..
audio_constants.asm
Define first_music_cmd
2018-11-21 12:12:22 +01:00
battle_anim_constants.asm
Fix issues in review
2019-02-16 19:08:34 +01:00
battle_constants.asm
Identify BATTLEACTION_D and _E (thanks, ax6)
2018-10-21 00:52:10 -04:00
battle_tower_constants.asm
Rename more script commands for consistency and predictability
2019-03-10 16:00:19 -04:00
collision_constants.asm
Identify more collision-related constants and data
2019-03-03 13:30:27 -05:00
credits_constants.asm
…
cry_constants.asm
…
deco_constants.asm
Define appropriate constants as EQU
2019-05-25 17:59:50 +02:00
engine_flags.asm
Misc fixes
2019-10-21 00:31:50 +02:00
event_flags.asm
This event isn't Crystal-exclusive.
2018-10-03 00:53:04 -06:00
gfx_constants.asm
Apply SPRITE_GFX_LIST_CAPACITY to wUsedSprites
2018-10-27 20:21:00 -04:00
hardware_constants.asm
Fix usage of rIE and rSC constants
2019-05-25 17:59:50 +02:00
icon_constants.asm
Add meaningful aliases for wd265
2018-07-29 00:25:52 -04:00
input_constants.asm
…
item_constants.asm
Define appropriate constants as EQU
2019-05-25 17:59:50 +02:00
item_data_constants.asm
Fix triple newlines left over from removing address comments
2018-06-24 23:22:50 -04:00
landmark_constants.asm
Fix triple newlines left over from removing address comments
2018-06-24 23:22:50 -04:00
map_constants.asm
Fix comments
2018-05-18 19:36:22 -04:00
map_data_constants.asm
Apply SPRITE_GFX_LIST_CAPACITY to wUsedSprites
2018-10-27 20:21:00 -04:00
map_object_constants.asm
Use and define more WRAM constants
2019-01-24 21:41:14 -05:00
map_setup_constants.asm
…
mart_constants.asm
Separate Mart constants from item data constants
2018-06-23 22:24:46 -04:00
menu_constants.asm
Create constants for ScrollingMenu item formats
2019-06-09 02:31:24 +02:00
misc_constants.asm
Cosmetic fixes
2018-11-20 21:53:45 +01:00
mobile_constants.asm
More mobile SDK documentation
2019-10-21 00:42:36 +02:00
move_constants.asm
…
move_effect_constants.asm
…
music_constants.asm
…
npc_trade_constants.asm
Correct wTradeFlags length
2018-07-13 17:18:19 -04:00
phone_constants.asm
Identify and eliminate wEngineBuffer1-5
2019-04-08 19:42:55 -04:00
pokemon_constants.asm
…
pokemon_data_constants.asm
Correct the older+younger haircut brothers' labels and constants
2019-05-18 13:27:32 -04:00
printer_constants.asm
…
radio_constants.asm
Correct comments
2019-03-03 17:13:24 -05:00
scene_constants.asm
…
scgb_constants.asm
PREDEFPAL_4D -> PREDEFPAL_GAMEFREAK_LOGO_OB
2018-09-22 13:40:37 -04:00
script_constants.asm
Rename more script commands for consistency and predictability
2019-03-10 16:00:19 -04:00
serial_constants.asm
…
sfx_constants.asm
Clarify naming of SFX_GET_EGG_* pointers
2019-09-23 10:03:19 -07:00
sprite_anim_constants.asm
…
sprite_constants.asm
…
sprite_data_constants.asm
…
std_constants.asm
…
text_constants.asm
…
tileset_constants.asm
…
trainer_constants.asm
…
trainer_data_constants.asm
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type_constants.asm
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wram_constants.asm
Some more GB Printer documentation
2019-05-11 13:01:59 -04:00