pokecrystal/audio
yenatch 963fe4808b rename 'LoadSFX' to '_PlaySFX' 2013-10-08 13:13:35 -04:00
..
music shorten some overly long music filenames 2013-09-01 14:41:16 -04:00
cry_headers.asm Dump cry headers 2013-02-11 04:13:31 -05:00
cry_pointers.asm Split audio engine and pointers into files 2013-02-05 16:48:46 -05:00
engine.asm rename 'LoadSFX' to '_PlaySFX' 2013-10-08 13:13:35 -04:00
music_pointers.asm Clean up and condense music includes 2013-02-05 18:00:32 -05:00
sfx_pointers.asm fix sfx pointer comments 2013-05-02 19:59:03 -04:00
trainer_encounters.asm Split audio engine and pointers into files 2013-02-05 16:48:46 -05:00