mirror of https://github.com/pret/pokecrystal.git
159 lines
3.2 KiB
NASM
159 lines
3.2 KiB
NASM
Route34IlexForestGate_MapScriptHeader:
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.MapTriggers:
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db 0
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.MapCallbacks:
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db 1
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; callbacks
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dbw 2, UnknownScript_0x62d2d
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UnknownScript_0x62d2d:
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checkevent EVENT_FOREST_IS_RESTLESS
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iffalse UnknownScript_0x62d38
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disappear $2
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appear $5
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return
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UnknownScript_0x62d38:
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disappear $5
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appear $2
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return
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UnknownScript_0x62d3d:
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checkevent EVENT_FOREST_IS_RESTLESS
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iffalse UnknownScript_0x62d62
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showemote EMOTE_SHOCK, $5, 20
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spriteface $5, LEFT
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spriteface PLAYER, RIGHT
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follow PLAYER, $5
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applymovement PLAYER, MovementData_0x62d97
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stopfollow
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spriteface PLAYER, DOWN
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loadfont
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writetext UnknownText_0x62e41
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closetext
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loadmovesprites
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applymovement $5, MovementData_0x62d9a
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UnknownScript_0x62d62:
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end
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TeacherScript_0x62d63:
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faceplayer
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loadfont
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checkevent EVENT_FOREST_IS_RESTLESS
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iftrue UnknownScript_0x62d84
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checkevent EVENT_GOT_TM12_SWEET_SCENT
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iftrue UnknownScript_0x62d7e
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writetext UnknownText_0x62d9d
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keeptextopen
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verbosegiveitem TM_SWEET_SCENT, 1
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iffalse UnknownScript_0x62d82
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setevent EVENT_GOT_TM12_SWEET_SCENT
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UnknownScript_0x62d7e:
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writetext UnknownText_0x62df6
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closetext
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UnknownScript_0x62d82:
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loadmovesprites
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end
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UnknownScript_0x62d84:
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writetext UnknownText_0x62e41
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keeptextopen
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loadmovesprites
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end
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ButterfreeScript_0x62d8a:
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loadfont
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writetext UnknownText_0x62e83
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cry BUTTERFREE
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closetext
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loadmovesprites
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end
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LassScript_0x62d94:
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jumptextfaceplayer UnknownText_0x62e97
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MovementData_0x62d97:
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step_up
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step_up
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step_end
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MovementData_0x62d9a:
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step_down
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step_right
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step_end
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UnknownText_0x62d9d:
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text "Oh, honey. You're"
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line "making a #DEX?"
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para "It must be hard if"
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line "#MON won't"
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para "appear. Try using"
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line "this TM."
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done
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UnknownText_0x62df6:
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text "It's SWEET SCENT."
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para "Use it wherever"
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line "#MON appear."
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para "#MON will be"
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line "enticed by it."
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done
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UnknownText_0x62e41:
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text "Something's wrong"
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line "in ILEX FOREST…"
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para "You should stay"
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line "away right now."
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done
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UnknownText_0x62e83:
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text "BUTTERFREE: Freeh!"
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done
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UnknownText_0x62e97:
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text "Did you see the"
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line "shrine honoring"
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cont "the protector?"
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para "It watches over"
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line "the FOREST from"
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cont "across time."
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para "I think that it"
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line "must be a grass-"
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cont "type #MON."
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done
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Route34IlexForestGate_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 4
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warp_def $0, $4, 1, ROUTE_34
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warp_def $0, $5, 2, ROUTE_34
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warp_def $7, $4, 1, ILEX_FOREST
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warp_def $7, $5, 1, ILEX_FOREST
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.XYTriggers:
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db 1
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xy_trigger 0, $7, $4, $0, UnknownScript_0x62d3d, $0, $0
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.Signposts:
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db 0
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.PersonEvents:
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db 4
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person_event SPRITE_TEACHER, 3, 9, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, TeacherScript_0x62d63, EVENT_ROUTE_34_ILEX_FOREST_GATE_TEACHER_BEHIND_COUNTER
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person_event SPRITE_BUTTERFREE, 4, 9, SPRITEMOVEDATA_16, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, ButterfreeScript_0x62d8a, -1
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person_event SPRITE_LASS, 4, 3, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, LassScript_0x62d94, EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
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person_event SPRITE_TEACHER, 7, 5, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, TeacherScript_0x62d63, EVENT_ROUTE_34_ILEX_FOREST_GATE_TEACHER_IN_WALKWAY
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