pokeemerald/include/menu_unknown.h

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2019-03-05 11:06:20 +00:00
#ifndef GUARD_MENU_UNKNOWN_H
#define GUARD_MENU_UNKNOWN_H
#include "player_pc.h"
bool8 sub_81D1C44(u8 a0);
u8 sub_81D1C84(u8 a0);
u8 sub_81D1DC0(struct PlayerPCItemPageStruct *a0);
void sub_81D1E90(struct PlayerPCItemPageStruct *a0);
void sub_81D1EC0(void);
void sub_81D1D04(u8 a0);
void DrawLevelUpWindowPg1(u16 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5);
void DrawLevelUpWindowPg2(u16 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4);
#endif // GUARD_MENU_UNKNOWN_H