UndergroundPathSwitchRoomEntrances_MapScriptHeader: ; trigger count db 2 ; triggers dw UnknownScript_0x7c9f5, $0000 dw UnknownScript_0x7c9f6, $0000 ; callback count db 1 ; callbacks dbw 1, UnknownScript_0x7c9f7 UnknownScript_0x7c9f5: end UnknownScript_0x7c9f6: end UnknownScript_0x7c9f7: checkevent EVENT_SWITCH_4 iffalse UnknownScript_0x7ca01 changeblock $10, $6, $2d UnknownScript_0x7ca01: checkevent EVENT_SWITCH_5 iffalse UnknownScript_0x7ca0b changeblock $a, $6, $2d UnknownScript_0x7ca0b: checkevent EVENT_SWITCH_6 iffalse UnknownScript_0x7ca15 changeblock $2, $6, $2d UnknownScript_0x7ca15: checkevent EVENT_SWITCH_7 iffalse UnknownScript_0x7ca1f changeblock $2, $a, $2d UnknownScript_0x7ca1f: checkevent EVENT_SWITCH_8 iffalse UnknownScript_0x7ca29 changeblock $a, $a, $2d UnknownScript_0x7ca29: checkevent EVENT_SWITCH_9 iffalse UnknownScript_0x7ca33 changeblock $10, $a, $2d UnknownScript_0x7ca33: checkevent EVENT_SWITCH_10 iffalse UnknownScript_0x7ca41 changeblock $c, $6, $2a changeblock $c, $8, $2d UnknownScript_0x7ca41: checkevent EVENT_SWITCH_11 iffalse UnknownScript_0x7ca4f changeblock $6, $6, $2a changeblock $6, $8, $2d UnknownScript_0x7ca4f: checkevent EVENT_SWITCH_12 iffalse UnknownScript_0x7ca5d changeblock $c, $a, $2a changeblock $c, $c, $2d UnknownScript_0x7ca5d: checkevent EVENT_SWITCH_13 iffalse UnknownScript_0x7ca6b changeblock $6, $a, $2a changeblock $6, $c, $2d UnknownScript_0x7ca6b: checkevent EVENT_SWITCH_14 iffalse UnknownScript_0x7ca79 changeblock $12, $a, $2a changeblock $12, $c, $2d UnknownScript_0x7ca79: return SuperNerdScript_0x7ca7a: jumptextfaceplayer UnknownText_0x7d176 TeacherScript_0x7ca7d: jumptextfaceplayer UnknownText_0x7d1d0 UnknownScript_0x7ca80: spriteface $0, RIGHT showemote $0, $0, 15 special Functionc48f pause 15 playsound SFX_EXIT_BUILDING appear $c waitbutton applymovement $c, MovementData_0x7ce87 spriteface $0, RIGHT scall UnknownScript_0x7cad4 applymovement $c, MovementData_0x7ce92 playsound SFX_EXIT_BUILDING disappear $c dotrigger $1 waitbutton playmapmusic end UnknownScript_0x7caaa: spriteface $0, RIGHT showemote $0, $0, 15 special Functionc48f pause 15 playsound SFX_EXIT_BUILDING appear $c waitbutton applymovement $c, MovementData_0x7ce8c spriteface $0, RIGHT scall UnknownScript_0x7cad4 applymovement $c, MovementData_0x7ce97 playsound SFX_EXIT_BUILDING disappear $c dotrigger $1 waitbutton playmapmusic end UnknownScript_0x7cad4: checkevent $06c5 iftrue UnknownScript_0x7cae1 setevent $06c5 domaptrigger GROUP_BURNED_TOWER_1F, MAP_BURNED_TOWER_1F, $1 UnknownScript_0x7cae1: playmusic MUSIC_RIVAL_ENCOUNTER loadfont writetext UnknownText_0x7ce9d closetext loadmovesprites setevent $06c1 checkevent EVENT_GOT_TOTODILE_FROM_ELM iftrue UnknownScript_0x7cb09 checkevent EVENT_GOT_CHIKORITA_FROM_ELM iftrue UnknownScript_0x7cb19 winlosstext UnknownText_0x7cf5d, UnknownText_0x7d102 setlasttalked $c loadtrainer RIVAL1, RIVAL1_12 startbattle reloadmapmusic returnafterbattle jump UnknownScript_0x7cb29 UnknownScript_0x7cb09: winlosstext UnknownText_0x7cf5d, UnknownText_0x7d102 setlasttalked $c loadtrainer RIVAL1, RIVAL1_10 startbattle reloadmapmusic returnafterbattle jump UnknownScript_0x7cb29 UnknownScript_0x7cb19: winlosstext UnknownText_0x7cf5d, UnknownText_0x7d102 setlasttalked $c loadtrainer RIVAL1, RIVAL1_11 startbattle reloadmapmusic returnafterbattle jump UnknownScript_0x7cb29 UnknownScript_0x7cb29: playmusic MUSIC_RIVAL_AFTER loadfont writetext UnknownText_0x7cfc2 closetext loadmovesprites end TrainerGruntM11: ; bit/flag number dw EVENT_BEAT_ROCKET_GRUNTM_11 ; trainer group && trainer id db GRUNTM, 11 ; text when seen dw GruntM11SeenText ; text when trainer beaten dw GruntM11BeatenText ; script when lost dw $0000 ; script when talk again dw GruntM11Script GruntM11Script: talkaftercancel loadfont writetext UnknownText_0x7d290 closetext loadmovesprites end TrainerGruntM25: ; bit/flag number dw EVENT_BEAT_ROCKET_GRUNTM_20 ; trainer group && trainer id db GRUNTM, 25 ; text when seen dw GruntM25SeenText ; text when trainer beaten dw GruntM25BeatenText ; script when lost dw $0000 ; script when talk again dw GruntM25Script GruntM25Script: talkaftercancel loadfont writetext UnknownText_0x7d347 closetext loadmovesprites end TrainerBurglarDuncan: ; bit/flag number dw EVENT_BEAT_BURGLAR_DUNCAN ; trainer group && trainer id db BURGLAR, DUNCAN ; text when seen dw BurglarDuncanSeenText ; text when trainer beaten dw BurglarDuncanBeatenText ; script when lost dw $0000 ; script when talk again dw BurglarDuncanScript BurglarDuncanScript: talkaftercancel loadfont writetext UnknownText_0x7d3cf closetext loadmovesprites end TrainerBurglarEddie: ; bit/flag number dw EVENT_BEAT_BURGLAR_EDDIE ; trainer group && trainer id db BURGLAR, EDDIE ; text when seen dw BurglarEddieSeenText ; text when trainer beaten dw BurglarEddieBeatenText ; script when lost dw $0000 ; script when talk again dw BurglarEddieScript BurglarEddieScript: talkaftercancel loadfont writetext UnknownText_0x7d45b closetext loadmovesprites end TrainerGruntM13: ; bit/flag number dw EVENT_BEAT_ROCKET_GRUNTM_12 ; trainer group && trainer id db GRUNTM, 13 ; text when seen dw GruntM13SeenText ; text when trainer beaten dw GruntM13BeatenText ; script when lost dw $0000 ; script when talk again dw GruntM13Script GruntM13Script: talkaftercancel loadfont writetext UnknownText_0x7d51f closetext loadmovesprites end TrainerGruntF3: ; bit/flag number dw EVENT_BEAT_ROCKET_GRUNTF_3 ; trainer group && trainer id db GRUNTF, 3 ; text when seen dw GruntF3SeenText ; text when trainer beaten dw GruntF3BeatenText ; script when lost dw $0000 ; script when talk again dw GruntF3Script GruntF3Script: talkaftercancel loadfont writetext UnknownText_0x7d5e6 closetext loadmovesprites end MapUndergroundPathSwitchRoomEntrancesSignpost0Script: loadfont writetext UnknownText_0x7d554 keeptextopen checkevent EVENT_SWITCH_1 iftrue UnknownScript_0x7cbcb writetext UnknownText_0x7d617 yesorno iffalse UnknownScript_0x7cc8b copybytetovar UndergroundSwitchPositions addvar $1 copyvartobyte UndergroundSwitchPositions setevent EVENT_SWITCH_1 jump UnknownScript_0x7cc8d UnknownScript_0x7cbcb: writetext UnknownText_0x7d62d yesorno iffalse UnknownScript_0x7cc8b copybytetovar UndergroundSwitchPositions addvar -1 copyvartobyte UndergroundSwitchPositions clearevent EVENT_SWITCH_1 jump UnknownScript_0x7cc8d MapUndergroundPathSwitchRoomEntrancesSignpost1Script: loadfont writetext UnknownText_0x7d643 keeptextopen checkevent EVENT_SWITCH_2 iftrue UnknownScript_0x7cc00 writetext UnknownText_0x7d617 yesorno iffalse UnknownScript_0x7cc8b copybytetovar UndergroundSwitchPositions addvar $2 copyvartobyte UndergroundSwitchPositions setevent EVENT_SWITCH_2 jump UnknownScript_0x7cc8d UnknownScript_0x7cc00: writetext UnknownText_0x7d62d yesorno iffalse UnknownScript_0x7cc8b copybytetovar UndergroundSwitchPositions addvar -2 copyvartobyte UndergroundSwitchPositions clearevent EVENT_SWITCH_2 jump UnknownScript_0x7cc8d MapUndergroundPathSwitchRoomEntrancesSignpost2Script: loadfont writetext UnknownText_0x7d65a keeptextopen checkevent EVENT_SWITCH_3 iftrue UnknownScript_0x7cc35 writetext UnknownText_0x7d617 yesorno iffalse UnknownScript_0x7cc8b copybytetovar UndergroundSwitchPositions addvar $3 copyvartobyte UndergroundSwitchPositions setevent EVENT_SWITCH_3 jump UnknownScript_0x7cc8d UnknownScript_0x7cc35: writetext UnknownText_0x7d62d yesorno iffalse UnknownScript_0x7cc8b copybytetovar UndergroundSwitchPositions addvar -3 copyvartobyte UndergroundSwitchPositions clearevent EVENT_SWITCH_3 jump UnknownScript_0x7cc8d MapUndergroundPathSwitchRoomEntrancesSignpost3Script: loadfont writetext UnknownText_0x7d671 keeptextopen checkevent EVENT_EMERGENCY_SWITCH iftrue UnknownScript_0x7cc70 writetext UnknownText_0x7d617 yesorno iffalse UnknownScript_0x7cc8b writebyte $7 copyvartobyte UndergroundSwitchPositions setevent EVENT_EMERGENCY_SWITCH setevent EVENT_SWITCH_1 setevent EVENT_SWITCH_2 setevent EVENT_SWITCH_3 jump UnknownScript_0x7cc8d UnknownScript_0x7cc70: writetext UnknownText_0x7d62d yesorno iffalse UnknownScript_0x7cc8b writebyte $0 copyvartobyte UndergroundSwitchPositions clearevent EVENT_EMERGENCY_SWITCH clearevent EVENT_SWITCH_1 clearevent EVENT_SWITCH_2 clearevent EVENT_SWITCH_3 jump UnknownScript_0x7cc8d UnknownScript_0x7cc8b: loadmovesprites end UnknownScript_0x7cc8d: copybytetovar UndergroundSwitchPositions if_equal $0, UnknownScript_0x7ccb0 if_equal $1, UnknownScript_0x7ccd7 if_equal $2, UnknownScript_0x7ccf2 if_equal $3, UnknownScript_0x7cd0d if_equal $4, UnknownScript_0x7cd28 if_equal $5, UnknownScript_0x7cd43 if_equal $6, UnknownScript_0x7cd5e if_equal $7, UnknownScript_0x7cd79 UnknownScript_0x7ccb0: playsound SFX_ENTER_DOOR scall UnknownScript_0x7ce11 scall UnknownScript_0x7ce19 scall UnknownScript_0x7ce21 scall UnknownScript_0x7ce29 scall UnknownScript_0x7ce31 scall UnknownScript_0x7ce39 scall UnknownScript_0x7ce41 scall UnknownScript_0x7ce4d scall UnknownScript_0x7ce59 scall UnknownScript_0x7ce65 scall UnknownScript_0x7ce71 reloadmappart loadmovesprites end UnknownScript_0x7ccd7: playsound SFX_ENTER_DOOR scall UnknownScript_0x7cda5 scall UnknownScript_0x7cdd5 scall UnknownScript_0x7cdf9 scall UnknownScript_0x7ce39 scall UnknownScript_0x7ce4d scall UnknownScript_0x7ce59 scall UnknownScript_0x7ce71 reloadmappart loadmovesprites end UnknownScript_0x7ccf2: playsound SFX_ENTER_DOOR scall UnknownScript_0x7cdad scall UnknownScript_0x7cde1 scall UnknownScript_0x7cded scall UnknownScript_0x7ce31 scall UnknownScript_0x7ce41 scall UnknownScript_0x7ce65 scall UnknownScript_0x7ce71 reloadmappart loadmovesprites end UnknownScript_0x7cd0d: playsound SFX_ENTER_DOOR scall UnknownScript_0x7cdb5 scall UnknownScript_0x7cdd5 scall UnknownScript_0x7cdf9 scall UnknownScript_0x7ce29 scall UnknownScript_0x7ce4d scall UnknownScript_0x7ce59 scall UnknownScript_0x7ce71 reloadmappart loadmovesprites end UnknownScript_0x7cd28: playsound SFX_ENTER_DOOR scall UnknownScript_0x7cdbd scall UnknownScript_0x7cde1 scall UnknownScript_0x7cded scall UnknownScript_0x7ce21 scall UnknownScript_0x7ce41 scall UnknownScript_0x7ce65 scall UnknownScript_0x7ce71 reloadmappart loadmovesprites end UnknownScript_0x7cd43: playsound SFX_ENTER_DOOR scall UnknownScript_0x7cdc5 scall UnknownScript_0x7cdd5 scall UnknownScript_0x7cdf9 scall UnknownScript_0x7ce19 scall UnknownScript_0x7ce4d scall UnknownScript_0x7ce59 scall UnknownScript_0x7ce71 reloadmappart loadmovesprites end UnknownScript_0x7cd5e: playsound SFX_ENTER_DOOR scall UnknownScript_0x7cdcd scall UnknownScript_0x7cde1 scall UnknownScript_0x7cded scall UnknownScript_0x7ce05 scall UnknownScript_0x7ce11 scall UnknownScript_0x7ce41 scall UnknownScript_0x7ce65 reloadmappart loadmovesprites end UnknownScript_0x7cd79: playsound SFX_ENTER_DOOR scall UnknownScript_0x7ce11 scall UnknownScript_0x7ce19 scall UnknownScript_0x7cdb5 scall UnknownScript_0x7ce29 scall UnknownScript_0x7cdc5 scall UnknownScript_0x7cdcd scall UnknownScript_0x7ce41 scall UnknownScript_0x7cde1 scall UnknownScript_0x7cded scall UnknownScript_0x7ce65 scall UnknownScript_0x7ce05 reloadmappart loadmovesprites writebyte $6 copyvartobyte UndergroundSwitchPositions end UnknownScript_0x7cda5: changeblock $10, $6, $2d setevent EVENT_SWITCH_4 end UnknownScript_0x7cdad: changeblock $a, $6, $2d setevent EVENT_SWITCH_5 end UnknownScript_0x7cdb5: changeblock $2, $6, $2d setevent EVENT_SWITCH_6 end UnknownScript_0x7cdbd: changeblock $2, $a, $2d setevent EVENT_SWITCH_7 end UnknownScript_0x7cdc5: changeblock $a, $a, $2d setevent EVENT_SWITCH_8 end UnknownScript_0x7cdcd: changeblock $10, $a, $2d setevent EVENT_SWITCH_9 end UnknownScript_0x7cdd5: changeblock $c, $6, $2a changeblock $c, $8, $2d setevent EVENT_SWITCH_10 end UnknownScript_0x7cde1: changeblock $6, $6, $2a changeblock $6, $8, $2d setevent EVENT_SWITCH_11 end UnknownScript_0x7cded: changeblock $c, $a, $2a changeblock $c, $c, $2d setevent EVENT_SWITCH_12 end UnknownScript_0x7cdf9: changeblock $6, $a, $2a changeblock $6, $c, $2d setevent EVENT_SWITCH_13 end UnknownScript_0x7ce05: changeblock $12, $a, $2a changeblock $12, $c, $2d setevent EVENT_SWITCH_14 end UnknownScript_0x7ce11: changeblock $10, $6, $3e clearevent EVENT_SWITCH_4 end UnknownScript_0x7ce19: changeblock $a, $6, $3e clearevent EVENT_SWITCH_5 end UnknownScript_0x7ce21: changeblock $2, $6, $3e clearevent EVENT_SWITCH_6 end UnknownScript_0x7ce29: changeblock $2, $a, $3e clearevent EVENT_SWITCH_7 end UnknownScript_0x7ce31: changeblock $a, $a, $3e clearevent EVENT_SWITCH_8 end UnknownScript_0x7ce39: changeblock $10, $a, $3e clearevent EVENT_SWITCH_9 end UnknownScript_0x7ce41: changeblock $c, $6, $3f changeblock $c, $8, $3d clearevent EVENT_SWITCH_10 end UnknownScript_0x7ce4d: changeblock $6, $6, $3f changeblock $6, $8, $3d clearevent EVENT_SWITCH_11 end UnknownScript_0x7ce59: changeblock $c, $a, $3f changeblock $c, $c, $3d clearevent EVENT_SWITCH_12 end UnknownScript_0x7ce65: changeblock $6, $a, $3f changeblock $6, $c, $3d clearevent EVENT_SWITCH_13 end UnknownScript_0x7ce71: changeblock $12, $a, $3f changeblock $12, $c, $3d clearevent EVENT_SWITCH_14 end ItemFragment_0x7ce7d: db SMOKE_BALL, 1 ItemFragment_0x7ce7f: db FULL_HEAL, 1 MapUndergroundPathSwitchRoomEntrancesSignpostItem4: dw $008e db MAX_POTION MapUndergroundPathSwitchRoomEntrancesSignpostItem5: dw $008f db REVIVE MovementData_0x7ce87: step_down step_left step_left step_left step_end MovementData_0x7ce8c: step_down step_down step_left step_left step_left step_end MovementData_0x7ce92: step_right step_right step_right step_up step_end MovementData_0x7ce97: step_right step_right step_right step_up step_up step_end UnknownText_0x7ce9d: text "Hold it!" para "I saw you, so I" line "tailed you." para "I don't need you" line "underfoot while I" para "take care of TEAM" line "ROCKET." para "…Wait a second." line "You beat me be-" cont "fore, didn't you?" para "That was just a" line "fluke." para "But I repay my" line "debts!" done UnknownText_0x7cf5d: text "…Why…" line "Why do I lose?" para "I've assembled the" line "toughest #MON." para "I didn't ease up" line "on the gas." para "So why do I lose?" done UnknownText_0x7cfc2: text "…I don't under-" line "stand…" para "Is what that LANCE" line "guy said true?" para "That I don't treat" line "#MON properly?" para "Love…" para "Trust…" para "Are they really" line "what I lack?" para "Are they keeping" line "me from winning?" para "I… I just don't" line "understand." para "But it's not going" line "to end here." para "Not now. Not" line "because of this." para "I won't give up my" line "dream of becoming" para "the world's best" line "#MON trainer!" done UnknownText_0x7d102: text "Humph. This is my" line "real power, wimp." para "I'll make TEAM" line "ROCKET history." para "And I'm going to" line "grind that LANCE" cont "under my heels." done UnknownText_0x7d176: text "I was challenged" line "to a battle down-" cont "stairs." para "It's rough down" line "there. You'd" cont "better be careful." done UnknownText_0x7d1d0: text "There are some" line "shops downstairs…" para "But there are" line "also trainers." para "I'm scared to go" line "down there." done GruntM11SeenText: text "Open one shutter," line "another closes." para "Bet you can't get" line "where you want!" done GruntM11BeatenText: text "Drat! I was sunk" line "by indecision!" done UnknownText_0x7d290: text "I'm confused too…" line "The switch on the" para "end is the one to" line "press first, but…" done GruntM25SeenText: text "Kwahaha!" para "Confounded by the" line "shutters, are we?" para "I'll let you in on" line "a secret if you" cont "can beat me!" done GruntM25BeatenText: text "Uwww…" line "I blew it." done UnknownText_0x7d347: text "All right. A hint!" para "Change the order" line "of switching." para "That'll change the" line "ways the shutters" cont "open and close." done BurglarDuncanSeenText: text "Fork over your" line "goodies!" done BurglarDuncanBeatenText: text "Mercy!" done UnknownText_0x7d3cf: text "Steal and sell!" line "That's basic in" cont "crime, kid!" done BurglarEddieSeenText: text "They ditched this" line "project before" cont "they finished." para "I'm searching for" line "leftover loot." done BurglarEddieBeatenText: text "Over the top!" done UnknownText_0x7d45b: text "UNDERGROUND WARE-" line "HOUSE?" para "What do you want" line "to go there for?" para "There's nothing" line "down there." done GruntM13SeenText: text "I don't care if" line "you're lost." para "You show up here," line "you're nothing but" cont "a victim!" done GruntM13BeatenText: text "Urk! Yeah, think" line "you're cool, huh?" done UnknownText_0x7d51f: text "You must have ice" line "in your veins to" cont "dis TEAM ROCKET." done UnknownText_0x7d554: text "It's labeled" line "SWITCH 1." done GruntF3SeenText: text "Are you lost? No," line "you can't be." para "You don't have" line "that scared look." para "I'll give you" line "something to be" cont "scared about!" done GruntF3BeatenText: text "How could you?" done UnknownText_0x7d5e6: text "Go wherever you'd" line "like! Get lost!" cont "See if I care!" done UnknownText_0x7d617: text "It's OFF." line "Turn it ON?" done UnknownText_0x7d62d: text "It's ON." line "Turn it OFF?" done UnknownText_0x7d643: text "It's labeled" line "SWITCH 2." done UnknownText_0x7d65a: text "It's labeled" line "SWITCH 3." done UnknownText_0x7d671: text "It's labeled" line "EMERGENCY." done UndergroundPathSwitchRoomEntrances_MapEventHeader: ; filler db 0, 0 ; warps db 9 warp_def $3, $17, 6, GROUP_WAREHOUSE_ENTRANCE, MAP_WAREHOUSE_ENTRANCE warp_def $a, $16, 1, GROUP_UNDERGROUND_WAREHOUSE, MAP_UNDERGROUND_WAREHOUSE warp_def $a, $17, 2, GROUP_UNDERGROUND_WAREHOUSE, MAP_UNDERGROUND_WAREHOUSE warp_def $19, $5, 2, GROUP_WAREHOUSE_ENTRANCE, MAP_WAREHOUSE_ENTRANCE warp_def $1d, $4, 14, GROUP_GOLDENROD_CITY, MAP_GOLDENROD_CITY warp_def $1d, $5, 14, GROUP_GOLDENROD_CITY, MAP_GOLDENROD_CITY warp_def $19, $15, 1, GROUP_WAREHOUSE_ENTRANCE, MAP_WAREHOUSE_ENTRANCE warp_def $1d, $14, 13, GROUP_GOLDENROD_CITY, MAP_GOLDENROD_CITY warp_def $1d, $15, 13, GROUP_GOLDENROD_CITY, MAP_GOLDENROD_CITY ; xy triggers db 2 xy_trigger 0, $4, $13, $0, UnknownScript_0x7ca80, $0, $0 xy_trigger 0, $5, $13, $0, UnknownScript_0x7caaa, $0, $0 ; signposts db 6 signpost 1, 16, $0, MapUndergroundPathSwitchRoomEntrancesSignpost0Script signpost 1, 10, $0, MapUndergroundPathSwitchRoomEntrancesSignpost1Script signpost 1, 2, $0, MapUndergroundPathSwitchRoomEntrancesSignpost2Script signpost 11, 20, $0, MapUndergroundPathSwitchRoomEntrancesSignpost3Script signpost 9, 8, $7, MapUndergroundPathSwitchRoomEntrancesSignpostItem4 signpost 8, 1, $7, MapUndergroundPathSwitchRoomEntrancesSignpostItem5 ; people-events db 11 person_event SPRITE_PHARMACIST, 16, 13, $9, $0, 255, 255, $a2, 2, TrainerBurglarDuncan, $06ce person_event SPRITE_PHARMACIST, 12, 8, $8, $0, 255, 255, $a2, 2, TrainerBurglarEddie, $06ce person_event SPRITE_ROCKET, 6, 21, $6, $0, 255, 255, $2, 3, TrainerGruntM13, $06ce person_event SPRITE_ROCKET, 6, 15, $6, $0, 255, 255, $2, 3, TrainerGruntM11, $06ce person_event SPRITE_ROCKET, 6, 7, $6, $0, 255, 255, $2, 3, TrainerGruntM25, $06ce person_event SPRITE_ROCKET_GIRL, 16, 23, $6, $0, 255, 255, $82, 1, TrainerGruntF3, $06ce person_event SPRITE_TEACHER, 31, 7, $6, $0, 255, 255, $0, 0, TeacherScript_0x7ca7d, $ffff person_event SPRITE_SUPER_NERD, 31, 23, $6, $0, 255, 255, $0, 0, SuperNerdScript_0x7ca7a, $ffff person_event SPRITE_POKE_BALL, 16, 5, $1, $0, 255, 255, $1, 0, ItemFragment_0x7ce7d, $0673 person_event SPRITE_POKE_BALL, 13, 18, $1, $0, 255, 255, $1, 0, ItemFragment_0x7ce7f, $0674 person_event SPRITE_SILVER, 7, 27, $6, $0, 255, 255, $0, 0, ObjectEvent, $06c1