mirror of https://github.com/pret/pokecrystal.git
use PAL_COLOR_SIZE
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@ -497,7 +497,7 @@ LoadHLPaletteIntoDE:
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push af
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ld a, BANK(wOBPals1)
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ld [rSVBK], a
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ld c, PALETTE_SIZE
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ld c, 1 palettes
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.loop
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ld a, [hli]
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ld [de], a
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@ -253,7 +253,7 @@ CopyPals:: ; d50
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; get pal color
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ld a, b
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and %11 ; color
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maskbits 1 << PAL_COLOR_SIZE
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; 2 bytes per color
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add a
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ld l, a
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@ -271,8 +271,9 @@ CopyPals:: ; d50
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ld [hl], d
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inc hl
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; next pal color
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rept PAL_COLOR_SIZE
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srl b
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srl b
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endr
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; source
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pop de
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; done pal?
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