mirror of https://github.com/pret/pokecrystal.git
69 lines
1.5 KiB
NASM
69 lines
1.5 KiB
NASM
object_const_def ; object_event constants
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const ROUTE17ROUTE18GATE_OFFICER
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Route17Route18Gate_MapScripts:
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db 1 ; scene scripts
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scene_script .DummyScene ; SCENE_DEFAULT
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db 0 ; callbacks
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.DummyScene:
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end
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Route17Route18GateOfficerScript:
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jumptextfaceplayer Route17Route18GateOfficerText
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Route17Route18GateBicycleCheck:
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checkitem BICYCLE
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iffalse .NoBicycle
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end
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.NoBicycle:
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showemote EMOTE_SHOCK, ROUTE17ROUTE18GATE_OFFICER, 15
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turnobject PLAYER, UP
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opentext
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writetext Route17Route18GateCannotPassText
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waitbutton
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closetext
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applymovement PLAYER, Route17Route18GateCannotPassMovement
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end
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Route17Route18GateCannotPassMovement:
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step RIGHT
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turn_head LEFT
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step_end
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Route17Route18GateOfficerText:
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text "CYCLING ROAD"
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line "Uphill Starts Here"
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done
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Route17Route18GateCannotPassText:
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text "Hang on! Don't you"
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line "have a BICYCLE?"
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para "The CYCLING ROAD"
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line "is beyond here."
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para "You have to have a"
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line "BICYCLE to go on."
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done
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Route17Route18Gate_MapEvents:
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db 0, 0 ; filler
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db 4 ; warp events
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warp_event 0, 4, ROUTE_17, 1
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warp_event 0, 5, ROUTE_17, 2
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warp_event 9, 4, ROUTE_18, 1
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warp_event 9, 5, ROUTE_18, 2
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db 2 ; coord events
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coord_event 5, 4, SCENE_DEFAULT, Route17Route18GateBicycleCheck
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coord_event 5, 5, SCENE_DEFAULT, Route17Route18GateBicycleCheck
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db 0 ; bg events
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db 1 ; object events
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object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route17Route18GateOfficerScript, -1
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