.. |
audio.asm
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Cry headers and map headers were eliminated
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2018-01-23 11:17:21 -05:00 |
battle.asm
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Separate home/battle_vars.asm for easy data editing, same as home/hm_moves.asm
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2018-01-25 18:10:41 -05:00 |
battle_vars.asm
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Separate home/battle_vars.asm for easy data editing, same as home/hm_moves.asm
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2018-01-25 18:10:41 -05:00 |
copy.asm
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LY_BLANK and rLCDC constants
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2017-12-29 18:53:21 +01:00 |
copy2.asm
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Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
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2016-04-10 14:42:14 -04:00 |
cry.asm
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Cry headers and map headers were eliminated
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2018-01-23 11:17:21 -05:00 |
decompress.asm
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Fix indentation in many places
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2016-06-07 08:13:08 -04:00 |
delay.asm
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Remove trailing newlines.
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2015-06-23 12:24:51 -06:00 |
double_speed.asm
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Remove trailing newlines.
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2015-06-23 12:24:51 -06:00 |
fade.asm
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Clean up XXX comments for unused content
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2018-01-02 13:26:18 +01:00 |
farcall.asm
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Replace ‘jp [hl]’ with ‘jp hl’
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2017-06-09 22:01:10 +01:00 |
flag.asm
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wStatusFlags/2 bit constants
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2018-01-22 15:40:43 -05:00 |
game_time.asm
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wGameTimerPause bit flag constants
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2018-01-23 12:40:29 -05:00 |
handshake.asm
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Port homecall macro
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2016-05-27 10:41:59 -04:00 |
hm_moves.asm
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IsHM is not used within home/names.asm; group it with the other HM routines+data
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2017-12-22 22:56:21 -05:00 |
init.asm
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Use hSerialConnectionStatus constants elsewhere
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2018-01-19 19:31:45 -05:00 |
interrupts.asm
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move rst.asm and interrupts.asm into home/
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2017-12-24 21:47:11 -05:00 |
item.asm
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |
joypad.asm
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lda_coord and ldcoord_a exist for this
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2017-12-29 17:07:21 -05:00 |
lcd.asm
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More unreferenced labels cleanup
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2018-01-02 16:04:21 +01:00 |
map.asm
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map → map_id; map_def → map; map_data → map_attributes
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2018-02-03 17:11:55 -05:00 |
map_objects.asm
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Separate home/battle_vars.asm for easy data editing, same as home/hm_moves.asm
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2018-01-25 18:10:41 -05:00 |
math.asm
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |
menu.asm
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MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440)
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2018-01-23 16:08:43 -05:00 |
mobile.asm
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More unreferenced labels cleanup
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2018-01-02 16:04:21 +01:00 |
movement.asm
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Resolve #428: Use `HIGH(X)` and `LOW(X)` instead of `X / $100` and `X % $100` or `X >> 8` and `X & $ff`
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2017-12-25 14:23:16 -05:00 |
names.asm
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PARTY_LENGTH; MON_NAME; sgb_border.bin
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2018-01-20 12:25:55 -05:00 |
palettes.asm
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use PAL_COLOR_SIZE
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2018-01-26 21:25:49 -05:00 |
pokedex_flags.asm
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Remove Predef_ prefix from routines listed in PredefPointers
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2018-01-16 14:39:28 -05:00 |
predef.asm
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Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
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2016-04-10 14:42:14 -04:00 |
random.asm
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Remove trailing newlines.
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2015-06-23 12:24:51 -06:00 |
rst.asm
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move rst.asm and interrupts.asm into home/
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2017-12-24 21:47:11 -05:00 |
rtc.asm
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Consistent predef function names
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2018-01-02 18:49:25 +01:00 |
serial.asm
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Resolve #471 (although link code still needs more cleanup, like its WRAM labels)
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2018-01-19 14:49:43 -05:00 |
sine.asm
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Consistent sine wave code formatting
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2018-01-09 16:39:36 -05:00 |
sram.asm
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Remove trailing newlines.
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2015-06-23 12:24:51 -06:00 |
string.asm
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All functions in main.asm have non-generic names
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2016-05-08 14:11:24 -04:00 |
text.asm
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Similar formatting for similar WRAM areas
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2018-02-02 21:15:15 -05:00 |
tilemap.asm
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MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440)
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2018-01-23 16:08:43 -05:00 |
time.asm
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Rename some routines to avoid conflicts when removing "Special_" prefixes
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2018-01-24 11:12:02 -05:00 |
trainers.asm
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map_header → map_def; map_header_2 → map_data
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2018-01-16 23:25:00 -05:00 |
vblank.asm
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Serve2bppRequest@VBlank → Serve2bppRequest_VBlank
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2018-01-03 15:28:13 -05:00 |
video.asm
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Resolve #471 (although link code still needs more cleanup, like its WRAM labels)
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2018-01-19 14:49:43 -05:00 |
window.asm
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Clean up XXX comments for unused content
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2018-01-02 13:26:18 +01:00 |