mirror of https://github.com/pret/pokecrystal.git
313 lines
6.7 KiB
NASM
313 lines
6.7 KiB
NASM
object_const_def ; object_event constants
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const VIOLETCITY_EARL
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const VIOLETCITY_LASS
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const VIOLETCITY_SUPER_NERD
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const VIOLETCITY_GRAMPS
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const VIOLETCITY_YOUNGSTER
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const VIOLETCITY_FRUIT_TREE
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const VIOLETCITY_POKE_BALL1
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const VIOLETCITY_POKE_BALL2
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VioletCity_MapScripts:
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db 0 ; scene scripts
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db 1 ; callbacks
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callback MAPCALLBACK_NEWMAP, .FlyPoint
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.FlyPoint:
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setflag ENGINE_FLYPOINT_VIOLET
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return
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VioletCityEarlScript:
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applymovement VIOLETCITY_EARL, VioletCitySpinningEarl_MovementData
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faceplayer
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opentext
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writetext Text_EarlAsksIfYouBeatFalkner
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yesorno
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iffalse .FollowEarl
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sjump .PointlessJump
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.PointlessJump:
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writetext Text_VeryNiceIndeed
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waitbutton
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closetext
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end
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.FollowEarl:
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writetext Text_FollowEarl
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waitbutton
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closetext
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playmusic MUSIC_SHOW_ME_AROUND
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follow VIOLETCITY_EARL, PLAYER
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applymovement VIOLETCITY_EARL, VioletCityFollowEarl_MovementData
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turnobject PLAYER, UP
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applymovement VIOLETCITY_EARL, VioletCitySpinningEarl_MovementData
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stopfollow
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special RestartMapMusic
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opentext
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writetext Text_HereTeacherIAm
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waitbutton
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closetext
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applymovement VIOLETCITY_EARL, VioletCitySpinningEarl_MovementData
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applymovement VIOLETCITY_EARL, VioletCityFinishFollowEarl_MovementData
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playsound SFX_ENTER_DOOR
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disappear VIOLETCITY_EARL
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clearevent EVENT_EARLS_ACADEMY_EARL
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waitsfx
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end
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VioletCityLassScript:
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jumptextfaceplayer VioletCityLassText
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VioletCitySuperNerdScript:
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jumptextfaceplayer VioletCitySuperNerdText
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VioletCityGrampsScript:
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jumptextfaceplayer VioletCityGrampsText
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VioletCityYoungsterScript:
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jumptextfaceplayer VioletCityYoungsterText
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VioletCitySign:
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jumptext VioletCitySignText
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VioletGymSign:
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jumptext VioletGymSignText
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SproutTowerSign:
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jumptext SproutTowerSignText
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EarlsPokemonAcademySign:
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jumptext EarlsPokemonAcademySignText
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VioletCityPokecenterSign:
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jumpstd pokecentersign
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VioletCityMartSign:
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jumpstd martsign
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VioletCityPPUp:
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itemball PP_UP
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VioletCityRareCandy:
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itemball RARE_CANDY
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VioletCityFruitTree:
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fruittree FRUITTREE_VIOLET_CITY
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VioletCityHiddenHyperPotion:
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hiddenitem HYPER_POTION, EVENT_VIOLET_CITY_HIDDEN_HYPER_POTION
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VioletCityFollowEarl_MovementData:
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big_step DOWN
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big_step DOWN
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turn_head DOWN
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turn_head LEFT
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turn_head UP
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turn_head RIGHT
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turn_head DOWN
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turn_head LEFT
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turn_head UP
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turn_head RIGHT
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big_step RIGHT
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big_step RIGHT
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big_step RIGHT
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big_step RIGHT
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big_step RIGHT
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big_step RIGHT
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big_step RIGHT
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big_step RIGHT
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big_step RIGHT
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turn_head RIGHT
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turn_head DOWN
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turn_head LEFT
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turn_head UP
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turn_head RIGHT
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turn_head DOWN
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turn_head LEFT
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turn_head UP
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turn_head RIGHT
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turn_head DOWN
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big_step DOWN
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turn_head DOWN
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turn_head LEFT
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turn_head UP
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turn_head RIGHT
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turn_head DOWN
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turn_head LEFT
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turn_head UP
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turn_head RIGHT
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big_step RIGHT
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big_step RIGHT
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big_step RIGHT
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big_step RIGHT
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big_step RIGHT
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big_step RIGHT
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big_step RIGHT
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big_step RIGHT
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turn_head RIGHT
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turn_head DOWN
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turn_head LEFT
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turn_head UP
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turn_head RIGHT
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turn_head DOWN
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turn_head LEFT
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turn_head UP
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big_step UP
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turn_head DOWN
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step_end
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VioletCityFinishFollowEarl_MovementData:
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step UP
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step_end
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VioletCitySpinningEarl_MovementData:
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turn_head DOWN
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turn_head LEFT
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turn_head UP
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turn_head RIGHT
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turn_head DOWN
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turn_head LEFT
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turn_head UP
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turn_head RIGHT
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turn_head DOWN
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turn_head LEFT
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turn_head UP
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turn_head RIGHT
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turn_head DOWN
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step_end
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Text_EarlAsksIfYouBeatFalkner:
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text "Hello!"
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line "You are trainer?"
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para "Battle GYM LEADER,"
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line "win you did?"
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done
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Text_VeryNiceIndeed:
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text "Ooh, la la!"
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line "Very indeed nice!"
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done
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Text_FollowEarl:
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text "Is that so? Then"
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line "study shall you!"
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cont "Follow me!"
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done
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Text_HereTeacherIAm:
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text "Here, teacher I"
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line "am. Good it is"
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cont "you study here!"
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done
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VioletCityLassText:
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text "Ghosts are rumored"
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line "to appear in"
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cont "SPROUT TOWER."
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para "They said normal-"
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line "type #MON moves"
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para "had no effect on"
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line "ghosts."
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done
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VioletCitySuperNerdText:
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text "Hey, you're a"
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line "#MON trainer?"
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para "If you beat the"
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line "GYM LEADER here,"
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para "you'll be ready"
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line "for prime time!"
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done
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VioletCityGrampsText:
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text "FALKNER, from the"
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line "VIOLET #MON"
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para "GYM, is a fine"
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line "trainer!"
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para "He inherited his"
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line "father's gym and"
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para "has done a great"
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line "job with it."
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done
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VioletCityYoungsterText:
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text "I saw a wiggly"
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line "tree up ahead!"
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para "If you touch it,"
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line "it squirms and"
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cont "dances! Cool!"
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done
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VioletCitySignText:
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text "VIOLET CITY"
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para "The City of"
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line "Nostalgic Scents"
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done
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VioletGymSignText:
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text "VIOLET CITY"
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line "#MON GYM"
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cont "LEADER: FALKNER"
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para "The Elegant Master"
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line "of Flying #MON"
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done
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SproutTowerSignText:
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text "SPROUT TOWER"
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para "Experience the"
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line "Way of #MON"
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done
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EarlsPokemonAcademySignText:
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text "EARL'S #MON"
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line "ACADEMY"
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done
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VioletCity_MapEvents:
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db 0, 0 ; filler
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db 9 ; warp events
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warp_event 9, 17, VIOLET_MART, 2
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warp_event 18, 17, VIOLET_GYM, 1
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warp_event 30, 17, EARLS_POKEMON_ACADEMY, 1
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warp_event 3, 15, VIOLET_NICKNAME_SPEECH_HOUSE, 1
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warp_event 31, 25, VIOLET_POKECENTER_1F, 1
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warp_event 21, 29, VIOLET_KYLES_HOUSE, 1
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warp_event 23, 5, SPROUT_TOWER_1F, 1
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warp_event 39, 24, ROUTE_31_VIOLET_GATE, 1
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warp_event 39, 25, ROUTE_31_VIOLET_GATE, 2
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db 0 ; coord events
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db 7 ; bg events
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bg_event 24, 20, BGEVENT_READ, VioletCitySign
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bg_event 15, 17, BGEVENT_READ, VioletGymSign
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bg_event 24, 8, BGEVENT_READ, SproutTowerSign
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bg_event 27, 17, BGEVENT_READ, EarlsPokemonAcademySign
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bg_event 32, 25, BGEVENT_READ, VioletCityPokecenterSign
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bg_event 10, 17, BGEVENT_READ, VioletCityMartSign
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bg_event 37, 14, BGEVENT_ITEM, VioletCityHiddenHyperPotion
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db 8 ; object events
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object_event 13, 16, SPRITE_FISHER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, VioletCityEarlScript, EVENT_VIOLET_CITY_EARL
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object_event 28, 28, SPRITE_LASS, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, VioletCityLassScript, -1
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object_event 24, 14, SPRITE_SUPER_NERD, SPRITEMOVEDATA_WANDER, 1, 2, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, VioletCitySuperNerdScript, -1
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object_event 17, 20, SPRITE_GRAMPS, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VioletCityGrampsScript, -1
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object_event 5, 18, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, VioletCityYoungsterScript, -1
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object_event 14, 29, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VioletCityFruitTree, -1
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object_event 4, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, VioletCityPPUp, EVENT_VIOLET_CITY_PP_UP
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object_event 35, 5, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, VioletCityRareCandy, EVENT_VIOLET_CITY_RARE_CANDY
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