pokecrystal/home/window.asm

98 lines
1.6 KiB
NASM

ReanchorMap::
call ClearWindowData
ldh a, [hROMBank]
push af
ld a, BANK(ReanchorBGMap_NoOAMUpdate) ; aka BANK(LoadFonts_NoOAMUpdate)
rst Bankswitch
call ReanchorBGMap_NoOAMUpdate
call HDMATransferTilemapAndAttrmap_Menu
call LoadFonts_NoOAMUpdate
pop af
rst Bankswitch
ret
CloseText::
ldh a, [hOAMUpdate]
push af
ld a, $1
ldh [hOAMUpdate], a
call .CloseText
pop af
ldh [hOAMUpdate], a
ld hl, wStateFlags
res TEXT_STATE_F, [hl]
ret
.CloseText:
call ClearWindowData
xor a
ldh [hBGMapMode], a
call LoadOverworldTilemapAndAttrmapPals
call HDMATransferTilemapAndAttrmap_Menu
xor a
ldh [hBGMapMode], a
call SafeUpdateSprites
ld a, $90
ldh [hWY], a
call UpdatePlayerSprite
farcall InitMapNameSign
farcall LoadOverworldFont
ret
OpenText::
call ClearWindowData
ldh a, [hROMBank]
push af
ld a, BANK(ReanchorBGMap_NoOAMUpdate) ; aka BANK(LoadFonts_NoOAMUpdate)
rst Bankswitch
call ReanchorBGMap_NoOAMUpdate ; anchor bgmap
call SpeechTextbox
call HDMATransferTilemapAndAttrmap_Menu ; transfer bgmap
call LoadFonts_NoOAMUpdate ; load font
pop af
rst Bankswitch
ret
HDMATransferTilemapAndAttrmap_Menu::
ldh a, [hOAMUpdate]
push af
ld a, $1
ldh [hOAMUpdate], a
farcall _HDMATransferTilemapAndAttrmap_Menu
pop af
ldh [hOAMUpdate], a
ret
SafeUpdateSprites::
ldh a, [hOAMUpdate]
push af
ldh a, [hBGMapMode]
push af
xor a
ldh [hBGMapMode], a
ld a, $1
ldh [hOAMUpdate], a
call UpdateSprites
xor a
ldh [hOAMUpdate], a
call DelayFrame
pop af
ldh [hBGMapMode], a
pop af
ldh [hOAMUpdate], a
ret
SetCarryFlag:: ; unreferenced
scf
ret