mirror of https://github.com/pret/pokecrystal.git
311 lines
3.9 KiB
NASM
311 lines
3.9 KiB
NASM
Music_RocketHideout:
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channel_count 4
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channel 1, Music_RocketHideout_Ch1
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channel 2, Music_RocketHideout_Ch2
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channel 3, Music_RocketHideout_Ch3
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channel 4, Music_RocketHideout_Ch4
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Music_RocketHideout_Ch1:
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tempo 144
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volume 7, 7
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duty_cycle 3
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pitch_offset 4
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vibrato 16, 4, 4
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note_type 12, 11, 3
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stereo_panning TRUE, FALSE
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.mainloop:
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.loop1
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rest 16
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sound_loop 4, .loop1
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.loop2:
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octave 2
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note D#, 2
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rest 2
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note A#, 4
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note A_, 2
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rest 6
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note D#, 2
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note A#, 4
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note A_, 2
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rest 8
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sound_loop 2, .loop2
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octave 3
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note A#, 2
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note A_, 2
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note F_, 2
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note F#, 2
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octave 4
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note C#, 2
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note C_, 2
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note C#, 2
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note C_, 2
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octave 3
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note A#, 2
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note A_, 2
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note F_, 2
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note F#, 2
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octave 4
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note C#, 2
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note C_, 2
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octave 3
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note A#, 2
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note A_, 2
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note F#, 2
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note F_, 2
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note D#, 2
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note F_, 2
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note F#, 2
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note A#, 2
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note F#, 2
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note F_, 2
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note D#, 2
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note F_, 2
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note F#, 2
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note A_, 2
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octave 2
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note A#, 2
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note B_, 2
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octave 3
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note D#, 2
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note F_, 2
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octave 4
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note C_, 2
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octave 3
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note B_, 2
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note G_, 2
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note G#, 2
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octave 4
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note D#, 2
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note D_, 2
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note D#, 2
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note D_, 2
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note C_, 2
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octave 3
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note B_, 2
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note G_, 2
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note G#, 2
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octave 4
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note D#, 2
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note D_, 2
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note C_, 2
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octave 3
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note B_, 2
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note G#, 2
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note G_, 2
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note F_, 2
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note G_, 2
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note G#, 2
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octave 4
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note C_, 2
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octave 3
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note G#, 2
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note G_, 2
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note F_, 2
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note G_, 2
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note G#, 2
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note B_, 2
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note C_, 2
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note C#, 2
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note F_, 2
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note G_, 2
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rest 16
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volume_envelope 11, 7
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octave 2
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note G#, 16
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rest 16
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note A_, 16
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volume_envelope 11, 3
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.loop3:
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rest 16
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sound_loop 4, .loop3
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sound_loop 0, .mainloop
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Music_RocketHideout_Ch2:
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duty_cycle 3
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pitch_offset 2
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vibrato 0, 15, 0
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note_type 12, 12, 4
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stereo_panning FALSE, TRUE
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.mainloop:
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octave 2
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note D#, 2
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rest 2
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note A#, 4
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note A_, 2
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rest 6
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note D#, 2
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note A#, 4
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note A_, 2
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rest 8
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note D#, 2
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rest 2
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note A#, 4
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note A_, 2
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rest 6
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note D#, 2
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note A#, 4
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note A_, 2
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rest 8
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octave 3
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note D#, 12
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note A#, 2
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note A_, 2
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octave 4
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note C#, 8
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note C_, 8
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octave 3
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note A#, 12
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note A_, 4
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note F#, 8
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note F_, 8
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octave 4
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note D#, 12
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note A#, 2
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note A_, 2
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note F#, 8
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note F_, 8
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note D#, 12
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note D_, 4
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octave 3
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note B_, 8
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note A#, 8
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octave 4
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note F_, 12
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octave 5
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note C_, 2
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octave 4
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note B_, 2
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note G#, 8
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note G_, 8
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note F_, 12
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note E_, 4
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note C#, 8
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note C_, 8
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octave 2
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note C#, 2
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rest 2
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note G#, 4
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note G_, 2
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rest 6
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volume_envelope 12, 7
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octave 3
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note C#, 16
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volume_envelope 12, 4
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octave 2
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note C#, 2
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rest 2
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note G#, 4
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note G_, 2
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rest 6
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volume_envelope 12, 7
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octave 3
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note C#, 16
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volume_envelope 12, 4
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octave 2
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note C#, 2
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rest 2
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note G#, 4
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note G_, 2
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rest 6
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note C#, 2
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note G#, 4
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note G_, 2
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rest 8
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note C#, 2
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rest 2
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note G#, 4
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note G_, 2
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rest 6
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note C#, 2
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note G#, 4
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note G_, 2
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rest 8
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sound_loop 0, .mainloop
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Music_RocketHideout_Ch3:
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note_type 12, 1, 9
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.mainloop:
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.loop1:
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octave 2
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note D#, 2
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rest 2
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note A#, 4
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note A_, 2
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rest 6
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note D#, 2
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note A#, 4
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note A_, 2
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rest 8
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sound_loop 6, .loop1
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.loop2:
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note F_, 2
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rest 2
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octave 3
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note C_, 4
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octave 2
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note B_, 2
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rest 6
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note F_, 2
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octave 3
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note C_, 4
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octave 2
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note B_, 2
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rest 8
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sound_loop 2, .loop2
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.loop3:
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note C#, 2
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rest 2
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note G#, 4
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note G_, 2
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rest 6
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octave 3
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note C#, 16
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sound_loop 2, .loop3
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.loop4:
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octave 2
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note C#, 2
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rest 2
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note G#, 4
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note G_, 2
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rest 6
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note C#, 2
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note G#, 4
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note G_, 2
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rest 8
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sound_loop 2, .loop4
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sound_loop 0, .mainloop
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Music_RocketHideout_Ch4:
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toggle_noise 0
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drum_speed 12
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stereo_panning FALSE, TRUE
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rest 16
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rest 16
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drum_note 3, 1
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drum_note 3, 1
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drum_note 4, 1
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drum_note 4, 1
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sound_call .sub1
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.mainloop:
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sound_call .sub1
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drum_note 5, 4
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sound_call .sub1
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drum_note 6, 4
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sound_call .sub1
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drum_note 11, 4
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sound_call .sub1
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drum_note 7, 4
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sound_loop 0, .mainloop
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.sub1:
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stereo_panning TRUE, FALSE
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drum_note 4, 1
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drum_note 4, 1
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stereo_panning FALSE, TRUE
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drum_note 10, 4
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drum_note 4, 1
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drum_note 4, 1
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stereo_panning TRUE, FALSE
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drum_note 10, 4
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sound_ret
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