mirror of https://github.com/pret/pokecrystal.git
67 lines
1.3 KiB
NASM
67 lines
1.3 KiB
NASM
CeladonMansion2F_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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CeladonMansion2FComputer:
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jumptext CeladonMansion2FComputerText
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CeladonMansion2FMeetingRoomSign:
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jumptext CeladonMansion2FMeetingRoomSignText
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CeladonMansion2FBookshelf:
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jumpstd difficultbookshelf
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CeladonMansion2FComputerText:
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text "<PLAYER> turned on"
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line "the PC."
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para "…"
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para "Someone was in the"
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line "middle of compos-"
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cont "ing an e-mail."
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para "…I hope you'll"
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line "come visit KANTO."
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para "I think you'll be"
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line "surprised at how"
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para "much things have"
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line "changed here."
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para "You'll also see"
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line "many #MON that"
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para "aren't native to"
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line "JOHTO."
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para "To the PRODUCER"
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para "…"
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done
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CeladonMansion2FMeetingRoomSignText:
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text "GAME FREAK"
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line "MEETING ROOM"
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done
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CeladonMansion2F_MapEvents:
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db 0, 0 ; filler
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db 4 ; warp events
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warp_event 0, 0, CELADON_MANSION_1F, 4
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warp_event 1, 0, CELADON_MANSION_3F, 2
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warp_event 6, 0, CELADON_MANSION_3F, 3
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warp_event 7, 0, CELADON_MANSION_1F, 5
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db 0 ; coord events
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db 3 ; bg events
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bg_event 0, 3, BGEVENT_READ, CeladonMansion2FComputer
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bg_event 5, 8, BGEVENT_UP, CeladonMansion2FMeetingRoomSign
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bg_event 2, 3, BGEVENT_READ, CeladonMansion2FBookshelf
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db 0 ; object events
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