pokecrystal/engine/battle/updatebattlehuds.asm

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_UpdateBattleHUDs:
farcall DrawPlayerHUD
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ld hl, wPlayerHPPal
call SetHPPal
farcall DrawEnemyHUD
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ld hl, wEnemyHPPal
call SetHPPal
farcall FinishBattleAnim
ret