pokecrystal/engine
mid-kid 80ece33e3e Document wBattleAnimFlags
`anim_clearsprites` was misnamed, so I renamed it to `anim_keepsprites`,
and documented it in docs/battle_anim_commands.md
2019-02-16 12:55:40 +01:00
..
battle Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank 2019-01-12 15:17:20 -05:00
battle_anims Document wBattleAnimFlags 2019-02-16 12:55:40 +01:00
events Fix map name frame calculation 2019-01-18 16:17:50 +01:00
games Remove the nested UNION within battle WRAM 2019-01-30 19:29:34 -05:00
gfx Fix some constants 2019-01-15 13:06:16 +01:00
items Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
link Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
math hMultiplicand is four bytes internally, but the high byte is always 0 since allowing four-byte multiplicands could overflow hProduct. 2018-09-09 15:10:38 -04:00
menus Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank 2019-01-12 15:17:20 -05:00
movie Document wSuicuneFrame 2019-01-15 13:08:40 +01:00
overworld $8 = HIGH(vTiles1 - vTiles0) 2019-02-06 23:52:50 -05:00
phone *PhoneScript1 -> *PhoneCalleeScript, and *PhoneScript2 -> *PhoneCallerScript 2018-12-31 16:32:04 -05:00
pokedex Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
pokegear Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
pokemon Define RANDY_OT_ID 2018-12-23 14:02:07 -05:00
printer Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
rtc Separate the 200-byte c608-to-c6d0 union and the 280-byte c6d0-to-c7e8 union 2019-02-08 15:38:31 -05:00
tilesets Keep "paragraphs" of related code together 2019-01-24 21:10:45 -05:00
predef.asm Remove all address comments 2018-06-24 16:13:22 +02:00
smallflag.asm Remove all address comments 2018-06-24 16:13:22 +02:00