Disassembly of Pokémon Crystal
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Replace magic numbers with TILE_WIDTH (#1056)
* Replace magic numbers with TILE_WIDTH

* Address more instances
2023-07-26 19:50:16 -05:00
.github Update `EndBug` to v9. 2023-04-01 13:56:21 -05:00
audio Fix macro definitiosn for unused commands 2023-05-06 20:12:45 -04:00
constants Rename PAL_NPC_SILVER to PAL_NPC_EMOTE (#1053) 2023-06-01 07:47:53 -05:00
data Use BattleAnim_Dummy in data/moves/animations.asm (#1052) 2023-06-22 16:15:43 -04:00
docs Fixed the wrong CheckHiddenOpponent bugfix (#1046) 2023-04-06 12:05:59 -04:00
engine Replace magic numbers with TILE_WIDTH (#1056) 2023-07-26 19:50:16 -05:00
gfx Require rgbds 0.6.0 2022-10-02 22:03:53 -04:00
home Define SERIAL_PATCH_PREAMBLE_LENGTH 2023-04-19 19:12:14 +02:00
lib/mobile Label indirect access to rIE in lib/mobile 2023-02-21 19:50:36 +01:00
macros Replace magic numbers with TILE_WIDTH (#1056) 2023-07-26 19:50:16 -05:00
maps Rename PAL_NPC_SILVER to PAL_NPC_EMOTE (#1053) 2023-06-01 07:47:53 -05:00
mobile Replace magic numbers with TILE_WIDTH (#1056) 2023-07-26 19:50:16 -05:00
ram Use more appropriate labels for link operations 2023-04-19 19:12:14 +02:00
tools Fix tools/free_space.awk for new rgbds (#1049) 2023-05-17 09:18:18 -05:00
vc Require rgbds 0.6.0 2022-10-02 22:03:53 -04:00
.gitattributes Build the Virtual Console patch with `make crystal11_vc` (#882) 2022-03-12 18:34:04 -05:00
.gitignore Build the Virtual Console patch with `make crystal11_vc` (#882) 2022-03-12 18:34:04 -05:00
FAQ.md FAQ.md require 0.6.0 2022-10-02 23:29:47 -05:00
INSTALL.md Use rgbds 0.6.1 (0.6.0 also still works) 2022-12-03 11:11:20 -05:00
Makefile Use `rgbgfx -c embedded` to extract palettes 2022-12-27 18:34:46 -05:00
README.md Link to the symbols branch 2022-09-10 13:53:53 -04:00
STYLE.md Add proposals for fixing STYLE.md (#941) 2022-06-17 22:41:16 -04:00
audio.asm Ensure linked songs are in the same bank (#1027) 2022-12-29 07:59:32 -06:00
charmap.asm Require rgbds 0.6.0 2022-10-02 22:03:53 -04:00
home.asm Require rgbds 0.6.0 2022-10-02 22:03:53 -04:00
includes.asm Require rgbds 0.6.0 2022-10-02 22:03:53 -04:00
layout.link Some Mobile code labeling and removed magic numbers (#993) 2022-09-14 19:49:58 -05:00
main.asm Require rgbds 0.6.0 2022-10-02 22:03:53 -04:00
ram.asm Require rgbds 0.6.0 2022-10-02 22:03:53 -04:00
rgbdscheck.asm Require rgbds 0.6.0 2022-10-02 22:03:53 -04:00
roms.sha1 Build the Virtual Console patch with `make crystal11_vc` (#882) 2022-03-12 18:34:04 -05:00

README.md

Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following ROMs:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb
  • Pokemon - Crystal Version (A) [C][!].gbc sha1: a0fc810f1d4e124434f7be2c989ab5b5892ddf36
  • CRYSTAL_ps3_010328d.bin sha1: c60d57a24bbe8ecf7cba54ab3f90669f97bd330d
  • CRYSTAL_ps3_us_revise_010710d.bin sha1: 391ae86b1d5a26db712ffe6c28bbf2a1f804c3c4
  • CGBBYTE1.784.patch sha1: a25517f60ca0e887d39ec698aa56a0040532a4b3

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: