mirror of https://github.com/pret/pokecrystal.git
876 lines
12 KiB
NASM
876 lines
12 KiB
NASM
DoAnimFrame:
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ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
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add hl, bc
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ld e, [hl]
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ld d, 0
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ld hl, .Jumptable
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add hl, de
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add hl, de
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ld a, [hli]
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ld h, [hl]
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ld l, a
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jp hl
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.Jumptable:
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; entries correspond to SPRITE_ANIM_SEQ_* constants
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dw .Null
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dw .PartyMon
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dw .PartyMonSwitch
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dw .PartyMonSelected
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dw .GSTitleTrail
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dw .NamingScreenCursor
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dw .GameFreakLogo
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dw .GSGameFreakLogoStar
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dw .GSGameFreakLogoSparkle
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dw .SlotsGolem
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dw .SlotsChansey
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dw .SlotsChanseyEgg
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dw .MailCursor
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dw .UnusedCursor
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dw .DummyGameCursor
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dw .PokegearArrow
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dw .TradePokeBall
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dw .TradeTubeBulge
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dw .TrademonInTube
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dw .RevealNewMon
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dw .RadioTuningKnob
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dw .CutLeaves
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dw .FlyFrom
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dw .FlyLeaf
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dw .FlyTo
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dw .GSIntroHoOhLugia
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dw .EZChatCursor
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dw .MobileTradeSentPulse
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dw .MobileTradeOTPulse
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dw .IntroSuicune
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dw .IntroPichuWooper
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dw .Celebi
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dw .IntroUnown
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dw .IntroUnownF
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dw .IntroSuicuneAway
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.Null:
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ret
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.PartyMon
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ld a, [wMenuCursorY]
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ld hl, SPRITEANIMSTRUCT_INDEX
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add hl, bc
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cp [hl]
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jr z, .PartyMonSwitch
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ld hl, SPRITEANIMSTRUCT_XCOORD
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add hl, bc
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ld [hl], 8 * 2
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], 0
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ret
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.PartyMonSwitch
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ld hl, SPRITEANIMSTRUCT_XCOORD
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add hl, bc
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ld [hl], 8 * 3
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld a, [hl]
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ld d, a
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inc [hl]
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and $f
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ret nz
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ld hl, SPRITEANIMSTRUCT_VAR2
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add hl, bc
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ld e, [hl]
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld a, d
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and $10 ; bit 4
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jr z, .load_zero
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ld a, e
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and a
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jr z, .load_minus_two
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cp $1
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jr z, .load_minus_one
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.load_zero
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xor a
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ld [hl], a
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ret
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.load_minus_one
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ld a, -1
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ld [hl], a
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ret
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.load_minus_two
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ld a, -2
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ld [hl], a
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ret
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.PartyMonSelected
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ld a, [wMenuCursorY]
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ld hl, SPRITEANIMSTRUCT_INDEX
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add hl, bc
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cp [hl]
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jr z, .three_offset_right
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ld hl, SPRITEANIMSTRUCT_XCOORD
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add hl, bc
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ld [hl], 8 * 2
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ret
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.three_offset_right
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ld hl, SPRITEANIMSTRUCT_XCOORD
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add hl, bc
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ld [hl], 8 * 3
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ret
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.GSTitleTrail
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call .AnonymousJumptable
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jp hl
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; Anonymous dw (see .AnonymousJumptable)
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dw .four_zero
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dw .four_one
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.four_zero
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call .IncrementJumptableIndex
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ld hl, SPRITEANIMSTRUCT_INDEX
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add hl, bc
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ld a, [hl]
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ld hl, SPRITEANIMSTRUCT_VAR2
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add hl, bc
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and $3
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ld [hl], a
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inc [hl]
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swap a
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld [hl], a
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.four_one
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ld hl, SPRITEANIMSTRUCT_XCOORD
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add hl, bc
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ld a, [hl]
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cp $a4
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jr nc, .asm_8d356
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ld hl, SPRITEANIMSTRUCT_VAR2
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add hl, bc
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add $4
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ld hl, SPRITEANIMSTRUCT_XCOORD
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add hl, bc
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ld [hl], a
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ld hl, SPRITEANIMSTRUCT_YCOORD
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add hl, bc
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inc [hl]
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ld hl, SPRITEANIMSTRUCT_VAR2
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add hl, bc
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ld a, [hl]
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sla a
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sla a
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ld d, 2
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld a, [hl]
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add 3
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ld [hl], a
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call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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ret
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.asm_8d356
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call DeinitializeSprite
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ret
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.GSIntroHoOhLugia
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld a, [hl]
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inc a
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ld [hl], a
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ld d, 2
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call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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ret
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.NamingScreenCursor
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callfar NamingScreen_AnimateCursor
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ret
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.MailCursor
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callfar ComposeMail_AnimateCursor
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ret
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.GameFreakLogo
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callfar GameFreakLogoSpriteAnim
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ret
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.GSGameFreakLogoStar
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld a, [hl]
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and a
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jr z, .asm_8d3ba
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dec [hl]
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dec [hl]
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ld d, a
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and $1f
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jr nz, .asm_8d395
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ld hl, SPRITEANIMSTRUCT_VAR2
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add hl, bc
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dec [hl]
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.asm_8d395
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ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
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add hl, bc
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ld a, [hl]
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push af
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push de
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call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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pop de
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pop af
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call .Sprites_Cosine
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ld hl, SPRITEANIMSTRUCT_XOFFSET
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add hl, bc
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ld [hl], a
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ld hl, SPRITEANIMSTRUCT_VAR2
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add hl, bc
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ld a, [hl]
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ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
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add hl, bc
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add [hl]
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ld [hl], a
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ret
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.asm_8d3ba
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ld a, 1
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ld [wIntroSceneFrameCounter], a
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call DeinitializeSprite
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ret
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.GSGameFreakLogoSparkle
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld a, [hli]
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or [hl]
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jr z, .asm_8d41e
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ld hl, SPRITEANIMSTRUCT_VAR4
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add hl, bc
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ld d, [hl]
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ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
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add hl, bc
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ld a, [hl]
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push af
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push de
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call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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pop de
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pop af
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call .Sprites_Cosine
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ld hl, SPRITEANIMSTRUCT_XOFFSET
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add hl, bc
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ld [hl], a
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld e, [hl]
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inc hl
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ld d, [hl]
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ld hl, SPRITEANIMSTRUCT_VAR3
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add hl, bc
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ld a, [hli]
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ld h, [hl]
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ld l, a
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add hl, de
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ld e, l
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ld d, h
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ld hl, SPRITEANIMSTRUCT_VAR3
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add hl, bc
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ld [hl], e
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inc hl
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ld [hl], d
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld de, -$10
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add hl, de
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ld e, l
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ld d, h
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld [hl], e
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inc hl
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ld [hl], d
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ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
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add hl, bc
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ld a, [hl]
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xor $20
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ld [hl], a
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ret
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.asm_8d41e
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call DeinitializeSprite
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ret
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.SlotsGolem:
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callfar Slots_AnimateGolem
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ret
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.SlotsChansey:
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callfar Slots_AnimateChansey
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ld hl, wcf64
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ld a, [hl]
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cp $2
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ret nz
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ld [hl], $3
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ld a, SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY_2
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call _ReinitSpriteAnimFrame
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ret
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.SlotsChanseyEgg:
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ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
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add hl, bc
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ld a, [hl]
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dec [hl]
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ld e, a
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and $1
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jr z, .move_vertical
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ld hl, SPRITEANIMSTRUCT_XCOORD
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add hl, bc
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ld a, [hl]
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cp 15 * 8
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jr c, .move_right
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call DeinitializeSprite
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ld a, $4
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ld [wcf64], a
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ld de, SFX_PLACE_PUZZLE_PIECE_DOWN
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call PlaySFX
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ret
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.move_right
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inc [hl]
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.move_vertical
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ld a, e
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ld d, 32
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call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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ret
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.UnusedCursor
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callfar ret_e00ed
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ret
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.PokegearArrow
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callfar AnimatePokegearModeIndicatorArrow
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ret
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.DummyGameCursor
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callfar DummyGame_InterpretJoypad_AnimateCursor
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ret
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.TradePokeBall
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call .AnonymousJumptable
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jp hl
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; Anonymous dw (see .AnonymousJumptable)
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dw .TradePokeBall_zero
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dw .TradePokeBall_one
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dw .TradePokeBall_two
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dw .TradePokeBall_three
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dw .TradePokeBall_four
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dw .TradePokeBall_five
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.TradePokeBall_zero
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ld a, SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_WOBBLE
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call _ReinitSpriteAnimFrame
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ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
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add hl, bc
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ld [hl], $2
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld [hl], $20
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ret
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.TradePokeBall_two
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld a, [hl]
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and a
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jr z, .asm_8d4af
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dec [hl]
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ret
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.asm_8d4af
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call .IncrementJumptableIndex
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld [hl], $40
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.TradePokeBall_three
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld a, [hl]
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cp 48
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jr c, .asm_8d4cd
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dec [hl]
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ld d, 40
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call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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ret
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.asm_8d4cd
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ld de, SFX_GOT_SAFARI_BALLS
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call PlaySFX
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jr .TradePokeBall_five
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.TradePokeBall_one
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ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
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add hl, bc
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ld [hl], $4
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld [hl], $30
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ld hl, SPRITEANIMSTRUCT_VAR2
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add hl, bc
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ld [hl], $24
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ret
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.TradePokeBall_four
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ld hl, SPRITEANIMSTRUCT_VAR2
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add hl, bc
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ld a, [hl]
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and a
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jr z, .asm_8d51c
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ld d, a
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld a, [hl]
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call Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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inc [hl]
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ld a, [hl]
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and $3f
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ret nz
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld [hl], $20
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ld hl, SPRITEANIMSTRUCT_VAR2
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add hl, bc
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ld a, [hl]
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sub $c
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ld [hl], a
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ld de, SFX_SWITCH_POKEMON
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call PlaySFX
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ret
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.asm_8d51c
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xor a
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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call .IncrementJumptableIndex
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ret
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.TradePokeBall_five
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call DeinitializeSprite
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ret
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.TradeTubeBulge
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ld hl, SPRITEANIMSTRUCT_XCOORD
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add hl, bc
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ld a, [hl]
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inc [hl]
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inc [hl]
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cp $b0
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jr nc, .delete
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and $3
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ret nz
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ld de, SFX_POKEBALLS_PLACED_ON_TABLE
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call PlaySFX
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ret
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.delete
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call DeinitializeSprite
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ret
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.TrademonInTube
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callfar TradeAnim_AnimateTrademonInTube
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ret
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.RevealNewMon:
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld a, [hl]
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cp $80
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jr nc, .finish_EggShell
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ld d, a
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add $8
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ld [hl], a
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ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
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add hl, bc
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ld a, [hl]
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xor $20
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ld [hl], a
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push af
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push de
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call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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pop de
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pop af
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call .Sprites_Cosine
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ld hl, SPRITEANIMSTRUCT_XOFFSET
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add hl, bc
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ld [hl], a
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ret
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.finish_EggShell
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call DeinitializeSprite
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ret
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.RadioTuningKnob:
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callfar AnimateTuningKnob
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ret
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.CutLeaves
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ld hl, SPRITEANIMSTRUCT_VAR2
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add hl, bc
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ld e, [hl]
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inc hl
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ld d, [hl]
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ld hl, $80
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add hl, de
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ld e, l
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ld d, h
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ld hl, SPRITEANIMSTRUCT_VAR2
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add hl, bc
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ld [hl], e
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inc hl
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ld [hl], d
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ld hl, SPRITEANIMSTRUCT_VAR1
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add hl, bc
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ld a, [hl]
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inc [hl]
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inc [hl]
|
|
inc [hl]
|
|
push af
|
|
push de
|
|
call .Sprites_Sine
|
|
|
|
ld hl, SPRITEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call .Sprites_Cosine
|
|
|
|
ld hl, SPRITEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
.FlyFrom:
|
|
ld hl, SPRITEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
ret z
|
|
|
|
ld hl, SPRITEANIMSTRUCT_VAR2
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
cp $40
|
|
ret c
|
|
|
|
ld hl, SPRITEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
dec [hl]
|
|
dec [hl]
|
|
|
|
ld hl, SPRITEANIMSTRUCT_VAR4
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, a
|
|
cp $40
|
|
jr nc, .skip
|
|
add $8
|
|
ld [hl], a
|
|
.skip
|
|
ld hl, SPRITEANIMSTRUCT_VAR3
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
call .Sprites_Cosine
|
|
|
|
ld hl, SPRITEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
.FlyLeaf:
|
|
ld hl, SPRITEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp -9 * 8
|
|
jr nc, .delete_leaf
|
|
inc [hl]
|
|
inc [hl]
|
|
|
|
ld hl, SPRITEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
dec [hl]
|
|
|
|
ld d, $40
|
|
ld hl, SPRITEANIMSTRUCT_VAR1
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
call .Sprites_Cosine
|
|
|
|
ld hl, SPRITEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
.delete_leaf
|
|
call DeinitializeSprite
|
|
ret
|
|
|
|
.FlyTo:
|
|
ld hl, SPRITEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp 10 * 8 + 4
|
|
ret z
|
|
|
|
ld hl, SPRITEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
inc [hl]
|
|
inc [hl]
|
|
|
|
ld hl, SPRITEANIMSTRUCT_VAR4
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, a
|
|
and a
|
|
jr z, .asm_8d621
|
|
sub $2
|
|
ld [hl], a
|
|
.asm_8d621
|
|
ld hl, SPRITEANIMSTRUCT_VAR3
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
call .Sprites_Cosine
|
|
|
|
ld hl, SPRITEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
.MobileTradeSentPulse
|
|
farcall Function108bc7
|
|
ret
|
|
|
|
.MobileTradeOTPulse
|
|
farcall Function108be0
|
|
ret
|
|
|
|
.IntroSuicune
|
|
ld a, [wIntroSceneTimer]
|
|
and a
|
|
jr nz, .asm_8d645
|
|
ret
|
|
.asm_8d645
|
|
ld hl, SPRITEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], $0
|
|
|
|
ld hl, SPRITEANIMSTRUCT_VAR2
|
|
add hl, bc
|
|
ld a, [hl]
|
|
add 2
|
|
ld [hl], a
|
|
xor $ff
|
|
inc a
|
|
ld d, 32
|
|
call .Sprites_Sine
|
|
|
|
ld hl, SPRITEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld a, SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_2
|
|
call _ReinitSpriteAnimFrame
|
|
ret
|
|
|
|
.IntroPichuWooper
|
|
ld hl, SPRITEANIMSTRUCT_VAR1
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp 20
|
|
jr nc, .asm_8d67f
|
|
add 2
|
|
ld [hl], a
|
|
xor $ff
|
|
inc a
|
|
ld d, 32
|
|
call .Sprites_Sine
|
|
|
|
ld hl, SPRITEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
.asm_8d67f
|
|
ret
|
|
|
|
.IntroUnown
|
|
ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
|
|
add hl, bc
|
|
ld d, [hl]
|
|
inc [hl]
|
|
inc [hl]
|
|
inc [hl]
|
|
ld hl, SPRITEANIMSTRUCT_VAR1
|
|
add hl, bc
|
|
ld a, [hl]
|
|
push af
|
|
push de
|
|
call .Sprites_Sine
|
|
|
|
ld hl, SPRITEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call .Sprites_Cosine
|
|
|
|
ld hl, SPRITEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
.IntroUnownF
|
|
ld a, [wcf64]
|
|
cp $40
|
|
ret nz
|
|
ld a, SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F_2
|
|
call _ReinitSpriteAnimFrame
|
|
ret
|
|
|
|
.IntroSuicuneAway
|
|
ld hl, SPRITEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
add $10
|
|
ld [hl], a
|
|
ret
|
|
|
|
.EZChatCursor
|
|
farcall AnimateEZChatCursor
|
|
ret
|
|
|
|
.Celebi
|
|
farcall UpdateCelebiPosition
|
|
ret
|
|
|
|
.AnonymousJumptable:
|
|
ld hl, sp+0
|
|
ld e, [hl]
|
|
inc hl
|
|
ld d, [hl]
|
|
inc de
|
|
|
|
ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
|
|
add hl, bc
|
|
ld l, [hl]
|
|
ld h, 0
|
|
add hl, hl
|
|
add hl, de
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ret
|
|
|
|
.IncrementJumptableIndex:
|
|
ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
|
|
add hl, bc
|
|
inc [hl]
|
|
ret
|
|
|
|
.Sprites_Sine:
|
|
call Sprites_Sine
|
|
ret
|
|
|
|
.Sprites_Cosine:
|
|
call Sprites_Cosine
|
|
ret
|