pokecrystal/maps/UndergroundPathSwitchRoomEn...

1035 lines
20 KiB
NASM

UndergroundPathSwitchRoomEntrances_MapScriptHeader:
; trigger count
db 2
; triggers
dw UnknownScript_0x7c9f5, $0000
dw UnknownScript_0x7c9f6, $0000
; callback count
db 1
; callbacks
dbw 1, UnknownScript_0x7c9f7
UnknownScript_0x7c9f5:
end
UnknownScript_0x7c9f6:
end
UnknownScript_0x7c9f7:
checkevent EVENT_SWITCH_4
iffalse UnknownScript_0x7ca01
changeblock $10, $6, $2d
UnknownScript_0x7ca01:
checkevent EVENT_SWITCH_5
iffalse UnknownScript_0x7ca0b
changeblock $a, $6, $2d
UnknownScript_0x7ca0b:
checkevent EVENT_SWITCH_6
iffalse UnknownScript_0x7ca15
changeblock $2, $6, $2d
UnknownScript_0x7ca15:
checkevent EVENT_SWITCH_7
iffalse UnknownScript_0x7ca1f
changeblock $2, $a, $2d
UnknownScript_0x7ca1f:
checkevent EVENT_SWITCH_8
iffalse UnknownScript_0x7ca29
changeblock $a, $a, $2d
UnknownScript_0x7ca29:
checkevent EVENT_SWITCH_9
iffalse UnknownScript_0x7ca33
changeblock $10, $a, $2d
UnknownScript_0x7ca33:
checkevent EVENT_SWITCH_10
iffalse UnknownScript_0x7ca41
changeblock $c, $6, $2a
changeblock $c, $8, $2d
UnknownScript_0x7ca41:
checkevent EVENT_SWITCH_11
iffalse UnknownScript_0x7ca4f
changeblock $6, $6, $2a
changeblock $6, $8, $2d
UnknownScript_0x7ca4f:
checkevent EVENT_SWITCH_12
iffalse UnknownScript_0x7ca5d
changeblock $c, $a, $2a
changeblock $c, $c, $2d
UnknownScript_0x7ca5d:
checkevent EVENT_SWITCH_13
iffalse UnknownScript_0x7ca6b
changeblock $6, $a, $2a
changeblock $6, $c, $2d
UnknownScript_0x7ca6b:
checkevent EVENT_SWITCH_14
iffalse UnknownScript_0x7ca79
changeblock $12, $a, $2a
changeblock $12, $c, $2d
UnknownScript_0x7ca79:
return
SuperNerdScript_0x7ca7a:
jumptextfaceplayer UnknownText_0x7d176
TeacherScript_0x7ca7d:
jumptextfaceplayer UnknownText_0x7d1d0
UnknownScript_0x7ca80:
spriteface $0, RIGHT
showemote $0, $0, 15
special Functionc48f
pause 15
playsound SFX_EXIT_BUILDING
appear $c
waitbutton
applymovement $c, MovementData_0x7ce87
spriteface $0, RIGHT
scall UnknownScript_0x7cad4
applymovement $c, MovementData_0x7ce92
playsound SFX_EXIT_BUILDING
disappear $c
dotrigger $1
waitbutton
playmapmusic
end
UnknownScript_0x7caaa:
spriteface $0, RIGHT
showemote $0, $0, 15
special Functionc48f
pause 15
playsound SFX_EXIT_BUILDING
appear $c
waitbutton
applymovement $c, MovementData_0x7ce8c
spriteface $0, RIGHT
scall UnknownScript_0x7cad4
applymovement $c, MovementData_0x7ce97
playsound SFX_EXIT_BUILDING
disappear $c
dotrigger $1
waitbutton
playmapmusic
end
UnknownScript_0x7cad4:
checkevent $06c5
iftrue UnknownScript_0x7cae1
setevent $06c5
domaptrigger GROUP_BURNED_TOWER_1F, MAP_BURNED_TOWER_1F, $1
UnknownScript_0x7cae1:
playmusic MUSIC_RIVAL_ENCOUNTER
loadfont
writetext UnknownText_0x7ce9d
closetext
loadmovesprites
setevent $06c1
checkevent EVENT_GOT_TOTODILE_FROM_ELM
iftrue UnknownScript_0x7cb09
checkevent EVENT_GOT_CHIKORITA_FROM_ELM
iftrue UnknownScript_0x7cb19
winlosstext UnknownText_0x7cf5d, UnknownText_0x7d102
setlasttalked $c
loadtrainer RIVAL1, RIVAL1_12
startbattle
reloadmapmusic
returnafterbattle
jump UnknownScript_0x7cb29
UnknownScript_0x7cb09:
winlosstext UnknownText_0x7cf5d, UnknownText_0x7d102
setlasttalked $c
loadtrainer RIVAL1, RIVAL1_10
startbattle
reloadmapmusic
returnafterbattle
jump UnknownScript_0x7cb29
UnknownScript_0x7cb19:
winlosstext UnknownText_0x7cf5d, UnknownText_0x7d102
setlasttalked $c
loadtrainer RIVAL1, RIVAL1_11
startbattle
reloadmapmusic
returnafterbattle
jump UnknownScript_0x7cb29
UnknownScript_0x7cb29:
playmusic MUSIC_RIVAL_AFTER
loadfont
writetext UnknownText_0x7cfc2
closetext
loadmovesprites
end
TrainerGruntM11:
; bit/flag number
dw EVENT_BEAT_ROCKET_GRUNTM_11
; trainer group && trainer id
db GRUNTM, 11
; text when seen
dw GruntM11SeenText
; text when trainer beaten
dw GruntM11BeatenText
; script when lost
dw $0000
; script when talk again
dw GruntM11Script
GruntM11Script:
talkaftercancel
loadfont
writetext UnknownText_0x7d290
closetext
loadmovesprites
end
TrainerGruntM25:
; bit/flag number
dw EVENT_BEAT_ROCKET_GRUNTM_20
; trainer group && trainer id
db GRUNTM, 25
; text when seen
dw GruntM25SeenText
; text when trainer beaten
dw GruntM25BeatenText
; script when lost
dw $0000
; script when talk again
dw GruntM25Script
GruntM25Script:
talkaftercancel
loadfont
writetext UnknownText_0x7d347
closetext
loadmovesprites
end
TrainerBurglarDuncan:
; bit/flag number
dw EVENT_BEAT_BURGLAR_DUNCAN
; trainer group && trainer id
db BURGLAR, DUNCAN
; text when seen
dw BurglarDuncanSeenText
; text when trainer beaten
dw BurglarDuncanBeatenText
; script when lost
dw $0000
; script when talk again
dw BurglarDuncanScript
BurglarDuncanScript:
talkaftercancel
loadfont
writetext UnknownText_0x7d3cf
closetext
loadmovesprites
end
TrainerBurglarEddie:
; bit/flag number
dw EVENT_BEAT_BURGLAR_EDDIE
; trainer group && trainer id
db BURGLAR, EDDIE
; text when seen
dw BurglarEddieSeenText
; text when trainer beaten
dw BurglarEddieBeatenText
; script when lost
dw $0000
; script when talk again
dw BurglarEddieScript
BurglarEddieScript:
talkaftercancel
loadfont
writetext UnknownText_0x7d45b
closetext
loadmovesprites
end
TrainerGruntM13:
; bit/flag number
dw EVENT_BEAT_ROCKET_GRUNTM_12
; trainer group && trainer id
db GRUNTM, 13
; text when seen
dw GruntM13SeenText
; text when trainer beaten
dw GruntM13BeatenText
; script when lost
dw $0000
; script when talk again
dw GruntM13Script
GruntM13Script:
talkaftercancel
loadfont
writetext UnknownText_0x7d51f
closetext
loadmovesprites
end
TrainerGruntF3:
; bit/flag number
dw EVENT_BEAT_ROCKET_GRUNTF_3
; trainer group && trainer id
db GRUNTF, 3
; text when seen
dw GruntF3SeenText
; text when trainer beaten
dw GruntF3BeatenText
; script when lost
dw $0000
; script when talk again
dw GruntF3Script
GruntF3Script:
talkaftercancel
loadfont
writetext UnknownText_0x7d5e6
closetext
loadmovesprites
end
MapUndergroundPathSwitchRoomEntrancesSignpost0Script:
loadfont
writetext UnknownText_0x7d554
keeptextopen
checkevent EVENT_SWITCH_1
iftrue UnknownScript_0x7cbcb
writetext UnknownText_0x7d617
yesorno
iffalse UnknownScript_0x7cc8b
copybytetovar UndergroundSwitchPositions
addvar $1
copyvartobyte UndergroundSwitchPositions
setevent EVENT_SWITCH_1
jump UnknownScript_0x7cc8d
UnknownScript_0x7cbcb:
writetext UnknownText_0x7d62d
yesorno
iffalse UnknownScript_0x7cc8b
copybytetovar UndergroundSwitchPositions
addvar -1
copyvartobyte UndergroundSwitchPositions
clearevent EVENT_SWITCH_1
jump UnknownScript_0x7cc8d
MapUndergroundPathSwitchRoomEntrancesSignpost1Script:
loadfont
writetext UnknownText_0x7d643
keeptextopen
checkevent EVENT_SWITCH_2
iftrue UnknownScript_0x7cc00
writetext UnknownText_0x7d617
yesorno
iffalse UnknownScript_0x7cc8b
copybytetovar UndergroundSwitchPositions
addvar $2
copyvartobyte UndergroundSwitchPositions
setevent EVENT_SWITCH_2
jump UnknownScript_0x7cc8d
UnknownScript_0x7cc00:
writetext UnknownText_0x7d62d
yesorno
iffalse UnknownScript_0x7cc8b
copybytetovar UndergroundSwitchPositions
addvar -2
copyvartobyte UndergroundSwitchPositions
clearevent EVENT_SWITCH_2
jump UnknownScript_0x7cc8d
MapUndergroundPathSwitchRoomEntrancesSignpost2Script:
loadfont
writetext UnknownText_0x7d65a
keeptextopen
checkevent EVENT_SWITCH_3
iftrue UnknownScript_0x7cc35
writetext UnknownText_0x7d617
yesorno
iffalse UnknownScript_0x7cc8b
copybytetovar UndergroundSwitchPositions
addvar $3
copyvartobyte UndergroundSwitchPositions
setevent EVENT_SWITCH_3
jump UnknownScript_0x7cc8d
UnknownScript_0x7cc35:
writetext UnknownText_0x7d62d
yesorno
iffalse UnknownScript_0x7cc8b
copybytetovar UndergroundSwitchPositions
addvar -3
copyvartobyte UndergroundSwitchPositions
clearevent EVENT_SWITCH_3
jump UnknownScript_0x7cc8d
MapUndergroundPathSwitchRoomEntrancesSignpost3Script:
loadfont
writetext UnknownText_0x7d671
keeptextopen
checkevent EVENT_EMERGENCY_SWITCH
iftrue UnknownScript_0x7cc70
writetext UnknownText_0x7d617
yesorno
iffalse UnknownScript_0x7cc8b
writebyte $7
copyvartobyte UndergroundSwitchPositions
setevent EVENT_EMERGENCY_SWITCH
setevent EVENT_SWITCH_1
setevent EVENT_SWITCH_2
setevent EVENT_SWITCH_3
jump UnknownScript_0x7cc8d
UnknownScript_0x7cc70:
writetext UnknownText_0x7d62d
yesorno
iffalse UnknownScript_0x7cc8b
writebyte $0
copyvartobyte UndergroundSwitchPositions
clearevent EVENT_EMERGENCY_SWITCH
clearevent EVENT_SWITCH_1
clearevent EVENT_SWITCH_2
clearevent EVENT_SWITCH_3
jump UnknownScript_0x7cc8d
UnknownScript_0x7cc8b:
loadmovesprites
end
UnknownScript_0x7cc8d:
copybytetovar UndergroundSwitchPositions
if_equal $0, UnknownScript_0x7ccb0
if_equal $1, UnknownScript_0x7ccd7
if_equal $2, UnknownScript_0x7ccf2
if_equal $3, UnknownScript_0x7cd0d
if_equal $4, UnknownScript_0x7cd28
if_equal $5, UnknownScript_0x7cd43
if_equal $6, UnknownScript_0x7cd5e
if_equal $7, UnknownScript_0x7cd79
UnknownScript_0x7ccb0:
playsound SFX_ENTER_DOOR
scall UnknownScript_0x7ce11
scall UnknownScript_0x7ce19
scall UnknownScript_0x7ce21
scall UnknownScript_0x7ce29
scall UnknownScript_0x7ce31
scall UnknownScript_0x7ce39
scall UnknownScript_0x7ce41
scall UnknownScript_0x7ce4d
scall UnknownScript_0x7ce59
scall UnknownScript_0x7ce65
scall UnknownScript_0x7ce71
reloadmappart
loadmovesprites
end
UnknownScript_0x7ccd7:
playsound SFX_ENTER_DOOR
scall UnknownScript_0x7cda5
scall UnknownScript_0x7cdd5
scall UnknownScript_0x7cdf9
scall UnknownScript_0x7ce39
scall UnknownScript_0x7ce4d
scall UnknownScript_0x7ce59
scall UnknownScript_0x7ce71
reloadmappart
loadmovesprites
end
UnknownScript_0x7ccf2:
playsound SFX_ENTER_DOOR
scall UnknownScript_0x7cdad
scall UnknownScript_0x7cde1
scall UnknownScript_0x7cded
scall UnknownScript_0x7ce31
scall UnknownScript_0x7ce41
scall UnknownScript_0x7ce65
scall UnknownScript_0x7ce71
reloadmappart
loadmovesprites
end
UnknownScript_0x7cd0d:
playsound SFX_ENTER_DOOR
scall UnknownScript_0x7cdb5
scall UnknownScript_0x7cdd5
scall UnknownScript_0x7cdf9
scall UnknownScript_0x7ce29
scall UnknownScript_0x7ce4d
scall UnknownScript_0x7ce59
scall UnknownScript_0x7ce71
reloadmappart
loadmovesprites
end
UnknownScript_0x7cd28:
playsound SFX_ENTER_DOOR
scall UnknownScript_0x7cdbd
scall UnknownScript_0x7cde1
scall UnknownScript_0x7cded
scall UnknownScript_0x7ce21
scall UnknownScript_0x7ce41
scall UnknownScript_0x7ce65
scall UnknownScript_0x7ce71
reloadmappart
loadmovesprites
end
UnknownScript_0x7cd43:
playsound SFX_ENTER_DOOR
scall UnknownScript_0x7cdc5
scall UnknownScript_0x7cdd5
scall UnknownScript_0x7cdf9
scall UnknownScript_0x7ce19
scall UnknownScript_0x7ce4d
scall UnknownScript_0x7ce59
scall UnknownScript_0x7ce71
reloadmappart
loadmovesprites
end
UnknownScript_0x7cd5e:
playsound SFX_ENTER_DOOR
scall UnknownScript_0x7cdcd
scall UnknownScript_0x7cde1
scall UnknownScript_0x7cded
scall UnknownScript_0x7ce05
scall UnknownScript_0x7ce11
scall UnknownScript_0x7ce41
scall UnknownScript_0x7ce65
reloadmappart
loadmovesprites
end
UnknownScript_0x7cd79:
playsound SFX_ENTER_DOOR
scall UnknownScript_0x7ce11
scall UnknownScript_0x7ce19
scall UnknownScript_0x7cdb5
scall UnknownScript_0x7ce29
scall UnknownScript_0x7cdc5
scall UnknownScript_0x7cdcd
scall UnknownScript_0x7ce41
scall UnknownScript_0x7cde1
scall UnknownScript_0x7cded
scall UnknownScript_0x7ce65
scall UnknownScript_0x7ce05
reloadmappart
loadmovesprites
writebyte $6
copyvartobyte UndergroundSwitchPositions
end
UnknownScript_0x7cda5:
changeblock $10, $6, $2d
setevent EVENT_SWITCH_4
end
UnknownScript_0x7cdad:
changeblock $a, $6, $2d
setevent EVENT_SWITCH_5
end
UnknownScript_0x7cdb5:
changeblock $2, $6, $2d
setevent EVENT_SWITCH_6
end
UnknownScript_0x7cdbd:
changeblock $2, $a, $2d
setevent EVENT_SWITCH_7
end
UnknownScript_0x7cdc5:
changeblock $a, $a, $2d
setevent EVENT_SWITCH_8
end
UnknownScript_0x7cdcd:
changeblock $10, $a, $2d
setevent EVENT_SWITCH_9
end
UnknownScript_0x7cdd5:
changeblock $c, $6, $2a
changeblock $c, $8, $2d
setevent EVENT_SWITCH_10
end
UnknownScript_0x7cde1:
changeblock $6, $6, $2a
changeblock $6, $8, $2d
setevent EVENT_SWITCH_11
end
UnknownScript_0x7cded:
changeblock $c, $a, $2a
changeblock $c, $c, $2d
setevent EVENT_SWITCH_12
end
UnknownScript_0x7cdf9:
changeblock $6, $a, $2a
changeblock $6, $c, $2d
setevent EVENT_SWITCH_13
end
UnknownScript_0x7ce05:
changeblock $12, $a, $2a
changeblock $12, $c, $2d
setevent EVENT_SWITCH_14
end
UnknownScript_0x7ce11:
changeblock $10, $6, $3e
clearevent EVENT_SWITCH_4
end
UnknownScript_0x7ce19:
changeblock $a, $6, $3e
clearevent EVENT_SWITCH_5
end
UnknownScript_0x7ce21:
changeblock $2, $6, $3e
clearevent EVENT_SWITCH_6
end
UnknownScript_0x7ce29:
changeblock $2, $a, $3e
clearevent EVENT_SWITCH_7
end
UnknownScript_0x7ce31:
changeblock $a, $a, $3e
clearevent EVENT_SWITCH_8
end
UnknownScript_0x7ce39:
changeblock $10, $a, $3e
clearevent EVENT_SWITCH_9
end
UnknownScript_0x7ce41:
changeblock $c, $6, $3f
changeblock $c, $8, $3d
clearevent EVENT_SWITCH_10
end
UnknownScript_0x7ce4d:
changeblock $6, $6, $3f
changeblock $6, $8, $3d
clearevent EVENT_SWITCH_11
end
UnknownScript_0x7ce59:
changeblock $c, $a, $3f
changeblock $c, $c, $3d
clearevent EVENT_SWITCH_12
end
UnknownScript_0x7ce65:
changeblock $6, $a, $3f
changeblock $6, $c, $3d
clearevent EVENT_SWITCH_13
end
UnknownScript_0x7ce71:
changeblock $12, $a, $3f
changeblock $12, $c, $3d
clearevent EVENT_SWITCH_14
end
ItemFragment_0x7ce7d:
db SMOKE_BALL, 1
ItemFragment_0x7ce7f:
db FULL_HEAL, 1
MapUndergroundPathSwitchRoomEntrancesSignpostItem4:
dw $008e
db MAX_POTION
MapUndergroundPathSwitchRoomEntrancesSignpostItem5:
dw $008f
db REVIVE
MovementData_0x7ce87:
step_down
step_left
step_left
step_left
step_end
MovementData_0x7ce8c:
step_down
step_down
step_left
step_left
step_left
step_end
MovementData_0x7ce92:
step_right
step_right
step_right
step_up
step_end
MovementData_0x7ce97:
step_right
step_right
step_right
step_up
step_up
step_end
UnknownText_0x7ce9d:
text "Hold it!"
para "I saw you, so I"
line "tailed you."
para "I don't need you"
line "underfoot while I"
para "take care of TEAM"
line "ROCKET."
para "…Wait a second."
line "You beat me be-"
cont "fore, didn't you?"
para "That was just a"
line "fluke."
para "But I repay my"
line "debts!"
done
UnknownText_0x7cf5d:
text "…Why…"
line "Why do I lose?"
para "I've assembled the"
line "toughest #MON."
para "I didn't ease up"
line "on the gas."
para "So why do I lose?"
done
UnknownText_0x7cfc2:
text "…I don't under-"
line "stand…"
para "Is what that LANCE"
line "guy said true?"
para "That I don't treat"
line "#MON properly?"
para "Love…"
para "Trust…"
para "Are they really"
line "what I lack?"
para "Are they keeping"
line "me from winning?"
para "I… I just don't"
line "understand."
para "But it's not going"
line "to end here."
para "Not now. Not"
line "because of this."
para "I won't give up my"
line "dream of becoming"
para "the world's best"
line "#MON trainer!"
done
UnknownText_0x7d102:
text "Humph. This is my"
line "real power, wimp."
para "I'll make TEAM"
line "ROCKET history."
para "And I'm going to"
line "grind that LANCE"
cont "under my heels."
done
UnknownText_0x7d176:
text "I was challenged"
line "to a battle down-"
cont "stairs."
para "It's rough down"
line "there. You'd"
cont "better be careful."
done
UnknownText_0x7d1d0:
text "There are some"
line "shops downstairs…"
para "But there are"
line "also trainers."
para "I'm scared to go"
line "down there."
done
GruntM11SeenText:
text "Open one shutter,"
line "another closes."
para "Bet you can't get"
line "where you want!"
done
GruntM11BeatenText:
text "Drat! I was sunk"
line "by indecision!"
done
UnknownText_0x7d290:
text "I'm confused too…"
line "The switch on the"
para "end is the one to"
line "press first, but…"
done
GruntM25SeenText:
text "Kwahaha!"
para "Confounded by the"
line "shutters, are we?"
para "I'll let you in on"
line "a secret if you"
cont "can beat me!"
done
GruntM25BeatenText:
text "Uwww…"
line "I blew it."
done
UnknownText_0x7d347:
text "All right. A hint!"
para "Change the order"
line "of switching."
para "That'll change the"
line "ways the shutters"
cont "open and close."
done
BurglarDuncanSeenText:
text "Fork over your"
line "goodies!"
done
BurglarDuncanBeatenText:
text "Mercy!"
done
UnknownText_0x7d3cf:
text "Steal and sell!"
line "That's basic in"
cont "crime, kid!"
done
BurglarEddieSeenText:
text "They ditched this"
line "project before"
cont "they finished."
para "I'm searching for"
line "leftover loot."
done
BurglarEddieBeatenText:
text "Over the top!"
done
UnknownText_0x7d45b:
text "UNDERGROUND WARE-"
line "HOUSE?"
para "What do you want"
line "to go there for?"
para "There's nothing"
line "down there."
done
GruntM13SeenText:
text "I don't care if"
line "you're lost."
para "You show up here,"
line "you're nothing but"
cont "a victim!"
done
GruntM13BeatenText:
text "Urk! Yeah, think"
line "you're cool, huh?"
done
UnknownText_0x7d51f:
text "You must have ice"
line "in your veins to"
cont "dis TEAM ROCKET."
done
UnknownText_0x7d554:
text "It's labeled"
line "SWITCH 1."
done
GruntF3SeenText:
text "Are you lost? No,"
line "you can't be."
para "You don't have"
line "that scared look."
para "I'll give you"
line "something to be"
cont "scared about!"
done
GruntF3BeatenText:
text "How could you?"
done
UnknownText_0x7d5e6:
text "Go wherever you'd"
line "like! Get lost!"
cont "See if I care!"
done
UnknownText_0x7d617:
text "It's OFF."
line "Turn it ON?"
done
UnknownText_0x7d62d:
text "It's ON."
line "Turn it OFF?"
done
UnknownText_0x7d643:
text "It's labeled"
line "SWITCH 2."
done
UnknownText_0x7d65a:
text "It's labeled"
line "SWITCH 3."
done
UnknownText_0x7d671:
text "It's labeled"
line "EMERGENCY."
done
UndergroundPathSwitchRoomEntrances_MapEventHeader:
; filler
db 0, 0
; warps
db 9
warp_def $3, $17, 6, GROUP_WAREHOUSE_ENTRANCE, MAP_WAREHOUSE_ENTRANCE
warp_def $a, $16, 1, GROUP_UNDERGROUND_WAREHOUSE, MAP_UNDERGROUND_WAREHOUSE
warp_def $a, $17, 2, GROUP_UNDERGROUND_WAREHOUSE, MAP_UNDERGROUND_WAREHOUSE
warp_def $19, $5, 2, GROUP_WAREHOUSE_ENTRANCE, MAP_WAREHOUSE_ENTRANCE
warp_def $1d, $4, 14, GROUP_GOLDENROD_CITY, MAP_GOLDENROD_CITY
warp_def $1d, $5, 14, GROUP_GOLDENROD_CITY, MAP_GOLDENROD_CITY
warp_def $19, $15, 1, GROUP_WAREHOUSE_ENTRANCE, MAP_WAREHOUSE_ENTRANCE
warp_def $1d, $14, 13, GROUP_GOLDENROD_CITY, MAP_GOLDENROD_CITY
warp_def $1d, $15, 13, GROUP_GOLDENROD_CITY, MAP_GOLDENROD_CITY
; xy triggers
db 2
xy_trigger 0, $4, $13, $0, UnknownScript_0x7ca80, $0, $0
xy_trigger 0, $5, $13, $0, UnknownScript_0x7caaa, $0, $0
; signposts
db 6
signpost 1, 16, $0, MapUndergroundPathSwitchRoomEntrancesSignpost0Script
signpost 1, 10, $0, MapUndergroundPathSwitchRoomEntrancesSignpost1Script
signpost 1, 2, $0, MapUndergroundPathSwitchRoomEntrancesSignpost2Script
signpost 11, 20, $0, MapUndergroundPathSwitchRoomEntrancesSignpost3Script
signpost 9, 8, $7, MapUndergroundPathSwitchRoomEntrancesSignpostItem4
signpost 8, 1, $7, MapUndergroundPathSwitchRoomEntrancesSignpostItem5
; people-events
db 11
person_event SPRITE_PHARMACIST, 16, 13, $9, $0, 255, 255, $a2, 2, TrainerBurglarDuncan, $06ce
person_event SPRITE_PHARMACIST, 12, 8, $8, $0, 255, 255, $a2, 2, TrainerBurglarEddie, $06ce
person_event SPRITE_ROCKET, 6, 21, $6, $0, 255, 255, $2, 3, TrainerGruntM13, $06ce
person_event SPRITE_ROCKET, 6, 15, $6, $0, 255, 255, $2, 3, TrainerGruntM11, $06ce
person_event SPRITE_ROCKET, 6, 7, $6, $0, 255, 255, $2, 3, TrainerGruntM25, $06ce
person_event SPRITE_ROCKET_GIRL, 16, 23, $6, $0, 255, 255, $82, 1, TrainerGruntF3, $06ce
person_event SPRITE_TEACHER, 31, 7, $6, $0, 255, 255, $0, 0, TeacherScript_0x7ca7d, $ffff
person_event SPRITE_SUPER_NERD, 31, 23, $6, $0, 255, 255, $0, 0, SuperNerdScript_0x7ca7a, $ffff
person_event SPRITE_POKE_BALL, 16, 5, $1, $0, 255, 255, $1, 0, ItemFragment_0x7ce7d, $0673
person_event SPRITE_POKE_BALL, 13, 18, $1, $0, 255, 255, $1, 0, ItemFragment_0x7ce7f, $0674
person_event SPRITE_SILVER, 7, 27, $6, $0, 255, 255, $0, 0, ObjectEvent, $06c1