mirror of https://github.com/pret/pokecrystal.git
86 lines
2.1 KiB
NASM
86 lines
2.1 KiB
NASM
object_const_def ; object_event constants
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const PEWTERPOKECENTER1F_NURSE
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const PEWTERPOKECENTER1F_TEACHER
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const PEWTERPOKECENTER1F_JIGGLYPUFF
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const PEWTERPOKECENTER1F_BUG_CATCHER
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const PEWTERPOKECENTER1F_CHRIS
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PewterPokecenter1F_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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PewterPokecenter1FNurseScript:
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jumpstd pokecenternurse
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PewterPokecenter1FTeacherScript:
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jumptextfaceplayer PewterPokecenter1FTeacherText
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PewterJigglypuff:
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opentext
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writetext PewterJigglypuffText
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cry JIGGLYPUFF
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waitbutton
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closetext
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end
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PewterPokecenter1FBugCatcherScript:
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jumptextfaceplayer PewterPokecenter1FBugCatcherText
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Chris:
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faceplayer
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opentext
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trade NPC_TRADE_CHRIS
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waitbutton
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closetext
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end
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PewterPokecenter1FTeacherText:
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text "…Yeah, and the"
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line "GYM in CINNABAR's"
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para "gone. I was really"
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line "amazed."
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para "…Yes? I'm on the"
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line "phone. Go away!"
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done
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PewterJigglypuffText:
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text "JIGGLYPUFF: Puu"
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line "pupuu."
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done
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PewterPokecenter1FBugCatcherText:
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text "Most #MON get"
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line "drowsy if they"
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para "hear a JIGGLYPUFF"
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line "singing."
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para "There are several"
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line "moves that can be"
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para "used only while a"
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line "#MON is asleep."
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done
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PewterPokecenter1F_MapEvents:
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db 0, 0 ; filler
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db 3 ; warp events
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warp_event 3, 7, PEWTER_CITY, 4
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warp_event 4, 7, PEWTER_CITY, 4
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warp_event 0, 7, POKECENTER_2F, 1
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db 0 ; coord events
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db 0 ; bg events
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db 5 ; object events
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object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PewterPokecenter1FNurseScript, -1
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object_event 8, 6, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, PewterPokecenter1FTeacherScript, -1
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object_event 1, 3, SPRITE_JIGGLYPUFF, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PewterJigglypuff, -1
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object_event 2, 3, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, PewterPokecenter1FBugCatcherScript, -1
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object_event 7, 2, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Chris, -1
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