mirror of https://github.com/pret/pokecrystal.git
Add basic documentation for text commands.
This commit is contained in:
parent
5b13a7a13b
commit
0b34c997d6
|
@ -1,4 +1,4 @@
|
|||
# Scripting Commands
|
||||
# Event Commands
|
||||
|
||||
## `$00`: `scall` *script*
|
||||
|
|
@ -19,18 +19,19 @@
|
|||
- **`dbw` *type*, *script***
|
||||
|
||||
|
||||
## Scripts
|
||||
## Event scripts
|
||||
|
||||
[Scripting commands](docs/scripting_commands.md)
|
||||
[Event commands](docs/event_commands.md)
|
||||
|
||||
|
||||
## Text
|
||||
|
||||
- **`text`**
|
||||
- **`line`**
|
||||
- **`cont`**
|
||||
- **`para`**
|
||||
- **`done`**
|
||||
[Text commands](docs/text_commands.md)
|
||||
|
||||
|
||||
## Movement data
|
||||
|
||||
[Movement commands](docs/movement_commands.md)
|
||||
|
||||
|
||||
## `MapName_MapEventHeader:`
|
||||
|
|
|
@ -0,0 +1,131 @@
|
|||
# Text Commands
|
||||
|
||||
## `$00`: `text` *text*
|
||||
|
||||
Start writing text until `"@"`.
|
||||
|
||||
## `$4E`: `next` *text*
|
||||
|
||||
Move a line down.
|
||||
|
||||
## `$4F`: `line` *text*
|
||||
|
||||
Start writing at the bottom line.
|
||||
|
||||
## `$50`: `page` *text*
|
||||
|
||||
Start a new Pokédex page.
|
||||
|
||||
## `$51`: `para` *text*
|
||||
|
||||
Start a new paragraph.
|
||||
|
||||
## `$55`: `cont` *text*
|
||||
|
||||
Scroll to the next line.
|
||||
|
||||
## `$57`: `done`
|
||||
|
||||
End a text box.
|
||||
|
||||
## `$58`: `prompt`
|
||||
|
||||
Prompt the player to end a text box (initiating some other event).
|
||||
|
||||
## `$01`: `text_from_ram` *address*
|
||||
|
||||
Write text from a RAM address.
|
||||
|
||||
## `$02`: `text_bcd` *address*, *flags*
|
||||
|
||||
Write [BCD](https://en.wikipedia.org/wiki/Binary-coded_decimal) from an address,
|
||||
typically RAM.
|
||||
|
||||
## `$03`: `text_move` *address*
|
||||
|
||||
Move to a new tile.
|
||||
|
||||
## `$04`: `text_box` *address*, *height*, *width*
|
||||
|
||||
Draw a box.
|
||||
|
||||
## `$05`: `text_low`
|
||||
|
||||
Write text at (1, 16).
|
||||
|
||||
## `$06`: `text_waitbutton`
|
||||
|
||||
Wait for button press; show arrow.
|
||||
|
||||
## `$07`: `text_scroll`
|
||||
|
||||
Pushes text up two lines and sets the `bc` cursor to the border tile below the
|
||||
first character column of the text box.
|
||||
|
||||
## `$08`: `start_asm`
|
||||
|
||||
Start interpreting assembly code.
|
||||
|
||||
## `$09`: `deciram` *address*, *bytes*, *digits*
|
||||
|
||||
Read *bytes* bytes from *address* and print them as a *digits*-digit number.
|
||||
|
||||
## `$0A`: `interpret_data`
|
||||
|
||||
Exit.
|
||||
|
||||
## `$0B`: `sound_dex_fanfare_50_79`
|
||||
|
||||
Play `SFX_DEX_FANFARE_50_79`.
|
||||
|
||||
## `$0C`: `limited_interpret_data` *number*
|
||||
|
||||
Print *number* `"…"`s.
|
||||
|
||||
## `$0D`: `link_wait_button`
|
||||
|
||||
Wait for button press; show arrow.
|
||||
|
||||
## `$0E`: `sound_dex_fanfare_20_49`
|
||||
|
||||
Play `SFX_DEX_FANFARE_20_49`.
|
||||
|
||||
## `$0F`: `sound_item`
|
||||
|
||||
Play `SFX_ITEM`.
|
||||
|
||||
## `$10`: `sound_caught_mon`
|
||||
|
||||
Play `SFX_CAUGHT_MON`.
|
||||
|
||||
## `$11`: `sound_dex_fanfare_80_109`
|
||||
|
||||
Play `SFX_DEX_FANFARE_80_109`.
|
||||
|
||||
## `$12`: `sound_fanfare`
|
||||
|
||||
Play `SFX_FANFARE`.
|
||||
|
||||
## `$13`: `sound_slot_machine_start`
|
||||
|
||||
Play `SFX_SLOT_MACHINE_START`.
|
||||
|
||||
## `$14`: `text_buffer` *id*
|
||||
|
||||
Write text from one of the following addresses (listed in `StringBufferPointers`):
|
||||
|
||||
0. `StringBuffer3`
|
||||
1. `StringBuffer4`
|
||||
2. `StringBuffer5`
|
||||
3. `StringBuffer2`
|
||||
4. `StringBuffer1`
|
||||
5. `EnemyMonNick`
|
||||
6. `BattleMonNick`
|
||||
|
||||
## `$15`: `current_day`
|
||||
|
||||
Print the weekday.
|
||||
|
||||
## `$16`: `text_jump` *address*
|
||||
|
||||
Write text from a different bank.
|
|
@ -1,7 +1,7 @@
|
|||
text EQUS "db $00," ; Start writing text.
|
||||
next EQUS "db $4e," ; Move a line down.
|
||||
line EQUS "db $4f," ; Start writing at the bottom line.
|
||||
page EQUS "db $50," ; Start a new Pokedex page.
|
||||
page EQUS "db $50," ; Start a new Pokédex page.
|
||||
para EQUS "db $51," ; Start a new paragraph.
|
||||
cont EQUS "db $55," ; Scroll to the next line.
|
||||
done EQUS "db $57" ; End a text box.
|
||||
|
|
Loading…
Reference in New Issue