#ifndef GUARD_MENU_UNKNOWN_H #define GUARD_MENU_UNKNOWN_H #include "player_pc.h" bool8 sub_81D1C44(u8 a0); u8 sub_81D1C84(u8 a0); u8 sub_81D1DC0(struct PlayerPCItemPageStruct *a0); void sub_81D1E90(struct PlayerPCItemPageStruct *a0); void sub_81D1EC0(void); void sub_81D1D04(u8 a0); void DrawLevelUpWindowPg1(u16 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); void DrawLevelUpWindowPg2(u16 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); #endif // GUARD_MENU_UNKNOWN_H