mirror of https://github.com/pret/pokeemerald.git
15 lines
522 B
C
15 lines
522 B
C
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#ifndef GUARD_MENU_UNKNOWN_H
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#define GUARD_MENU_UNKNOWN_H
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#include "player_pc.h"
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bool8 sub_81D1C44(u8 a0);
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u8 sub_81D1C84(u8 a0);
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u8 sub_81D1DC0(struct PlayerPCItemPageStruct *a0);
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void sub_81D1E90(struct PlayerPCItemPageStruct *a0);
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void sub_81D1EC0(void);
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void sub_81D1D04(u8 a0);
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void DrawLevelUpWindowPg1(u16 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5);
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void DrawLevelUpWindowPg2(u16 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4);
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#endif // GUARD_MENU_UNKNOWN_H
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