mirror of https://github.com/pret/pokecrystal.git
213 lines
4.6 KiB
NASM
213 lines
4.6 KiB
NASM
object_const_def ; object_event constants
|
|
const CELADONMANSION3F_COOLTRAINER_M
|
|
const CELADONMANSION3F_GYM_GUY
|
|
const CELADONMANSION3F_SUPER_NERD
|
|
const CELADONMANSION3F_FISHER
|
|
|
|
CeladonMansion3F_MapScripts:
|
|
db 0 ; scene scripts
|
|
|
|
db 0 ; callbacks
|
|
|
|
GameFreakGameDesignerScript:
|
|
faceplayer
|
|
opentext
|
|
writetext GameFreakGameDesignerText
|
|
readvar VAR_DEXCAUGHT
|
|
ifgreater NUM_POKEMON - 2 - 1, .CompletedPokedex ; ignore Mew and Celebi
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
.CompletedPokedex:
|
|
promptbutton
|
|
writetext GameFreakGameDesignerCompletedPokedexText
|
|
playsound SFX_DEX_FANFARE_230_PLUS
|
|
waitsfx
|
|
writetext GameFreakGameDesignerPauseForDiplomaText
|
|
promptbutton
|
|
special Diploma
|
|
writetext GameFreakGameDesignerAfterDiplomaText
|
|
waitbutton
|
|
closetext
|
|
setevent EVENT_ENABLE_DIPLOMA_PRINTING
|
|
end
|
|
|
|
GameFreakGraphicArtistScript:
|
|
faceplayer
|
|
opentext
|
|
checkevent EVENT_ENABLE_DIPLOMA_PRINTING
|
|
iftrue .CanPrintDiploma
|
|
writetext GameFreakGraphicArtistText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
.CanPrintDiploma:
|
|
writetext GameFreakGraphicArtistPrintDiplomaText
|
|
yesorno
|
|
iffalse .Refused
|
|
special PrintDiploma
|
|
closetext
|
|
end
|
|
|
|
.Refused:
|
|
writetext GameFreakGraphicArtistRefusedText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
.CancelPrinting:
|
|
; unused
|
|
writetext GameFreakGraphicArtistErrorText
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
GameFreakProgrammerScript:
|
|
jumptextfaceplayer GameFreakProgrammerText
|
|
|
|
GameFreakCharacterDesignerScript:
|
|
jumptextfaceplayer GameFreakCharacterDesignerText
|
|
|
|
CeladonMansion3FDevRoomSign:
|
|
jumptext CeladonMansion3FDevRoomSignText
|
|
|
|
CeladonMansion3FDrawing:
|
|
jumptext CeladonMansion3FDrawingText
|
|
|
|
CeladonMansion3FGameProgram:
|
|
jumptext CeladonMansion3FGameProgramText
|
|
|
|
CeladonMansion3FReferenceMaterial:
|
|
jumptext CeladonMansion3FReferenceMaterialText
|
|
|
|
GameFreakGameDesignerText:
|
|
text "Is that right?"
|
|
|
|
para "I'm the GAME"
|
|
line "DESIGNER!"
|
|
|
|
para "Filling up your"
|
|
line "#DEX is tough,"
|
|
cont "but don't give up!"
|
|
done
|
|
|
|
GameFreakGameDesignerCompletedPokedexText:
|
|
text "Wow! Excellent!"
|
|
line "You completed your"
|
|
cont "#DEX!"
|
|
|
|
para "Congratulations!"
|
|
done
|
|
|
|
GameFreakGameDesignerPauseForDiplomaText:
|
|
text "…"
|
|
done
|
|
|
|
GameFreakGameDesignerAfterDiplomaText:
|
|
text "The GRAPHIC ARTIST"
|
|
line "will print out a"
|
|
cont "DIPLOMA for you."
|
|
|
|
para "You should go show"
|
|
line "it off."
|
|
done
|
|
|
|
GameFreakGraphicArtistText:
|
|
text "I'm the GRAPHIC"
|
|
line "ARTIST."
|
|
|
|
para "I drew you!"
|
|
done
|
|
|
|
GameFreakGraphicArtistPrintDiplomaText:
|
|
text "I'm the GRAPHIC"
|
|
line "ARTIST."
|
|
|
|
para "Oh, you completed"
|
|
line "your #DEX?"
|
|
|
|
para "Want me to print"
|
|
line "out your DIPLOMA?"
|
|
done
|
|
|
|
GameFreakGraphicArtistRefusedText:
|
|
text "Give me a shout if"
|
|
line "you want your"
|
|
cont "DIPLOMA printed."
|
|
done
|
|
|
|
GameFreakGraphicArtistErrorText:
|
|
text "Something's wrong."
|
|
line "I'll have to can-"
|
|
cont "cel printing."
|
|
done
|
|
|
|
GameFreakProgrammerText:
|
|
text "Who, me? I'm the"
|
|
line "PROGRAMMER."
|
|
|
|
para "Play the slot"
|
|
line "machines!"
|
|
done
|
|
|
|
GameFreakCharacterDesignerText:
|
|
text "Aren't the TWINS"
|
|
line "adorable?"
|
|
|
|
para "JASMINE's pretty"
|
|
line "too."
|
|
|
|
para "Oh, I love them!"
|
|
done
|
|
|
|
CeladonMansion3FDevRoomSignText:
|
|
text "GAME FREAK"
|
|
line "DEVELOPMENT ROOM"
|
|
done
|
|
|
|
CeladonMansion3FDrawingText:
|
|
text "It's a detailed"
|
|
line "drawing of a"
|
|
cont "pretty girl."
|
|
done
|
|
|
|
CeladonMansion3FGameProgramText:
|
|
text "It's the game"
|
|
line "program. Messing"
|
|
|
|
para "with it could put"
|
|
line "a bug in the game!"
|
|
done
|
|
|
|
CeladonMansion3FReferenceMaterialText:
|
|
text "It's crammed with"
|
|
line "reference materi-"
|
|
cont "als. There's even"
|
|
cont "a # DOLL."
|
|
done
|
|
|
|
CeladonMansion3F_MapEvents:
|
|
db 0, 0 ; filler
|
|
|
|
db 4 ; warp events
|
|
warp_event 0, 0, CELADON_MANSION_ROOF, 1
|
|
warp_event 1, 0, CELADON_MANSION_2F, 2
|
|
warp_event 6, 0, CELADON_MANSION_2F, 3
|
|
warp_event 7, 0, CELADON_MANSION_ROOF, 2
|
|
|
|
db 0 ; coord events
|
|
|
|
db 4 ; bg events
|
|
bg_event 5, 8, BGEVENT_UP, CeladonMansion3FDevRoomSign
|
|
bg_event 4, 3, BGEVENT_UP, CeladonMansion3FDrawing
|
|
bg_event 1, 6, BGEVENT_UP, CeladonMansion3FGameProgram
|
|
bg_event 1, 3, BGEVENT_UP, CeladonMansion3FReferenceMaterial
|
|
|
|
db 4 ; object events
|
|
object_event 3, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GameFreakGameDesignerScript, -1
|
|
object_event 3, 4, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GameFreakGraphicArtistScript, -1
|
|
object_event 0, 7, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GameFreakProgrammerScript, -1
|
|
object_event 0, 4, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_UP, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GameFreakCharacterDesignerScript, -1
|