
#define DISPCNT_ALL_BG_AND_MODE_BITS 0x0F07
|
||||
|
||||
enum {
|
||||
BG_CTRL_ATTR_VISIBLE = 1,
|
||||
BG_CTRL_ATTR_CHARBASEINDEX = 2,
|
||||
BG_CTRL_ATTR_MAPBASEINDEX = 3,
|
||||
BG_CTRL_ATTR_SCREENSIZE = 4,
|
||||
BG_CTRL_ATTR_PALETTEMODE = 5,
|
||||
BG_CTRL_ATTR_PRIORITY = 6,
|
||||
BG_CTRL_ATTR_MOSAIC = 7,
|
||||
BG_CTRL_ATTR_WRAPAROUND = 8,
|
||||
};
|
||||
|
||||
struct BgControl {
|
||||
struct BgConfig {
|
||||
u16 visible:1;
|
||||
|
@ -22,33 +12,23 @@ struct BgControl {
|
|||
u16 priority:2;
|
||||
u16 mosaic:1;
|
||||
u16 wraparound:1;
|
||||
|
||||
|
||||
u16 charBaseIndex:2;
|
||||
u16 mapBaseIndex:5;
|
||||
u16 paletteMode:1;
|
||||
|
||||
|
||||
u8 unknown_2;
|
||||
u8 unknown_3;
|
||||
} configs[4];
|
||||
|
||||
u16 bgVisibilityAndMode;
|
||||
};
|
||||
|
||||
struct BgTemplate {
|
||||
u32 bg:2;
|
||||
u32 charBaseIndex:2;
|
||||
u32 mapBaseIndex:5;
|
||||
u32 screenSize:2;
|
||||
u32 paletteMode:1;
|
||||
u32 priority:2;
|
||||
u32 baseTile:10;
|
||||
u16 bgVisibilityAndMode;
|
||||
};
|
||||
|
||||
struct BgConfig2 {
|
||||
u32 baseTile:10;
|
||||
u32 basePalette:4;
|
||||
u32 unk_3:18;
|
||||
|
||||
|
||||
void* tilemap;
|
||||
u32 bg_x;
|
||||
u32 bg_y;
|
||||
|
@ -103,7 +83,7 @@ void ResetBgControlStructs(void)
|
|||
struct BgConfig* bgConfigs = &gGpuBgConfigs.configs[0];
|
||||
struct BgConfig zeroedConfig = gZeroedBgControlStruct;
|
||||
int i;
|
||||
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
bgConfigs[i] = zeroedConfig;
|
||||
|
@ -126,40 +106,40 @@ void SetBgControlAttributes(u8 bg, u8 charBaseIndex, u8 mapBaseIndex, u8 screenS
|
|||
{
|
||||
gGpuBgConfigs.configs[bg].charBaseIndex = charBaseIndex & 0x3;
|
||||
}
|
||||
|
||||
|
||||
if (mapBaseIndex != 0xFF)
|
||||
{
|
||||
gGpuBgConfigs.configs[bg].mapBaseIndex = mapBaseIndex & 0x1F;
|
||||
}
|
||||
|
||||
|
||||
if (screenSize != 0xFF)
|
||||
{
|
||||
gGpuBgConfigs.configs[bg].screenSize = screenSize & 0x3;
|
||||
}
|
||||
|
||||
|
||||
if (paletteMode != 0xFF)
|
||||
{
|
||||
gGpuBgConfigs.configs[bg].paletteMode = paletteMode;
|
||||
}
|
||||
|
||||
|
||||
if (priority != 0xFF)
|
||||
{
|
||||
gGpuBgConfigs.configs[bg].priority = priority & 0x3;
|
||||
}
|
||||
|
||||
|
||||
if (mosaic != 0xFF)
|
||||
{
|
||||
gGpuBgConfigs.configs[bg].mosaic = mosaic & 0x1;
|
||||
}
|
||||
|
||||
|
||||
if (wraparound != 0xFF)
|
||||
{
|
||||
gGpuBgConfigs.configs[bg].wraparound = wraparound;
|
||||
}
|
||||
|
||||
|
||||
gGpuBgConfigs.configs[bg].unknown_2 = 0;
|
||||
gGpuBgConfigs.configs[bg].unknown_3 = 0;
|
||||
|
||||
|
||||
gGpuBgConfigs.configs[bg].visible = 1;
|
||||
}
|
||||
}
|
||||
|
@ -188,15 +168,15 @@ u16 GetBgControlAttribute(u8 bg, u8 attributeId)
|
|||
return gGpuBgConfigs.configs[bg].wraparound;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return 0xFF;
|
||||
}
|
||||
|
||||
u8 LoadBgVram(u8 bg, void *src, u16 size, u16 destOffset, u8 mode)
|
||||
u8 LoadBgVram(u8 bg, const void *src, u16 size, u16 destOffset, u8 mode)
|
||||
{
|
||||
u16 offset;
|
||||
s8 cursor;
|
||||
|
||||
|
||||
if (IsInvalidBg(bg) == FALSE && gGpuBgConfigs.configs[bg].visible != FALSE)
|
||||
{
|
||||
switch (mode)
|
||||
|
@ -211,11 +191,11 @@ u8 LoadBgVram(u8 bg, void *src, u16 size, u16 destOffset, u8 mode)
|
|||
cursor = -1;
|
||||
goto end;
|
||||
}
|
||||
|
||||
|
||||
offset = destOffset + offset;
|
||||
|
||||
|
||||
cursor = RequestDma3Copy(src, (void*)(offset + BG_VRAM), size, 0);
|
||||
|
||||
|
||||
if (cursor == -1)
|
||||
{
|
||||
return -1;
|
||||
|
@ -225,7 +205,7 @@ u8 LoadBgVram(u8 bg, void *src, u16 size, u16 destOffset, u8 mode)
|
|||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
end:
|
||||
return cursor;
|
||||
}
|
||||
|
@ -242,9 +222,9 @@ void ShowBgInternal(u8 bg)
|
|||
(gGpuBgConfigs.configs[bg].mapBaseIndex << 8) |
|
||||
(gGpuBgConfigs.configs[bg].wraparound << 13) |
|
||||
(gGpuBgConfigs.configs[bg].screenSize << 14);
|
||||
|
||||
|
||||
SetGpuReg((bg << 1) + 0x8, value);
|
||||
|
||||
|
||||
gGpuBgConfigs.bgVisibilityAndMode |= 1 << (bg + 8);
|
||||
gGpuBgConfigs.bgVisibilityAndMode &= DISPCNT_ALL_BG_AND_MODE_BITS;
|
||||
}
|
||||
|
@ -273,7 +253,7 @@ void SetBgAffineInternal(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX,
|
|||
{
|
||||
struct BgAffineSrcData src;
|
||||
struct BgAffineDstData dest;
|
||||
|
||||
|
||||
switch (gGpuBgConfigs.bgVisibilityAndMode & 0x7)
|
||||
{
|
||||
case 1:
|
||||
|
@ -288,7 +268,7 @@ void SetBgAffineInternal(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX,
|
|||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
src.texX = srcCenterX;
|
||||
src.texY = srcCenterY;
|
||||
src.scrX = dispCenterX;
|
||||
|
@ -296,7 +276,7 @@ void SetBgAffineInternal(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX,
|
|||
src.sx = scaleX;
|
||||
src.sy = scaleY;
|
||||
src.alpha = rotationAngle;
|
||||
|
||||
|
||||
BgAffineSet(&src, &dest, 1);
|
||||
|
||||
SetGpuReg(REG_OFFSET_BG2PA, dest.pa);
|
||||
|
@ -326,20 +306,20 @@ void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable)
|
|||
{
|
||||
int i;
|
||||
ResetBgs();
|
||||
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
gDmaBusyBitfield[i] = 0;
|
||||
}
|
||||
|
||||
|
||||
gUnneededFireRedVariable = leftoverFireRedLeafGreenVariable;
|
||||
}
|
||||
|
||||
void InitBgsFromTemplates(u8 bgMode, struct BgTemplate *templates, u8 numTemplates)
|
||||
void InitBgsFromTemplates(u8 bgMode, const struct BgTemplate *templates, u8 numTemplates)
|
||||
{
|
||||
int i;
|
||||
u8 bg;
|
||||
|
||||
|
||||
SetBgModeInternal(bgMode);
|
||||
ResetBgControlStructs();
|
||||
|
||||
|
@ -355,11 +335,11 @@ void InitBgsFromTemplates(u8 bgMode, struct BgTemplate *templates, u8 numTemplat
|
|||
templates[i].priority,
|
||||
0,
|
||||
0);
|
||||
|
||||
|
||||
gGpuBgConfigs2[bg].baseTile = templates[i].baseTile;
|
||||
gGpuBgConfigs2[bg].basePalette = 0;
|
||||
gGpuBgConfigs2[bg].unk_3 = 0;
|
||||
|
||||
|
||||
gGpuBgConfigs2[bg].tilemap = NULL;
|
||||
gGpuBgConfigs2[bg].bg_x = 0;
|
||||
gGpuBgConfigs2[bg].bg_y = 0;
|
||||
|
@ -370,7 +350,7 @@ void InitBgsFromTemplates(u8 bgMode, struct BgTemplate *templates, u8 numTemplat
|
|||
void InitBgFromTemplate(struct BgTemplate *template)
|
||||
{
|
||||
u8 bg = template->bg;
|
||||
|
||||
|
||||
if (bg < 4)
|
||||
{
|
||||
SetBgControlAttributes(bg,
|
||||
|
@ -381,11 +361,11 @@ void InitBgFromTemplate(struct BgTemplate *template)
|
|||
template->priority,
|
||||
0,
|
||||
0);
|
||||
|
||||
|
||||
gGpuBgConfigs2[bg].baseTile = template->baseTile;
|
||||
gGpuBgConfigs2[bg].basePalette = 0;
|
||||
gGpuBgConfigs2[bg].unk_3 = 0;
|
||||
|
||||
|
||||
gGpuBgConfigs2[bg].tilemap = NULL;
|
||||
gGpuBgConfigs2[bg].bg_x = 0;
|
||||
gGpuBgConfigs2[bg].bg_y = 0;
|
||||
|
@ -397,11 +377,11 @@ void SetBgMode(u8 bgMode)
|
|||
SetBgModeInternal(bgMode);
|
||||
}
|
||||
|
||||
u16 LoadBgTiles(u8 bg, void* src, u16 size, u16 destOffset)
|
||||
u16 LoadBgTiles(u8 bg, const void* src, u16 size, u16 destOffset)
|
||||
{
|
||||
u16 tileOffset;
|
||||
u8 cursor;
|
||||
|
||||
|
||||
if (GetBgControlAttribute(bg, BG_CTRL_ATTR_PALETTEMODE) == 0)
|
||||
{
|
||||
tileOffset = (gGpuBgConfigs2[bg].baseTile + destOffset) * 0x20;
|
||||
|
@ -410,37 +390,37 @@ u16 LoadBgTiles(u8 bg, void* src, u16 size, u16 destOffset)
|
|||
{
|
||||
tileOffset = (gGpuBgConfigs2[bg].baseTile + destOffset) * 0x40;
|
||||
}
|
||||
|
||||
|
||||
cursor = LoadBgVram(bg, src, size, tileOffset, DISPCNT_MODE_1);
|
||||
|
||||
|
||||
if (cursor == 0xFF)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
gDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20));
|
||||
|
||||
|
||||
if (gUnneededFireRedVariable == 1)
|
||||
{
|
||||
DummiedOutFireRedLeafGreenTileAllocFunc(bg, tileOffset / 0x20, size / 0x20, 1);
|
||||
}
|
||||
|
||||
|
||||
return cursor;
|
||||
}
|
||||
|
||||
u16 LoadBgTilemap(u8 bg, void *src, u16 size, u16 destOffset)
|
||||
{
|
||||
u8 cursor;
|
||||
|
||||
|
||||
cursor = LoadBgVram(bg, src, size, destOffset * 2, DISPCNT_MODE_2);
|
||||
|
||||
|
||||
if (cursor == 0xFF)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
gDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20));
|
||||
|
||||
|
||||
return cursor;
|
||||
}
|
||||
|
||||
|
@ -448,12 +428,12 @@ u16 Unused_LoadBgPalette(u8 bg, void *src, u16 size, u16 destOffset)
|
|||
{
|
||||
u16 paletteOffset;
|
||||
s8 cursor;
|
||||
|
||||
|
||||
if (IsInvalidBg32(bg) == FALSE)
|
||||
{
|
||||
paletteOffset = (gGpuBgConfigs2[bg].basePalette * 0x20) + (destOffset * 2);
|
||||
cursor = RequestDma3Copy(src, (void*)(paletteOffset + BG_PLTT), size, 0);
|
||||
|
||||
|
||||
if (cursor == -1)
|
||||
{
|
||||
return -1;
|
||||
|
@ -475,14 +455,14 @@ bool8 IsDma3ManagerBusyWithBgCopy(void)
|
|||
u8 mod;
|
||||
u8 div;
|
||||
s8 reqSpace;
|
||||
|
||||
|
||||
int i;
|
||||
|
||||
|
||||
for (i = 0; i < 0x80; i++)
|
||||
{
|
||||
div = i / 0x20;
|
||||
mod = i % 0x20;
|
||||
|
||||
|
||||
if ((gDmaBusyBitfield[div] & (1 << mod)) != FALSE)
|
||||
{
|
||||
reqSpace = CheckForSpaceForDma3Request(i);
|
||||
|
@ -490,7 +470,7 @@ bool8 IsDma3ManagerBusyWithBgCopy(void)
|
|||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
gDmaBusyBitfield[div] &= ~(1 << mod);
|
||||
}
|
||||
}
|
||||
|
@ -634,12 +614,12 @@ u32 ChangeBgX(u8 bg, u32 value, u8 op)
|
|||
u8 mode;
|
||||
u16 temp1;
|
||||
u16 temp2;
|
||||
|
||||
|
||||
if (IsInvalidBg32(bg) != FALSE || GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
switch (op)
|
||||
{
|
||||
case 0:
|
||||
|
@ -653,9 +633,9 @@ u32 ChangeBgX(u8 bg, u32 value, u8 op)
|
|||
gGpuBgConfigs2[bg].bg_x -= value;
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
mode = GetBgMode();
|
||||
|
||||
|
||||
switch (bg)
|
||||
{
|
||||
case 0:
|
||||
|
@ -695,7 +675,7 @@ u32 ChangeBgX(u8 bg, u32 value, u8 op)
|
|||
}
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
return gGpuBgConfigs2[bg].bg_x;
|
||||
}
|
||||
|
||||
|
@ -713,12 +693,12 @@ u32 ChangeBgY(u8 bg, u32 value, u8 op)
|
|||
u8 mode;
|
||||
u16 temp1;
|
||||
u16 temp2;
|
||||
|
||||
|
||||
if (IsInvalidBg32(bg) != FALSE || GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
switch (op)
|
||||
{
|
||||
case 0:
|
||||
|
@ -732,9 +712,9 @@ u32 ChangeBgY(u8 bg, u32 value, u8 op)
|
|||
gGpuBgConfigs2[bg].bg_y -= value;
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
mode = GetBgMode();
|
||||
|
||||
|
||||
switch (bg)
|
||||
{
|
||||
case 0:
|
||||
|
@ -774,7 +754,7 @@ u32 ChangeBgY(u8 bg, u32 value, u8 op)
|
|||
}
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
return gGpuBgConfigs2[bg].bg_y;
|
||||
}
|
||||
|
||||
|
@ -783,12 +763,12 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
|
|||
u8 mode;
|
||||
u16 temp1;
|
||||
u16 temp2;
|
||||
|
||||
|
||||
if (IsInvalidBg32(bg) != FALSE || GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
switch (op)
|
||||
{
|
||||
case 0:
|
||||
|
@ -802,9 +782,9 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
|
|||
gGpuBgConfigs2[bg].bg_y -= value;
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
mode = GetBgMode();
|
||||
|
||||
|
||||
switch (bg)
|
||||
{
|
||||
case 0:
|
||||
|
@ -820,7 +800,7 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
|
|||
{
|
||||
temp1 = gGpuBgConfigs2[2].bg_y >> 0x8;
|
||||
SetGpuReg_ForcedBlank(REG_OFFSET_BG2VOFS, temp1);
|
||||
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -845,7 +825,7 @@ u32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
|
|||
}
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
return gGpuBgConfigs2[bg].bg_y;
|
||||
}
|
||||
|
||||
|
@ -868,13 +848,13 @@ u8 Unused_AdjustBgMosaic(u8 a1, u8 a2)
|
|||
u16 result;
|
||||
s16 test1;
|
||||
s16 test2;
|
||||
|
||||
|
||||
result = GetGpuReg(REG_OFFSET_MOSAIC);
|
||||
|
||||
|
||||
test1 = result & 0xF;
|
||||
test2 = (result >> 4) & 0xF;
|
||||
result &= 0xFF00;
|
||||
|
||||
|
||||
switch (a2)
|
||||
{
|
||||
case 0:
|
||||
|
@ -929,12 +909,12 @@ u8 Unused_AdjustBgMosaic(u8 a1, u8 a2)
|
|||
}
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
result |= ((test2 << 0x4) & 0xF0);
|
||||
result |= (test1 & 0xF);
|
||||
|
||||
|
||||
SetGpuReg(REG_OFFSET_MOSAIC, result);
|
||||
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -963,7 +943,7 @@ void* GetBgTilemapBuffer(u8 bg)
|
|||
return gGpuBgConfigs2[bg].tilemap;
|
||||
}
|
||||
|
||||
void CopyToBgTilemapBuffer(u8 bg, void *src, u16 mode, u16 destOffset)
|
||||
void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset)
|
||||
{
|
||||
if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
|
||||
{
|
||||
|
@ -981,7 +961,7 @@ void CopyToBgTilemapBuffer(u8 bg, void *src, u16 mode, u16 destOffset)
|
|||
void CopyBgTilemapBufferToVram(u8 bg)
|
||||
{
|
||||
u16 sizeToLoad;
|
||||
|
||||
|
||||
if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
|
||||
{
|
||||
switch (GetBgType(bg))
|
||||
|
@ -1006,7 +986,7 @@ void CopyToBgTilemapBufferRect(u8 bg, void* src, u8 destX, u8 destY, u8 width, u
|
|||
u16 destX16;
|
||||
u16 destY16;
|
||||
u16 mode;
|
||||
|
||||
|
||||
if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
|
||||
{
|
||||
switch (GetBgType(bg))
|
||||
|
@ -1047,11 +1027,11 @@ void CopyRectToBgTilemapBufferRect(u8 bg, void* src, u8 srcX, u8 srcY, u8 srcWid
|
|||
u16 attribute;
|
||||
u16 mode;
|
||||
u16 mode2;
|
||||
|
||||
|
||||
void* srcCopy;
|
||||
u16 destX16;
|
||||
u16 destY16;
|
||||
|
||||
|
||||
if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
|
||||
{
|
||||
attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
|
||||
|
@ -1336,7 +1316,7 @@ void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width,
|
|||
u16 x16;
|
||||
u16 y16;
|
||||
u16 mode;
|
||||
|
||||
|
||||
if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
|
||||
{
|
||||
switch (GetBgType(bg))
|
||||
|
@ -1375,10 +1355,10 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt
|
|||
u16 mode2;
|
||||
u16 attribute;
|
||||
u16 mode3;
|
||||
|
||||
|
||||
u16 x16;
|
||||
u16 y16;
|
||||
|
||||
|
||||
if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
|
||||
{
|
||||
attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
|
||||
|
@ -1414,9 +1394,9 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt
|
|||
u16 GetBgMetricTextMode(u8 bg, u8 whichMetric)
|
||||
{
|
||||
u8 attribute;
|
||||
|
||||
|
||||
attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
|
||||
|
||||
|
||||
switch (whichMetric)
|
||||
{
|
||||
case 0:
|
||||
|
@ -1462,9 +1442,9 @@ u16 GetBgMetricTextMode(u8 bg, u8 whichMetric)
|
|||
u32 GetBgMetricAffineMode(u8 bg, u8 whichMetric)
|
||||
{
|
||||
u8 attribute;
|
||||
|
||||
|
||||
attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
|
||||
|
||||
|
||||
switch (whichMetric)
|
||||
{
|
||||
case 0:
|
||||
|
@ -1491,7 +1471,7 @@ u32 GetTileMapIndexFromCoords(s32 x, s32 y, s32 screenSize, u32 screenWidth, u32
|
|||
{
|
||||
x = x & (screenWidth - 1);
|
||||
y = y & (screenHeight - 1);
|
||||
|
||||
|
||||
switch (screenSize)
|
||||
{
|
||||
case 0:
|
||||
|
@ -1526,7 +1506,7 @@ void CopyTileMapEntry(u16 *src, u16 *dest, s32 palette1, u32 tileOffset, u32 pal
|
|||
test = ((*dest & 0xFC00) + (palette2 << 12)) | ((*src + tileOffset) & 0x3FF);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
*dest = test;
|
||||
}
|
||||
#else
|
||||
|
@ -1586,10 +1566,10 @@ _08002B3C:\n\
|
|||
u32 GetBgType(u8 bg)
|
||||
{
|
||||
u8 mode;
|
||||
|
||||
|
||||
mode = GetBgMode();
|
||||
|
||||
|
||||
|
||||
|
||||
switch (bg)
|
||||
{
|
||||
case 0:
|
||||
|
@ -1621,7 +1601,7 @@ u32 GetBgType(u8 bg)
|
|||
}
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
return 0xFFFF;
|
||||
}
|
||||
|
||||
|
|
|
@ -14,7 +14,7 @@ void ClearDma3Requests(void)
|
|||
gDma3Requests[i].src = 0;
|
||||
gDma3Requests[i].dest = 0;
|
||||
}
|
||||
|
||||
|
||||
gDma3ManagerLocked = FALSE;
|
||||
}
|
||||
|
||||
|
@ -24,7 +24,7 @@ void ProcessDma3Requests(void)
|
|||
// NOTE: the fillerA member of the DMA struct is actually u32 value;
|
||||
// NOTE: gUnknown_0300001C is just a pointer inside the gDma3Requests structure, not a true symbol; feel free to remove
|
||||
u16 total_size;
|
||||
|
||||
|
||||
if (gDma3ManagerLocked)
|
||||
return;
|
||||
|
||||
|
@ -34,7 +34,7 @@ void ProcessDma3Requests(void)
|
|||
while (gDma3Requests[gDma3RequestCursor].size)
|
||||
{
|
||||
total_size += gDma3Requests[gDma3RequestCursor].size;
|
||||
|
||||
|
||||
if (total_size > 0xA000)
|
||||
return; // don't do too much at once
|
||||
|
||||
|
@ -90,14 +90,14 @@ void ProcessDma3Requests(void)
|
|||
}
|
||||
DmaFill16(3, gDma3Requests[gDma3RequestCursor].value, gDma3Requests[gDma3RequestCursor].dest, gDma3Requests[gDma3RequestCursor].size);
|
||||
break;
|
||||
}
|
||||
}
|
||||
gDma3Requests[gDma3RequestCursor].src = 0;
|
||||
gDma3Requests[gDma3RequestCursor].dest = 0;
|
||||
gDma3Requests[gDma3RequestCursor].size = 0;
|
||||
gDma3Requests[gDma3RequestCursor].mode = 0;
|
||||
gDma3Requests[gDma3RequestCursor].value = 0;
|
||||
gDma3RequestCursor++;
|
||||
|
||||
|
||||
if (gDma3RequestCursor >= 128) // loop back to the first DMA request
|
||||
gDma3RequestCursor = 0;
|
||||
}
|
||||
|
@ -419,13 +419,13 @@ _08000E46:\n\
|
|||
}
|
||||
#endif
|
||||
|
||||
int RequestDma3Copy(void *src, void *dest, u16 size, u8 mode)
|
||||
int RequestDma3Copy(const void *src, void *dest, u16 size, u8 mode)
|
||||
{
|
||||
int cursor;
|
||||
int var = 0;
|
||||
|
||||
|
||||
gDma3ManagerLocked = 1;
|
||||
|
||||
|
||||
cursor = gDma3RequestCursor;
|
||||
while(1)
|
||||
{
|
||||
|
@ -434,12 +434,12 @@ int RequestDma3Copy(void *src, void *dest, u16 size, u8 mode)
|
|||
gDma3Requests[cursor].src = src;
|
||||
gDma3Requests[cursor].dest = dest;
|
||||
gDma3Requests[cursor].size = size;
|
||||
|
||||
|
||||
if(mode == 1)
|
||||
gDma3Requests[cursor].mode = mode;
|
||||
else
|
||||
gDma3Requests[cursor].mode = 3;
|
||||
|
||||
|
||||
gDma3ManagerLocked = FALSE;
|
||||
return (s16)cursor;
|
||||
}
|
||||
|
@ -460,10 +460,10 @@ int RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode)
|
|||
{
|
||||
int cursor;
|
||||
int var = 0;
|
||||
|
||||
|
||||
cursor = gDma3RequestCursor;
|
||||
gDma3ManagerLocked = 1;
|
||||
|
||||
|
||||
while(1)
|
||||
{
|
||||
if(!gDma3Requests[cursor].size)
|
||||
|
@ -477,7 +477,7 @@ int RequestDma3Fill(s32 value, void *dest, u16 size, u8 mode)
|
|||
gDma3Requests[cursor].mode = 2;
|
||||
else
|
||||
gDma3Requests[cursor].mode = 4;
|
||||
|
||||
|
||||
gDma3ManagerLocked = FALSE;
|
||||
return (s16)cursor;
|
||||
}
|
||||
|
@ -503,9 +503,9 @@ int CheckForSpaceForDma3Request(s16 index)
|
|||
for (; current < 0x80; current ++)
|
||||
if (gDma3Requests[current].size)
|
||||
return -1;
|
||||
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (gDma3Requests[index].size)
|
||||
return -1;
|
||||
|
|
|
@ -0,0 +1,364 @@
|
|||
#include "global.h"
|
||||
#include "pokemon.h"
|
||||
#include "pokedex.h"
|
||||
#include "items.h"
|
||||
#include "script.h"
|
||||
#include "decompress.h"
|
||||
#include "task.h"
|
||||
#include "palette.h"
|
||||
#include "main.h"
|
||||
#include "event_data.h"
|
||||
#include "sound.h"
|
||||
#include "songs.h"
|
||||
#include "text.h"
|
||||
#include "text_window.h"
|
||||
#include "string_util.h"
|
||||
#include "menu.h"
|
||||
#include "trig.h"
|
||||
#include "rng.h"
|
||||
#include "malloc.h"
|
||||
#include "dma3.h"
|
||||
#include "gpu_regs.h"
|
||||
#include "bg.h"
|
||||
#include "m4a.h"
|
||||
#include "window.h"
|
||||
#include "battle.h" // to get rid of later
|
||||
|
||||
struct EggHatchData
|
||||
{
|
||||
u8 eggSpriteID;
|
||||
u8 pokeSpriteID;
|
||||
u8 CB2_state;
|
||||
u8 CB2_PalCounter;
|
||||
u8 eggPartyID;
|
||||
u8 field_5;
|
||||
u8 field_6;
|
||||
u8 eggShardVelocityID;
|
||||
u8 field_8;
|
||||
u8 field_9;
|
||||
u8 field_A;
|
||||
u8 field_B;
|
||||
u16 species;
|
||||
u8 field_E;
|
||||
u8 field_F;
|
||||
u8 field_10;
|
||||
u8 field_11;
|
||||
u8 field_12;
|
||||
u8 field_13;
|
||||
};
|
||||
|
||||
extern struct EggHatchData* gEggHatchData;
|
||||
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern void (*gFieldCallback)(void);
|
||||
|
||||
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
|
||||
extern const struct BgTemplate gUnknown_0832C064[2];
|
||||
extern const struct WindowTemplate gUnknown_0832C06C[2];
|
||||
extern const u8 gUnknown_08C00000[];
|
||||
extern const u8 gUnknown_08C00524[];
|
||||
extern const u8 gUnknown_08C004E0[];
|
||||
extern const struct SpriteSheet gUnknown_0832BFE4; // hatching egg
|
||||
extern const struct SpriteSheet gUnknown_0832BFEC; // egg shell
|
||||
extern const struct SpritePalette gUnknown_0832BFF4; // hatching egg
|
||||
extern const u16 gUnknown_08DD7300[]; // palette, gameboy advance
|
||||
extern const u32 gUnknown_08DD7360[]; // tileset gameboy advance
|
||||
extern const u32 gUnknown_08331F60[]; // tilemap gameboy circle
|
||||
|
||||
extern u8* GetMonNick(struct Pokemon* mon, u8* dst);
|
||||
extern u8* GetBoxMonNick(struct BoxPokemon* boxMon, u8* dst);
|
||||
extern u8 sav1_map_get_name(void);
|
||||
extern void sub_81DB5E8(u8* str1, u8* str2, u8);
|
||||
extern void sub_806A068(u16, u8);
|
||||
extern void fade_screen(u8, u8);
|
||||
extern void overworld_free_bg_tilemaps(void);
|
||||
extern void sub_80AF168(void);
|
||||
extern void init_uns_table_pokemon_copy(void);
|
||||
extern void remove_some_task(void);
|
||||
extern void reset_temp_tile_data_buffers(void);
|
||||
extern void copy_decompressed_tile_data_to_vram_autofree(u8 bg_id, const void* src, u16 size, u16 offset, u8 mode);
|
||||
|
||||
void Task_EggHatch(u8 taskID);
|
||||
void CB2_EggHatch_0(void);
|
||||
void CB2_EggHatch_1(void);
|
||||
void SpriteCB_Egg_0(struct Sprite* sprite);
|
||||
void SpriteCB_Egg_1(struct Sprite* sprite);
|
||||
void SpriteCB_Egg_2(struct Sprite* sprite);
|
||||
void SpriteCB_Egg_3(struct Sprite* sprite);
|
||||
void SpriteCB_Egg_4(struct Sprite* sprite);
|
||||
void SpriteCB_Egg_5(struct Sprite* sprite);
|
||||
void SpriteCB_EggShard(struct Sprite* sprite);
|
||||
void EggHatchPrintMessage2(u8* src);
|
||||
void EggHatchPrintMessage1(u8* src);
|
||||
bool8 EggHatchUpdateWindowText(void);
|
||||
void CreateRandomEggShardSprite(void);
|
||||
void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex);
|
||||
|
||||
static void CreatedHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
|
||||
{
|
||||
u16 species;
|
||||
u32 personality, pokerus;
|
||||
u8 i, friendship, language, gameMet, markings, obedience;
|
||||
u16 moves[4];
|
||||
u32 ivs[6];
|
||||
|
||||
|
||||
species = GetMonData(egg, MON_DATA_SPECIES);
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
moves[i] = GetMonData(egg, MON_DATA_MOVE1 + i);
|
||||
}
|
||||
|
||||
personality = GetMonData(egg, MON_DATA_PERSONALITY);
|
||||
|
||||
for (i = 0; i < 6; i++)
|
||||
{
|
||||
ivs[i] = GetMonData(egg, MON_DATA_HP_IV + i);
|
||||
}
|
||||
|
||||
language = GetMonData(egg, MON_DATA_LANGUAGE);
|
||||
gameMet = GetMonData(egg, MON_DATA_MET_GAME);
|
||||
markings = GetMonData(egg, MON_DATA_MARKINGS);
|
||||
pokerus = GetMonData(egg, MON_DATA_POKERUS);
|
||||
obedience = GetMonData(egg, MON_DATA_OBEDIENCE);
|
||||
|
||||
CreateMon(temp, species, 5, 32, TRUE, personality, 0, 0);
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
SetMonData(temp, MON_DATA_MOVE1 + i, &moves[i]);
|
||||
}
|
||||
|
||||
for (i = 0; i < 6; i++)
|
||||
{
|
||||
SetMonData(temp, MON_DATA_HP_IV + i, &ivs[i]);
|
||||
}
|
||||
|
||||
language = GAME_LANGUAGE;
|
||||
SetMonData(temp, MON_DATA_LANGUAGE, &language);
|
||||
SetMonData(temp, MON_DATA_MET_GAME, &gameMet);
|
||||
SetMonData(temp, MON_DATA_MARKINGS, &markings);
|
||||
|
||||
friendship = 120;
|
||||
SetMonData(temp, MON_DATA_FRIENDSHIP, &friendship);
|
||||
SetMonData(temp, MON_DATA_POKERUS, &pokerus);
|
||||
SetMonData(temp, MON_DATA_OBEDIENCE, &obedience);
|
||||
|
||||
*egg = *temp;
|
||||
}
|
||||
|
||||
void AddHatchedMonToParty(u8 id)
|
||||
{
|
||||
u8 isEgg = 0x46; // ?
|
||||
u16 pokeNum;
|
||||
u8 name[12];
|
||||
u16 ball;
|
||||
u16 caughtLvl;
|
||||
u8 mapNameID;
|
||||
struct Pokemon* mon = &gPlayerParty[id];
|
||||
|
||||
CreatedHatchedMon(mon, &gEnemyParty[0]);
|
||||
SetMonData(mon, MON_DATA_IS_EGG, &isEgg);
|
||||
|
||||
pokeNum = GetMonData(mon, MON_DATA_SPECIES);
|
||||
GetSpeciesName(name, pokeNum);
|
||||
SetMonData(mon, MON_DATA_NICKNAME, name);
|
||||
|
||||
pokeNum = SpeciesToNationalPokedexNum(pokeNum);
|
||||
GetSetPokedexFlag(pokeNum, FLAG_SET_SEEN);
|
||||
GetSetPokedexFlag(pokeNum, FLAG_SET_CAUGHT);
|
||||
|
||||
GetMonNick(mon, gStringVar1);
|
||||
|
||||
ball = ITEM_POKE_BALL;
|
||||
SetMonData(mon, MON_DATA_POKEBALL, &ball);
|
||||
|
||||
caughtLvl = 0;
|
||||
SetMonData(mon, MON_DATA_MET_LEVEL, &caughtLvl);
|
||||
|
||||
mapNameID = sav1_map_get_name();
|
||||
SetMonData(mon, MON_DATA_MET_LOCATION, &mapNameID);
|
||||
|
||||
MonRestorePP(mon);
|
||||
CalculateMonStats(mon);
|
||||
}
|
||||
|
||||
void ScriptHatchMon(void)
|
||||
{
|
||||
AddHatchedMonToParty(gSpecialVar_0x8004);
|
||||
}
|
||||
|
||||
static bool8 sub_807158C(struct DaycareData* daycare, u8 daycareId)
|
||||
{
|
||||
u8 nick[0x20];
|
||||
struct DaycareMon* daycareMon = &daycare->mons[daycareId];
|
||||
|
||||
GetBoxMonNick(&daycareMon->mon, nick);
|
||||
if (daycareMon->mail.itemId != 0
|
||||
&& (StringCompareWithoutExtCtrlCodes(nick, daycareMon->monName) != 0
|
||||
|| StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->OT_name) != 0))
|
||||
{
|
||||
StringCopy(gStringVar1, nick);
|
||||
sub_81DB5E8(gStringVar2, daycareMon->OT_name, daycareMon->language_maybe);
|
||||
sub_81DB5E8(gStringVar3, daycareMon->monName, daycareMon->unknown);
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 sub_8071614(void)
|
||||
{
|
||||
return sub_807158C(&gSaveBlock1Ptr->daycare, gSpecialVar_0x8004);
|
||||
}
|
||||
|
||||
u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc)
|
||||
{
|
||||
u8 r5 = 0;
|
||||
u8 spriteID = 0;
|
||||
struct Pokemon* mon = NULL;
|
||||
|
||||
if (a0 == 0)
|
||||
{
|
||||
mon = &gPlayerParty[pokeID];
|
||||
r5 = 1;
|
||||
}
|
||||
if (a0 == 1)
|
||||
{
|
||||
mon = &gPlayerParty[pokeID];
|
||||
r5 = 3;
|
||||
}
|
||||
switch (switchID)
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
u16 species = GetMonData(mon, MON_DATA_SPECIES);
|
||||
u32 pid = GetMonData(mon, MON_DATA_PERSONALITY);
|
||||
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
|
||||
gBattleSpritesGfx->sprites[(a0 * 2) + 1],
|
||||
species, pid);
|
||||
LoadCompressedObjectPalette(sub_806E794(mon));
|
||||
*speciesLoc = species;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
sub_806A068(sub_806E794(mon)->tag, r5);
|
||||
spriteID = CreateSprite(&gUnknown_0202499C, 120, 75, 6);
|
||||
gSprites[spriteID].invisible = 1;
|
||||
gSprites[spriteID].callback = SpriteCallbackDummy;
|
||||
break;
|
||||
}
|
||||
return spriteID;
|
||||
}
|
||||
|
||||
void VBlankCB_EggHatch(void)
|
||||
{
|
||||
LoadOam();
|
||||
ProcessSpriteCopyRequests();
|
||||
TransferPlttBuffer();
|
||||
}
|
||||
|
||||
void EggHatch(void)
|
||||
{
|
||||
ScriptContext2_Enable();
|
||||
CreateTask(Task_EggHatch, 10);
|
||||
fade_screen(1, 0);
|
||||
}
|
||||
|
||||
void Task_EggHatch(u8 taskID)
|
||||
{
|
||||
if (!gPaletteFade.active)
|
||||
{
|
||||
overworld_free_bg_tilemaps();
|
||||
SetMainCallback2(CB2_EggHatch_0);
|
||||
gFieldCallback = sub_80AF168;
|
||||
DestroyTask(taskID);
|
||||
}
|
||||
}
|
||||
|
||||
void CB2_EggHatch_0(void)
|
||||
{
|
||||
switch (gMain.state)
|
||||
{
|
||||
case 0:
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
||||
|
||||
gEggHatchData = Alloc(sizeof(struct EggHatchData));
|
||||
init_uns_table_pokemon_copy();
|
||||
gEggHatchData->eggPartyID = gSpecialVar_0x8004;
|
||||
gEggHatchData->eggShardVelocityID = 0;
|
||||
|
||||
SetVBlankCallback(VBlankCB_EggHatch);
|
||||
gSpecialVar_0x8005 = GetCurrentMapMusic();
|
||||
|
||||
reset_temp_tile_data_buffers();
|
||||
ResetBgsAndClearDma3BusyFlags(0);
|
||||
InitBgsFromTemplates(0, gUnknown_0832C064, 2);
|
||||
|
||||
ChangeBgX(1, 0, 0);
|
||||
ChangeBgY(1, 0, 0);
|
||||
ChangeBgX(0, 0, 0);
|
||||
ChangeBgY(0, 0, 0);
|
||||
|
||||
SetBgAttribute(1, BG_CTRL_ATTR_MOSAIC, 2);
|
||||
SetBgTilemapBuffer(1, Alloc(0x1000));
|
||||
SetBgTilemapBuffer(0, Alloc(0x2000));
|
||||
|
||||
DeactivateAllTextPrinters();
|
||||
ResetPaletteFade();
|
||||
FreeAllSpritePalettes();
|
||||
ResetSpriteData();
|
||||
ResetTasks();
|
||||
remove_some_task();
|
||||
m4aSoundVSyncOn();
|
||||
gMain.state++;
|
||||
break;
|
||||
case 1:
|
||||
InitWindows(gUnknown_0832C06C);
|
||||
gEggHatchData->field_8 = 0;
|
||||
gMain.state++;
|
||||
break;
|
||||
case 2:
|
||||
copy_decompressed_tile_data_to_vram_autofree(0, gUnknown_08C00000, 0, 0, 0);
|
||||
CopyToBgTilemapBuffer(0, gUnknown_08C00524, 0, 0);
|
||||
LoadCompressedPalette(gUnknown_08C004E0, 0, 0x20);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 3:
|
||||
LoadSpriteSheet(&gUnknown_0832BFE4);
|
||||
LoadSpriteSheet(&gUnknown_0832BFEC);
|
||||
LoadSpritePalette(&gUnknown_0832BFF4);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 4:
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
AddHatchedMonToParty(gEggHatchData->eggPartyID);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 5:
|
||||
EggHatchCreateMonSprite(0, 0, gEggHatchData->eggPartyID, &gEggHatchData->species);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 6:
|
||||
gEggHatchData->pokeSpriteID = EggHatchCreateMonSprite(0, 1, gEggHatchData->eggPartyID, &gEggHatchData->species);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 7:
|
||||
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
||||
LoadPalette(gUnknown_08DD7300, 0x10, 0xA0);
|
||||
LoadBgTiles(1, gUnknown_08DD7360, 0x1420, 0);
|
||||
CopyToBgTilemapBuffer(1, gUnknown_08331F60, 0x1000, 0);
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
gMain.state++;
|
||||
break;
|
||||
case 8:
|
||||
SetMainCallback2(CB2_EggHatch_1);
|
||||
gEggHatchData->CB2_state = 0;
|
||||
break;
|
||||
}
|
||||
RunTasks();
|
||||
RunTextPrinters();
|
||||
AnimateSprites();
|
||||
BuildOamBuffer();
|
||||
UpdatePaletteFade();
|
||||
}
|
|
@ -18,7 +18,7 @@ struct PokeblockFeeder
|
|||
#define NUM_POKEBLOCK_FEEDERS 10
|
||||
|
||||
extern u8 gBattleOutcome;
|
||||
extern void* gUnknown_03005DAC;
|
||||
extern void* gFieldCallback;
|
||||
|
||||
extern u8 gUnknown_082A4B8A[];
|
||||
extern u8 gUnknown_082A4B6F[];
|
||||
|
@ -118,7 +118,7 @@ void sub_80FC190(void)
|
|||
{
|
||||
ScriptContext2_RunNewScript(gUnknown_082A4B4C);
|
||||
warp_in();
|
||||
gUnknown_03005DAC = sub_80AF6F0;
|
||||
gFieldCallback = sub_80AF6F0;
|
||||
SetMainCallback2(c2_load_new_map);
|
||||
}
|
||||
else if (gBattleOutcome == BATTLE_CAUGHT)
|
||||
|
|
|
@ -35,7 +35,7 @@ static void nullsub_8(void)
|
|||
|
||||
}
|
||||
|
||||
bool16 InitWindows(struct WindowTemplate *templates)
|
||||
bool16 InitWindows(const struct WindowTemplate *templates)
|
||||
{
|
||||
int i;
|
||||
void *bgTilemapBuffer;
|
||||
|
|
|
@ -113,7 +113,7 @@ gUnknown_03000DD8: @ 3000DD8
|
|||
gUnknown_03000DDC: @ 3000DDC
|
||||
.space 0x4
|
||||
|
||||
gUnknown_03000DE0: @ 3000DE0
|
||||
gEggHatchData: @ 3000DE0
|
||||
.space 0x8
|
||||
|
||||
gUnknown_03000DE8: @ 3000DE8
|
||||
|
|
|
@ -269,7 +269,7 @@ gUnknown_03005DA4: @ 3005DA4
|
|||
gUnknown_03005DA8: @ 3005DA8
|
||||
.space 0x4
|
||||
|
||||
gUnknown_03005DAC: @ 3005DAC
|
||||
gFieldCallback: @ 3005DAC
|
||||
.space 0x4
|
||||
|
||||
gUnknown_03005DB0: @ 3005DB0
|
||||
|
|
Loading…
Reference in New Issue