pokecrystal/maps/RockTunnel1F.asm

51 lines
1.2 KiB
NASM

const_value set 2
const ROCKTUNNEL1F_POKE_BALL1
const ROCKTUNNEL1F_POKE_BALL2
RockTunnel1F_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
RockTunnel1FElixer:
itemball ELIXER
RockTunnel1FTMSteelWing:
itemball TM_STEEL_WING
RockTunnel1FHiddenXAccuracy:
dwb EVENT_ROCK_TUNNEL_1F_HIDDEN_X_ACCURACY, X_ACCURACY
RockTunnel1FHiddenXDefend:
dwb EVENT_ROCK_TUNNEL_1F_HIDDEN_X_DEFEND, X_DEFEND
RockTunnel1F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 6
warp_def $3, $f, 1, ROUTE_9
warp_def $19, $b, 1, ROUTE_10_SOUTH
warp_def $3, $5, 3, ROCK_TUNNEL_B1F
warp_def $9, $f, 2, ROCK_TUNNEL_B1F
warp_def $3, $1b, 4, ROCK_TUNNEL_B1F
warp_def $d, $1b, 1, ROCK_TUNNEL_B1F
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 4, 24, BGEVENT_ITEM, RockTunnel1FHiddenXAccuracy
bg_event 15, 21, BGEVENT_ITEM, RockTunnel1FHiddenXDefend
.ObjectEvents:
db 2
object_event SPRITE_POKE_BALL, 18, 4, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RockTunnel1FElixer, EVENT_ROCK_TUNNEL_1F_ELIXER
object_event SPRITE_POKE_BALL, 15, 10, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RockTunnel1FTMSteelWing, EVENT_ROCK_TUNNEL_1F_TM_STEEL_WING