pokecrystal/maps/OlivineMart.asm

68 lines
1.4 KiB
NASM

const_value set 2
const OLIVINEMART_CLERK
const OLIVINEMART_COOLTRAINER_F
const OLIVINEMART_LASS
OlivineMart_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
ClerkScript_0x9cac7:
opentext
pokemart MARTTYPE_STANDARD, MART_OLIVINE
closetext
end
OlivineMartCooltrainerFScript:
jumptextfaceplayer OlivineMartCooltrainerFText
OlivineMartLassScript:
jumptextfaceplayer OlivineMartLassText
OlivineMartCooltrainerFText:
text "Do your #MON"
line "already know the"
para "move for carrying"
line "people on water?"
done
OlivineMartLassText:
text "My BUTTERFREE came"
line "from my boyfriend"
cont "overseas."
para "It carried some"
line "MAIL from him."
para "Want to know what"
line "it says?"
para "Let's see… Nope!"
line "It's a secret!"
done
OlivineMart_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $7, $2, 8, OLIVINE_CITY
warp_def $7, $3, 8, OLIVINE_CITY
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 3
object_event SPRITE_CLERK, 3, 1, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ClerkScript_0x9cac7, -1
object_event SPRITE_COOLTRAINER_F, 2, 6, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, OlivineMartCooltrainerFScript, -1
object_event SPRITE_LASS, 6, 1, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivineMartLassScript, -1