mirror of https://github.com/pret/pokecrystal.git
Simple graphics handling in the makefile.
Two-way conversion invokes circular dependency warnings, and is outside the scope of the build. Now it's one-way.
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8f67227209
commit
6122490cc3
70
Makefile
70
Makefile
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@ -1,9 +1,15 @@
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PYTHON := python
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POKEMONTOOLS := extras/pokemontools
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.SUFFIXES: .asm .tx .o .gbc .png .2bpp .1bpp .lz .pal .bin
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.SUFFIXES:
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.SUFFIXES: .asm .tx .o .gbc .png .2bpp .1bpp .lz .pal .bin .blk .tilemap
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.PHONY: all clean crystal pngs
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.SECONDEXPANSION:
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POKEMONTOOLS := extras/pokemontools
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GFX := $(PYTHON) $(POKEMONTOOLS)/gfx.py
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INCLUDES := $(PYTHON) $(POKEMONTOOLS)/scan_includes.py
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PREPROCESS := $(PYTHON) prequeue.py
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TEXTQUEUE :=
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CRYSTAL_OBJS := \
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@ -26,12 +32,8 @@ OBJS := $(CRYSTAL_OBJS)
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ROMS := pokecrystal.gbc
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# generate a list of dependencies for each object file
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$(shell $(foreach obj, $(OBJS), \
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$(eval $(obj:.o=)_DEPENDENCIES := $(shell $(PYTHON) $(POKEMONTOOLS)/scan_includes.py $(obj:.o=.asm))) \
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))
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# object dependencies
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$(shell $(foreach obj, $(OBJS), $(eval $(obj:.o=)_DEPENDENCIES := $(shell $(INCLUDES) $(obj:.o=.asm)))))
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all: $(ROMS)
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@ -52,7 +54,7 @@ baserom.gbc: ;
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@rm -f $@
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$(OBJS): $$*.tx $$(patsubst %.asm, %.tx, $$($$*_DEPENDENCIES))
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@$(PYTHON) prequeue.py $(TEXTQUEUE)
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@$(PREPROCESS) $(TEXTQUEUE)
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$(eval TEXTQUEUE :=)
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rgbasm -o $@ $*.tx
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@ -63,49 +65,17 @@ pokecrystal.gbc: $(CRYSTAL_OBJS)
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pngs:
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$(PYTHON) $(POKEMONTOOLS)/gfx.py mass-decompress
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$(PYTHON) $(POKEMONTOOLS)/gfx.py dump-pngs
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find . -iname "*.lz" -exec $(GFX) unlz {} +
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find . -iname "*.[12]bpp" -exec $(GFX) png {} +
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find . -iname "*.[12]bpp" -exec touch {} +
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find . -iname "*.lz" -exec touch {} +
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gfx/pics/%/front.lz:: gfx/pics/%/tiles.2bpp gfx/pics/%/front.png
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$(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-lz --front $^
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gfx/pics/%/front.2bpp:: gfx/pics/%/front.lz
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$(PYTHON) $(POKEMONTOOLS)/gfx.py front-to-2bpp $<
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gfx/pics/%/front.png:: gfx/pics/%/front.2bpp
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$(PYTHON) $(POKEMONTOOLS)/gfx.py 2bpp-to-png $<
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gfx/pics/%/tiles.2bpp:: gfx/pics/%/front.lz
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$(PYTHON) $(POKEMONTOOLS)/gfx.py anim-from-front $<
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gfx/pics/%/tiles.2bpp:: gfx/pics/%/tiles.png
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$(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-2bpp $<
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gfx/pics/%/tiles.png:: gfx/pics/%/tiles.2bpp
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$(PYTHON) $(POKEMONTOOLS)/gfx.py 2bpp-to-png $<
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gfx/pics/%/back.lz:: gfx/pics/%/back.png
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$(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-lz --vert $<
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gfx/pics/%/back.png:: gfx/pics/%/back.lz
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$(PYTHON) $(POKEMONTOOLS)/gfx.py lz-to-png --vert $<
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gfx/trainers/%.lz:: gfx/trainers/%.png
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$(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-lz --vert $<
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gfx/trainers/%.png:: gfx/trainers/%.lz
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$(PYTHON) $(POKEMONTOOLS)/gfx.py lz-to-png --vert $<
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%.lz:: %.png
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$(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-lz $<
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%.png:: %.lz
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$(PYTHON) $(POKEMONTOOLS)/gfx.py lz-to-png $<
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%.2bpp:: %.png
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$(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-2bpp $<
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%.png:: %.2bpp
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$(PYTHON) $(POKEMONTOOLS)/gfx.py 2bpp-to-png $<
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%.1bpp:: %.png
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$(PYTHON) $(POKEMONTOOLS)/gfx.py png-to-1bpp $<
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%.png:: %.1bpp
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$(PYTHON) $(POKEMONTOOLS)/gfx.py 1bpp-to-png $<
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%.2bpp: %.png ; $(GFX) 2bpp $<
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%.1bpp: %.png ; $(GFX) 1bpp $<
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%.lz: % ; $(GFX) lz $<
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%.pal: ;
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%.bin: ;
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%.blk: ;
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%.tilemap: ;
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