Disassembly of Pokémon Crystal
Go to file
Idain a9869f1896
Replace hardcoded wMonType constants (#1011)
2022-09-28 19:51:39 -05:00
.github Basic Issue Template with Discord Link (#974) 2022-07-19 19:16:35 -05:00
audio Remove rNR20/rNR40 and add rPCM12/rPCM34 (#947) 2022-06-17 22:29:09 -04:00
constants Dance Theatre -> Dance Theater 2022-09-23 22:06:52 -04:00
data Dance Theatre -> Dance Theater 2022-09-23 22:06:52 -04:00
docs Rename the `object_struct` field labels and constants (#1005) 2022-09-12 09:15:44 -04:00
engine Replace hardcoded wMonType constants (#1011) 2022-09-28 19:51:39 -05:00
gfx Move non-Pokémon graphics out of gfx/icons 2022-08-17 17:45:26 -04:00
home Rename the `object_struct` field labels and constants (#1005) 2022-09-12 09:15:44 -04:00
lib/mobile Some Mobile code labeling and removed magic numbers (#993) 2022-09-14 19:49:58 -05:00
macros Some Mobile code labeling and removed magic numbers (#993) 2022-09-14 19:49:58 -05:00
maps Fix Typo: `GoldenrodPokecomCenterSaveBeforeTradeCornetText` -> `GoldenrodPokecomCenterSaveBeforeTradeCornerText` 2022-09-24 20:04:28 -05:00
mobile Some Mobile code labeling and removed magic numbers (#993) 2022-09-14 19:49:58 -05:00
ram Some Mobile code labeling and removed magic numbers (#993) 2022-09-14 19:49:58 -05:00
tools Don't use removeprefix in tools/unnamed.py (it worked locally...) 2022-09-18 23:56:11 -04:00
vc VC ExchangeBytes Aliases 2022-06-21 11:16:15 +02:00
.gitattributes Build the Virtual Console patch with `make crystal11_vc` (#882) 2022-03-12 18:34:04 -05:00
.gitignore Build the Virtual Console patch with `make crystal11_vc` (#882) 2022-03-12 18:34:04 -05:00
FAQ.md Require rgbds 0.5.2 2021-11-23 20:14:08 -05:00
INSTALL.md Fix INSTALL.md's dead links 2022-06-24 20:04:02 +02:00
Makefile mobile/mobile_45.asm -> lib/mobile/mail.asm 2022-09-08 12:55:14 +02:00
README.md Link to the symbols branch 2022-09-10 13:53:53 -04:00
STYLE.md Add proposals for fixing STYLE.md (#941) 2022-06-17 22:41:16 -04:00
audio.asm Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
charmap.asm Correct some filename comments 2020-11-17 11:12:21 -05:00
constants.asm Define scene constants alongside scene_scripts (#979) 2022-07-29 17:43:10 -04:00
home.asm Create home/header.asm 2020-02-23 14:28:21 +01:00
layout.link Some Mobile code labeling and removed magic numbers (#993) 2022-09-14 19:49:58 -05:00
macros.asm Rename the `object_struct` field labels and constants (#1005) 2022-09-12 09:15:44 -04:00
main.asm mobile/mobile_45.asm -> lib/mobile/mail.asm 2022-09-08 12:55:14 +02:00
ram.asm Rename `macros/wram.asm` to `macros/ram.asm` (#1003) 2022-09-11 01:05:07 -04:00
rgbdscheck.asm Use backwards-compatible EQU syntax for rgbdscheck.asm 2022-06-30 21:29:51 -04:00
roms.sha1 Build the Virtual Console patch with `make crystal11_vc` (#882) 2022-03-12 18:34:04 -05:00

README.md

Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following ROMs:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb
  • Pokemon - Crystal Version (A) [C][!].gbc sha1: a0fc810f1d4e124434f7be2c989ab5b5892ddf36
  • CRYSTAL_ps3_010328d.bin sha1: c60d57a24bbe8ecf7cba54ab3f90669f97bd330d
  • CRYSTAL_ps3_us_revise_010710d.bin sha1: 391ae86b1d5a26db712ffe6c28bbf2a1f804c3c4
  • CGBBYTE1.784.patch sha1: a25517f60ca0e887d39ec698aa56a0040532a4b3

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: