pokecrystal/engine/battle/updatebattlehuds.asm

10 lines
166 B
NASM

_UpdateBattleHUDs:
farcall DrawPlayerHUD
ld hl, wPlayerHPPal
call SetHPPal
farcall DrawEnemyHUD
ld hl, wEnemyHPPal
call SetHPPal
farcall FinishBattleAnim
ret