const_value set 2 const ROCKTUNNEL1F_POKE_BALL1 const ROCKTUNNEL1F_POKE_BALL2 RockTunnel1F_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 RockTunnel1FElixer: itemball ELIXER RockTunnel1FTMSteelWing: itemball TM_STEEL_WING RockTunnel1FHiddenXAccuracy: dwb EVENT_ROCK_TUNNEL_1F_HIDDEN_X_ACCURACY, X_ACCURACY RockTunnel1FHiddenXDefend: dwb EVENT_ROCK_TUNNEL_1F_HIDDEN_X_DEFEND, X_DEFEND RockTunnel1F_MapEventHeader: ; filler db 0, 0 .Warps: db 6 warp_def $3, $f, 1, ROUTE_9 warp_def $19, $b, 1, ROUTE_10_SOUTH warp_def $3, $5, 3, ROCK_TUNNEL_B1F warp_def $9, $f, 2, ROCK_TUNNEL_B1F warp_def $3, $1b, 4, ROCK_TUNNEL_B1F warp_def $d, $1b, 1, ROCK_TUNNEL_B1F .CoordEvents: db 0 .BGEvents: db 2 bg_event 4, 24, BGEVENT_ITEM, RockTunnel1FHiddenXAccuracy bg_event 15, 21, BGEVENT_ITEM, RockTunnel1FHiddenXDefend .ObjectEvents: db 2 object_event SPRITE_POKE_BALL, 18, 4, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RockTunnel1FElixer, EVENT_ROCK_TUNNEL_1F_ELIXER object_event SPRITE_POKE_BALL, 15, 10, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RockTunnel1FTMSteelWing, EVENT_ROCK_TUNNEL_1F_TM_STEEL_WING