pokecrystal/maps/WhirlIslandSE.asm

25 lines
268 B
NASM

WhirlIslandSE_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
WhirlIslandSE_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $d, $5, 4, ROUTE_41
warp_def $3, $5, 6, WHIRL_ISLAND_B1F
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 0