pokecrystal/maps/OlivineMart.asm

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const_value set 2
const OLIVINEMART_CLERK
const OLIVINEMART_COOLTRAINER_F
const OLIVINEMART_LASS
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OlivineMart_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
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ClerkScript_0x9cac7:
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opentext
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pokemart MARTTYPE_STANDARD, MART_OLIVINE
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closetext
end
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OlivineMartCooltrainerFScript:
jumptextfaceplayer OlivineMartCooltrainerFText
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OlivineMartLassScript:
jumptextfaceplayer OlivineMartLassText
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OlivineMartCooltrainerFText:
text "Do your #MON"
line "already know the"
para "move for carrying"
line "people on water?"
done
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OlivineMartLassText:
text "My BUTTERFREE came"
line "from my boyfriend"
cont "overseas."
para "It carried some"
line "MAIL from him."
para "Want to know what"
line "it says?"
para "Let's see… Nope!"
line "It's a secret!"
done
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OlivineMart_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $7, $2, 8, OLIVINE_CITY
warp_def $7, $3, 8, OLIVINE_CITY
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 3
object_event SPRITE_CLERK, 3, 1, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ClerkScript_0x9cac7, -1
object_event SPRITE_COOLTRAINER_F, 2, 6, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, OlivineMartCooltrainerFScript, -1
object_event SPRITE_LASS, 6, 1, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivineMartLassScript, -1