pokecrystal/constants/menu_constants.asm

130 lines
4.2 KiB
NASM

; MenuHeader flags
const_def
shift_const MENU_RESTORE_TILES ; 0
const_skip 2
shift_const MENU_NO_CLICK_SFX ; 3
shift_const MENU_SPRITE_ANIMS ; 4
shift_const MENU_UNUSED ; 5
shift_const MENU_BACKUP_TILES ; 6
shift_const MENU_BACKUP_TILES_2 ; 7
; VerticalMenu/DoNthMenu/SetUpMenu/_2DMenu MenuData flags
; Per flag the comment specifies which menus actually implement it
const_def
shift_const STATICMENU_DISABLE_B ; 0 ; VerticalMenu/_2DMenu
shift_const STATICMENU_ENABLE_SELECT ; 1 ; VerticalMenu/_2DMenu
shift_const STATICMENU_ENABLE_LEFT_RIGHT ; 2 ; DoNthMenu/SetUpMenu
shift_const STATICMENU_ENABLE_START ; 3 ; DoNthMenu/SetUpMenu
shift_const STATICMENU_PLACE_TITLE ; 4 ; VerticalMenu
shift_const STATICMENU_WRAP ; 5 ; All
shift_const STATICMENU_NO_TOP_SPACING ; 6 ; VerticalMenu/_2DMenu
shift_const STATICMENU_CURSOR ; 7 ; VerticalMenu/_2DMenu
; ScrollingMenu MenuData flags
const_def
shift_const SCROLLINGMENU_CALL_FUNCTION1_CANCEL ; 0
shift_const SCROLLINGMENU_CALL_FUNCTION3_NO_SWITCH ; 1
shift_const SCROLLINGMENU_ENABLE_RIGHT ; 2
shift_const SCROLLINGMENU_ENABLE_LEFT ; 3
shift_const SCROLLINGMENU_DISPLAY_ARROWS ; 4
shift_const SCROLLINGMENU_ENABLE_FUNCTION3 ; 5
shift_const SCROLLINGMENU_ENABLE_START ; 6
shift_const SCROLLINGMENU_ENABLE_SELECT ; 7
; ScrollingMenu items structure format
const_def 1
const SCROLLINGMENU_ITEMS_NORMAL ; 1
const SCROLLINGMENU_ITEMS_QUANTITY ; 2
; _2DMenu more flags
const_def
shift_const _2DMENU_EXIT_RIGHT ; 0
shift_const _2DMENU_EXIT_LEFT ; 1
shift_const _2DMENU_EXIT_UP ; 2
shift_const _2DMENU_EXIT_DOWN ; 3
shift_const _2DMENU_WRAP_LEFT_RIGHT ; 4
shift_const _2DMENU_WRAP_UP_DOWN ; 5
shift_const _2DMENU_ENABLE_SPRITE_ANIMS ; 6
shift_const _2DMENU_DISABLE_JOYPAD_FILTER ; 7
; _2DMenu more flags 2
const_def
const_skip 7
shift_const _2DMENU_EXITING ; 7
; MonMenuOptions indexes (see data/mon_menu.asm)
; used by PokemonActionSubmenu (see engine/pokemon/mon_menu.asm)
const_def 1
; moves
const MONMENUITEM_CUT ; 1
const MONMENUITEM_FLY ; 2
const MONMENUITEM_SURF ; 3
const MONMENUITEM_STRENGTH ; 4
const MONMENUITEM_WATERFALL ; 5
const MONMENUITEM_FLASH ; 6
const MONMENUITEM_WHIRLPOOL ; 7
const MONMENUITEM_DIG ; 8
const MONMENUITEM_TELEPORT ; 9
const MONMENUITEM_SOFTBOILED ; 10
const MONMENUITEM_HEADBUTT ; 11
const MONMENUITEM_ROCKSMASH ; 12
const MONMENUITEM_MILKDRINK ; 13
const MONMENUITEM_SWEETSCENT ; 14
; options
const MONMENUITEM_STATS ; 15
const MONMENUITEM_SWITCH ; 16
const MONMENUITEM_ITEM ; 17
const MONMENUITEM_CANCEL ; 18
const MONMENUITEM_MOVE ; 19
const MONMENUITEM_MAIL ; 20
const MONMENUITEM_ERROR ; 21
DEF NUM_MONMENUITEMS EQU const_value - 1
; MonMenuOptions categories
DEF MONMENU_FIELD_MOVE EQU 0
DEF MONMENU_MENUOPTION EQU 1
DEF NUM_MONMENU_ITEMS EQU 8
; start/select menu return values
DEF HMENURETURN_SCRIPT EQU %10000000
DEF HMENURETURN_ASM EQU %11111111
; PartyMenuQualityPointers indexes (see data/party_menu_qualities.asm)
const_def
const PARTYMENUACTION_CHOOSE_POKEMON
const PARTYMENUACTION_HEALING_ITEM
const PARTYMENUACTION_SWITCH
const PARTYMENUACTION_TEACH_TMHM
const PARTYMENUACTION_MOVE
const PARTYMENUACTION_EVO_STONE
const PARTYMENUACTION_GIVE_MON
const PARTYMENUACTION_GIVE_MON_FEMALE ; unused
const PARTYMENUACTION_GIVE_ITEM
const PARTYMENUACTION_MOBILE ; mobile
DEF NUM_PARTYMENUACTIONS EQU const_value
; PrintPartyMenuActionText arguments (see engine/pokemon/party_menu.asm)
const_next $f0
const PARTYMENUTEXT_HEAL_PSN
const PARTYMENUTEXT_HEAL_BRN
const PARTYMENUTEXT_HEAL_FRZ
const PARTYMENUTEXT_HEAL_SLP
const PARTYMENUTEXT_HEAL_PAR
const PARTYMENUTEXT_HEAL_HP
const PARTYMENUTEXT_HEAL_ALL
const PARTYMENUTEXT_REVIVE
const PARTYMENUTEXT_LEVEL_UP
const PARTYMENUTEXT_HEAL_CONFUSION
; Naming types (see engine/menus/naming_screen.asm)
const_def
const NAME_MON
const NAME_PLAYER
const NAME_RIVAL
const NAME_MOM
const NAME_BOX
const NAME_FRIEND
const NAME_6 ; duplicate of NAME_MON
const NAME_7 ; duplicate of NAME_MON
DEF NUM_NAME_TYPES EQU const_value