pokecrystal/home
luckytyphlosion 79bd48f85c Replace Stack with wStack. 2018-01-23 16:49:58 -05:00
..
audio.asm Prefix wram labels with w, part 1. 2018-01-23 16:45:34 -05:00
battle.asm Remove Predef_ prefix from routines listed in PredefPointers 2018-01-16 14:39:28 -05:00
copy.asm LY_BLANK and rLCDC constants 2017-12-29 18:53:21 +01:00
copy2.asm Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
cry.asm "CryHeader" → "Cry"; "Cry" → "MonCry" 2018-01-16 23:47:45 -05:00
decompress.asm Fix indentation in many places 2016-06-07 08:13:08 -04:00
delay.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
double_speed.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
fade.asm Clean up XXX comments for unused content 2018-01-02 13:26:18 +01:00
farcall.asm Replace ‘jp [hl]’ with ‘jp hl’ 2017-06-09 22:01:10 +01:00
flag.asm Prefix engine_flags wram addresses with w 2017-12-28 13:15:46 +01:00
game_time.asm Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessary). 2018-01-03 19:12:45 -05:00
handshake.asm Port homecall macro 2016-05-27 10:41:59 -04:00
hm_moves.asm IsHM is not used within home/names.asm; group it with the other HM routines+data 2017-12-22 22:56:21 -05:00
init.asm Replace Stack with wStack. 2018-01-23 16:49:58 -05:00
interrupts.asm move rst.asm and interrupts.asm into home/ 2017-12-24 21:47:11 -05:00
item.asm callba/callab → farcall/callfar 2017-12-24 12:47:30 -05:00
joypad.asm lda_coord and ldcoord_a exist for this 2017-12-29 17:07:21 -05:00
lcd.asm More unreferenced labels cleanup 2018-01-02 16:04:21 +01:00
map.asm Resolve #471 (although link code still needs more cleanup, like its WRAM labels) 2018-01-19 14:49:43 -05:00
map_objects.asm Clean up XXX comments for unused content 2018-01-02 13:26:18 +01:00
math.asm callba/callab → farcall/callfar 2017-12-24 12:47:30 -05:00
menu.asm Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #452) 2018-01-14 23:43:51 -05:00
mobile.asm More unreferenced labels cleanup 2018-01-02 16:04:21 +01:00
movement.asm Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff` 2017-12-25 14:23:16 -05:00
names.asm PARTY_LENGTH; MON_NAME; sgb_border.bin 2018-01-20 12:25:55 -05:00
palettes.asm Consistent predef function names 2018-01-02 18:49:25 +01:00
pokedex_flags.asm Remove Predef_ prefix from routines listed in PredefPointers 2018-01-16 14:39:28 -05:00
predef.asm Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
random.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
rst.asm move rst.asm and interrupts.asm into home/ 2017-12-24 21:47:11 -05:00
rtc.asm Consistent predef function names 2018-01-02 18:49:25 +01:00
serial.asm Resolve #471 (although link code still needs more cleanup, like its WRAM labels) 2018-01-19 14:49:43 -05:00
sine.asm Consistent sine wave code formatting 2018-01-09 16:39:36 -05:00
sram.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
string.asm All functions in main.asm have non-generic names 2016-05-08 14:11:24 -04:00
text.asm Japanese characters in Japanese text (e.g. "ォ" not "," for $f4) 2018-01-19 21:49:16 -05:00
tilemap.asm callba/callab → farcall/callfar 2017-12-24 12:47:30 -05:00
time.asm Avoid "+- 1" at every maskbits 2018-01-16 17:27:50 -05:00
trainers.asm map_header → map_def; map_header_2 → map_data 2018-01-16 23:25:00 -05:00
vblank.asm Serve2bppRequest@VBlank → Serve2bppRequest_VBlank 2018-01-03 15:28:13 -05:00
video.asm Resolve #471 (although link code still needs more cleanup, like its WRAM labels) 2018-01-19 14:49:43 -05:00
window.asm Clean up XXX comments for unused content 2018-01-02 13:26:18 +01:00