pokeemerald/include/menu_unknown.h

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#ifndef GUARD_MENU_UNKNOWN_H
#define GUARD_MENU_UNKNOWN_H
#include "player_pc.h"
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struct UnknownSubStruct_81D1ED4
{
u16 unk0;
u16 unk2;
};
struct UnknownStruct_81D1ED4
{
u8 unk0[4][5];
struct UnknownSubStruct_81D1ED4 unk14[4][5];
struct UnknownSubStruct_81D1ED4 unk64[10][5];
struct UnknownSubStruct_81D1ED4 unk12C[4];
u8 unk13C[0x216];
u16 unk352;
u8 unk354;
u8 unk355[0x23];
};
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bool8 sub_81D1C44(u8 a0);
u8 sub_81D1C84(u8 a0);
u8 sub_81D1DC0(struct PlayerPCItemPageStruct *a0);
void sub_81D1E90(struct PlayerPCItemPageStruct *a0);
void sub_81D1EC0(void);
void sub_81D1D04(u8 a0);
void DrawLevelUpWindowPg1(u16 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5);
void DrawLevelUpWindowPg2(u16 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4);
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void sub_81D1ED4(struct UnknownStruct_81D1ED4 *a0);
void sub_81D2108(struct UnknownStruct_81D1ED4 *arg0);
void sub_81D20AC(struct UnknownStruct_81D1ED4 *arg0);
void sub_81D2230(struct UnknownStruct_81D1ED4 *arg0);
void sub_81D3464(void *arg0);
void sub_81D3480(void *arg0, u8 arg1);
void sub_81D2754(struct UnknownStruct_81D1ED4 *arg0, void *arg1);
void sub_81D1F84(struct UnknownStruct_81D1ED4 *arg0, struct UnknownSubStruct_81D1ED4 arg1[4][5], struct UnknownSubStruct_81D1ED4 arg2[4][5]);
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#endif // GUARD_MENU_UNKNOWN_H