pokecrystal/macros
Remy Oukaour e4a61cf1ae Use constants for asm collision data 2017-12-12 16:27:09 -05:00
..
basestats.asm More constants 2017-12-09 13:28:23 -05:00
charmap.asm Move some gfx/unknown/ files into meaningful directories 2017-12-09 23:37:08 -05:00
enum.asm Enumerate text constants 2015-10-30 10:34:35 -04:00
event.asm Identify more sprite-related constants 2017-12-12 13:22:19 -05:00
map.asm xy_trigger handles $0 padding, so map scripts are simpler 2017-12-12 14:11:23 -05:00
mobile.asm Add a "mobile" directive for dummied-out mobile adapter functions. 2015-01-27 15:03:14 -08:00
move_anim.asm Identify more sprite-related constants 2017-12-12 13:22:19 -05:00
movement.asm Identify more sprite-related constants 2017-12-12 13:22:19 -05:00
pic.asm Remove contents.asm 2017-09-24 03:15:01 -04:00
predef.asm More label updates, moved predefs to new file 2015-07-20 03:51:52 -04:00
rst.asm Move around some more macros. 2015-01-20 14:26:16 -08:00
sound.asm Identify more sprite-related constants 2017-12-12 13:22:19 -05:00
text.asm Add basic documentation for text commands. 2017-12-12 13:51:07 -05:00
tilesets.asm Use constants for asm collision data 2017-12-12 16:27:09 -05:00
trade_anim.asm Identify more sprite-related constants 2017-12-12 13:22:19 -05:00
trainer.asm Replaced GROUP_, MAP_ references with the map macro 2015-07-23 12:59:19 -04:00
wram.asm pitchoffset macro to replace forceoctave 2016-07-29 10:40:54 -04:00