Disassembly of Pokémon Crystal
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yenatch d29fb5d207 Image extensions in gfx/tilesets. 2014-04-02 00:45:07 -04:00
audio Use labels in audio/sfx_pointers.asm 2014-02-06 21:22:45 -05:00
battle Text macros in move and item descriptions. 2014-03-06 00:58:15 -05:00
constants Move remaining constants into constants/{misc,pokemon_data}_constants.asm 2014-02-03 18:00:51 -05:00
engine Image extensions in gfx/{intro,title}. 2014-04-02 00:41:56 -04:00
event split out poke seer special into event/poke_seer.asm 2013-12-22 17:19:54 -05:00
extras@b73c309666 Bump pokemontools for gfx handling. 2014-03-31 20:50:23 -04:00
gfx Image extensions in gfx/tilesets. 2014-04-02 00:45:07 -04:00
home Label map trigger functions in home.asm. 2014-03-03 22:53:43 -05:00
items Text macros in move and item descriptions. 2014-03-06 00:58:15 -05:00
lib/mobile Use :: to export labels between objects. 2014-02-01 20:26:39 -05:00
maps Text macros in maps/. 2014-03-06 00:29:44 -05:00
menu move mon icons into menu/mon_icons.asm 2013-09-18 20:58:32 -04:00
misc Fix image extensions in gfx/{credits,misc}. 2014-04-02 00:16:03 -04:00
predef Finish off SGB and CGB code and data. 2014-03-02 16:02:55 -05:00
stats Use the "page" text macro in Pokedex entries. 2014-03-07 21:46:33 -05:00
text Text macros in text/. 2014-03-06 00:45:28 -05:00
tilesets Image extensions in gfx/tilesets. 2014-04-02 00:45:07 -04:00
trainers Trainer class attributes. 2014-02-27 10:37:27 -05:00
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INSTALL.md Return of Cygwin (also drop init.sh) 2014-03-08 10:54:11 -05:00
Makefile Simple graphics handling in the makefile. 2014-03-31 21:20:42 -04:00
README.md Clean up the readme again. 2014-03-08 10:59:53 -05:00
audio.asm Include cries and sound effects in audio.asm 2014-02-06 21:22:45 -05:00
compare.sh compare.sh: diff -u 2014-02-05 18:41:04 -05:00
constants.asm Move remaining constants into constants/{misc,pokemon_data}_constants.asm 2014-02-03 18:00:51 -05:00
contents.asm move blockdata into maps.asm 2013-12-20 21:21:43 -05:00
gbhw.asm some oam constants 2013-12-01 16:40:56 -05:00
home.asm Map triggers and label some addresses in bank 0. 2014-03-03 20:48:57 -05:00
hram.asm serial hram constants 2013-08-28 04:28:45 -04:00
includes.asm Get rid of globals.asm 2014-02-01 13:55:48 -05:00
interrupts.asm split out hardware interrupts 2013-09-03 17:57:47 -04:00
macros.asm Text macros. 2014-03-05 22:49:09 -05:00
main.asm Image extensions in gfx/{intro,title}. 2014-04-02 00:41:56 -04:00
maps.asm Move includes into object bases instead of their version wrappers. 2014-02-05 19:07:24 -05:00
maps_crystal.asm Move includes into object bases instead of their version wrappers. 2014-02-05 19:07:24 -05:00
pokecrystal.asm forgot the new pokecrystal.asm 2013-11-23 14:49:37 -05:00
preprocessor.py preprocessor: import commands `sound` and `noise` 2014-02-06 21:22:44 -05:00
prequeue.py Get rid of globals.asm 2014-02-01 13:55:48 -05:00
rst.asm split out rst vectors 2013-09-03 18:17:33 -04:00
wram.asm Use struct macros for audio channels in wram. 2014-03-04 21:41:30 -05:00

README.md

Pokémon Crystal

This is a disassembly of Pokémon Crystal.

The following rom is used as a base:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc md5: 9f2922b235a5eeb78d65594e82ef5dde

To set up the repository, see INSTALL.md.

See also