pokecrystal/maps/Route17Route18Gate.asm

69 lines
1.5 KiB
NASM

object_const_def ; object_event constants
const ROUTE17ROUTE18GATE_OFFICER
Route17Route18Gate_MapScripts:
db 1 ; scene scripts
scene_script .DummyScene ; SCENE_DEFAULT
db 0 ; callbacks
.DummyScene:
end
Route17Route18GateOfficerScript:
jumptextfaceplayer Route17Route18GateOfficerText
Route17Route18GateBicycleCheck:
checkitem BICYCLE
iffalse .NoBicycle
end
.NoBicycle:
showemote EMOTE_SHOCK, ROUTE17ROUTE18GATE_OFFICER, 15
turnobject PLAYER, UP
opentext
writetext Route17Route18GateCannotPassText
waitbutton
closetext
applymovement PLAYER, Route17Route18GateCannotPassMovement
end
Route17Route18GateCannotPassMovement:
step RIGHT
turn_head LEFT
step_end
Route17Route18GateOfficerText:
text "CYCLING ROAD"
line "Uphill Starts Here"
done
Route17Route18GateCannotPassText:
text "Hang on! Don't you"
line "have a BICYCLE?"
para "The CYCLING ROAD"
line "is beyond here."
para "You have to have a"
line "BICYCLE to go on."
done
Route17Route18Gate_MapEvents:
db 0, 0 ; filler
db 4 ; warp events
warp_event 0, 4, ROUTE_17, 1
warp_event 0, 5, ROUTE_17, 2
warp_event 9, 4, ROUTE_18, 1
warp_event 9, 5, ROUTE_18, 2
db 2 ; coord events
coord_event 5, 4, SCENE_DEFAULT, Route17Route18GateBicycleCheck
coord_event 5, 5, SCENE_DEFAULT, Route17Route18GateBicycleCheck
db 0 ; bg events
db 1 ; object events
object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route17Route18GateOfficerScript, -1