pokeemerald/include/menu_specialized.h

141 lines
5.3 KiB
C
Raw Normal View History

#ifndef GUARD_MENU_SPECIALIZED_H
#define GUARD_MENU_SPECIALIZED_H
2019-03-05 11:06:20 +00:00
2019-03-23 15:41:09 +00:00
#include "sprite.h"
2019-03-05 11:06:20 +00:00
#include "player_pc.h"
#include "list_menu.h"
#include "pokemon.h"
#include "constants/berry.h"
2019-03-05 11:06:20 +00:00
2021-11-10 23:52:30 +00:00
// Window IDs for the Player PC Mailbox
enum {
MAILBOXWIN_TITLE,
MAILBOXWIN_LIST,
MAILBOXWIN_OPTIONS,
MAILBOXWIN_COUNT
};
// Window IDs for the move relearner
enum {
RELEARNERWIN_DESC_BATTLE,
RELEARNERWIN_DESC_CONTEST,
RELEARNERWIN_MOVE_LIST,
RELEARNERWIN_MSG,
RELEARNERWIN_YESNO,
};
2021-11-10 01:02:12 +00:00
enum {
TAG_CONDITION_MON = 100,
TAG_CONDITION_BALL,
TAG_CONDITION_CANCEL,
TAG_CONDITION_BALL_PLACEHOLDER,
TAG_CONDITION_SPARKLE,
TAG_CONDITION_MON_MARKINGS,
TAG_CONDITION_MARKINGS_MENU,
TAG_CONDITION_MARKINGS_MENU_2, // Used implicitly by CreateMonMarkingsMenuSprites
};
2021-11-11 21:50:36 +00:00
enum {
CONDITION_ICON_SELECTED,
CONDITION_ICON_UNSELECTED,
};
2020-08-10 21:05:42 +00:00
#define MAX_CONDITION_SPARKLES 10
2021-11-10 01:02:12 +00:00
// The number of extra sparkles shown on a Pokémon's condition screen.
// All Pokémon start with 1, so the max here is MAX_CONDITION_SPARKLES - 1
2024-08-15 17:34:56 +00:00
#define GET_NUM_CONDITION_SPARKLES(sheen) ((sheen) != MAX_SHEEN) ? (sheen) / ((u32)MAX_SHEEN / (MAX_CONDITION_SPARKLES - 1) + 1) : MAX_CONDITION_SPARKLES - 1;
2021-11-10 01:02:12 +00:00
2021-11-10 23:52:30 +00:00
#define CONDITION_GRAPH_TOP_Y 56
2021-11-10 01:02:12 +00:00
#define CONDITION_GRAPH_BOTTOM_Y 121
2021-11-10 23:52:30 +00:00
#define CONDITION_GRAPH_HEIGHT (CONDITION_GRAPH_BOTTOM_Y - CONDITION_GRAPH_TOP_Y + 1)
#define CONDITION_GRAPH_CENTER_X 155
#define CONDITION_GRAPH_CENTER_Y ((CONDITION_GRAPH_BOTTOM_Y + CONDITION_GRAPH_TOP_Y) / 2 + 3)
#define CONDITION_GRAPH_UPDATE_STEPS 10
#define CONDITION_GRAPH_LOAD_MAX 4
2021-11-10 01:02:12 +00:00
// Equivalent to flavor and contest values, but in a different order.
enum {
CONDITION_COOL,
CONDITION_TOUGH,
CONDITION_SMART,
CONDITION_CUTE,
CONDITION_BEAUTY,
CONDITION_COUNT
};
2021-11-10 23:52:30 +00:00
// Yet another order. This one is the same (by coincidence) as the contest categories
enum {
GRAPH_COOL,
GRAPH_BEAUTY,
GRAPH_CUTE,
GRAPH_SMART,
GRAPH_TOUGH,
};
struct ConditionGraph
2019-03-06 01:32:14 +00:00
{
2021-11-10 23:52:30 +00:00
/*0x000*/ u8 conditions[CONDITION_GRAPH_LOAD_MAX][CONDITION_COUNT];
/*0x014*/ struct UCoords16 savedPositions[CONDITION_GRAPH_LOAD_MAX][CONDITION_COUNT];
/*0x064*/ struct UCoords16 newPositions[CONDITION_GRAPH_UPDATE_STEPS][CONDITION_COUNT];
/*0x12C*/ struct UCoords16 curPositions[CONDITION_COUNT];
2021-11-10 01:02:12 +00:00
/*0x140*/ u16 scanlineRight[CONDITION_GRAPH_HEIGHT][2];
/*0x248*/ u16 scanlineLeft[CONDITION_GRAPH_HEIGHT][2];
2021-11-10 23:52:30 +00:00
/*0x350*/ u16 bottom;
/*0x352*/ u16 updateCounter;
/*0x354*/ bool8 needsDraw;
/*0x355*/ u8 scanlineResetState;
2019-03-06 01:32:14 +00:00
};
2021-11-10 23:52:30 +00:00
// Mailbox menu
2021-04-25 16:07:08 +00:00
bool8 MailboxMenu_Alloc(u8 count);
u8 MailboxMenu_AddWindow(u8 windowIdx);
u8 MailboxMenu_CreateList(struct PlayerPCItemPageStruct *page);
void MailboxMenu_AddScrollArrows(struct PlayerPCItemPageStruct *page);
void MailboxMenu_Free(void);
void MailboxMenu_RemoveWindow(u8 windowIdx);
2021-11-10 23:52:30 +00:00
// Condition graph
2021-11-10 01:02:12 +00:00
void ConditionGraph_Init(struct ConditionGraph *graph);
2021-11-10 23:52:30 +00:00
void ConditionGraph_InitWindow(u8 bg);
void ConditionGraph_InitResetScanline(struct ConditionGraph *graph);
bool8 ConditionGraph_ResetScanline(struct ConditionGraph *graph);
void ConditionGraph_Draw(struct ConditionGraph *graph);
bool8 ConditionGraph_TryUpdate(struct ConditionGraph *graph);
void ConditionGraph_Update(struct ConditionGraph *graph);
void ConditionGraph_CalcPositions(u8 *conditions, struct UCoords16 *positions);
2022-05-21 19:21:50 +00:00
void ConditionGraph_SetNewPositions(struct ConditionGraph *graph, struct UCoords16 *old, struct UCoords16 *new);
2021-11-10 23:52:30 +00:00
// Condition menu
bool8 ConditionMenu_UpdateMonEnter(struct ConditionGraph *graph, s16 *x);
bool8 ConditionMenu_UpdateMonExit(struct ConditionGraph *graph, s16 *x);
bool8 MoveConditionMonOnscreen(s16 *x);
bool8 MoveConditionMonOffscreen(s16 *x);
2020-08-10 21:05:42 +00:00
void GetConditionMenuMonNameAndLocString(u8 *locationDst, u8 *nameDst, u16 boxId, u16 monId, u16 partyId, u16 numMons, bool8 excludesCancel);
void GetConditionMenuMonConditions(struct ConditionGraph *graph, u8 *sheen, u16 boxId, u16 monId, u16 partyId, u16 id, u16 numMons, bool8 excludesCancel);
2020-08-10 21:05:42 +00:00
void GetConditionMenuMonGfx(void *tilesDst, void *palDst, u16 boxId, u16 monId, u16 partyId, u16 numMons, bool8 excludesCancel);
void LoadConditionMonPicTemplate(struct SpriteSheet *sheet, struct SpriteTemplate *template, struct SpritePalette *pal);
2020-08-10 17:48:16 +00:00
void LoadConditionSelectionIcons(struct SpriteSheet *sheets, struct SpriteTemplate * template, struct SpritePalette *pals);
2021-11-10 23:52:30 +00:00
s32 GetBoxOrPartyMonData(u16 boxId, u16 monId, s32 request, u8 *dst);
// Condition sparkles
2020-08-10 17:48:16 +00:00
void LoadConditionSparkle(struct SpriteSheet *sheet, struct SpritePalette *pal);
void ResetConditionSparkleSprites(struct Sprite **sprites);
2020-08-10 21:05:42 +00:00
void CreateConditionSparkleSprites(struct Sprite **sprites, u8 monSpriteId, u8 count);
2020-08-10 17:48:16 +00:00
void DestroyConditionSparkleSprites(struct Sprite **sprites);
void FreeConditionSparkles(struct Sprite **sprites);
2021-11-10 23:52:30 +00:00
// Move relearner
void MoveRelearnerPrintMessage(u8 *str);
2021-11-10 23:52:30 +00:00
bool16 MoveRelearnerRunTextPrinters(void);
void MoveRelearnerCreateYesNoMenu(void);
u8 LoadMoveRelearnerMovesList(const struct ListMenuItem *items, u16 numChoices);
void InitMoveRelearnerWindows(bool8 useContestWindow);
2021-11-10 23:52:30 +00:00
// Level up window
2019-04-04 19:24:21 +00:00
void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bgClr, u8 fgClr, u8 shadowClr);
void DrawLevelUpWindowPg2(u16 windowId, u16 *currStats, u8 bgClr, u8 fgClr, u8 shadowClr);
void GetMonLevelUpWindowStats(struct Pokemon *mon, u16 *currStats);
2019-03-05 11:06:20 +00:00
2019-03-22 16:27:18 +00:00
#endif // GUARD_MENU_SPECIALIZED_H