mirror of https://github.com/pret/pokecrystal.git
169 lines
2.9 KiB
NASM
169 lines
2.9 KiB
NASM
NONE EQU 0
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PARTY_LENGTH EQU 6
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MAX_ITEMS EQU 20
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MAX_BALLS EQU 12
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MAX_KEY_ITEMS EQU 25
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MAX_PC_ITEMS EQU 50
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; strings
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PLAYER_NAME_LENGTH EQU 8
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PKMN_NAME_LENGTH EQU 11
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MOVE_NAME_LENGTH EQU 13
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ITEM_NAME_LENGTH EQU 13
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TRAINER_CLASS_NAME_LENGTH EQU 13
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NAME_LENGTH EQU 11
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LV_CHAR EQU $6e
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; GetName types
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PKMN_NAME EQU 1
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MOVE_NAME EQU 2
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ITEM_NAME EQU 4
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PARTY_OT_NAME EQU 5
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ENEMY_OT_NAME EQU 6
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TRAINER_NAME EQU 7
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; hp
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HP_GREEN EQU 0
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HP_YELLOW EQU 1
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HP_RED EQU 2
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; boxes
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MONS_PER_BOX EQU 20
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NUM_BOXES EQU 14
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; flag manipulation
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RESET_FLAG EQU 0
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SET_FLAG EQU 1
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CHECK_FLAG EQU 2
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; joypad
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BUTTONS EQU %00010000
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D_PAD EQU %00100000
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NO_INPUT EQU %00000000
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A_BUTTON EQU %00000001
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B_BUTTON EQU %00000010
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SELECT EQU %00000100
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START EQU %00001000
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D_RIGHT EQU %00010000
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D_LEFT EQU %00100000
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D_UP EQU %01000000
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D_DOWN EQU %10000000
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; screen
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HP_BAR_LENGTH EQU 6
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HP_BAR_LENGTH_PX EQU HP_BAR_LENGTH * 8
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EXP_BAR_LENGTH EQU 8
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EXP_BAR_LENGTH_PX EQU EXP_BAR_LENGTH * 8
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SCREEN_WIDTH EQU 20
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SCREEN_HEIGHT EQU 18
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SCREEN_WIDTH_PX EQU 160
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SCREEN_HEIGHT_PX EQU 144
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BG_MAP_WIDTH EQU 32
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BG_MAP_HEIGHT EQU 32
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TILE_WIDTH EQU 8
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; movement
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STEP_SLOW EQU 0
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STEP_WALK EQU 1
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STEP_BIKE EQU 2
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STEP_LEDGE EQU 3
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STEP_ICE EQU 4
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STEP_TURN EQU 5
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STEP_BACK_LEDGE EQU 6
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STEP_WALK_IN_PLACE EQU 7
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; ai
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CONTEXT_USE_F EQU 6
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UNKNOWN_USE_F EQU 5
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ALWAYS_USE_F EQU 4
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SWITCH_SOMETIMES_F EQU 2
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SWITCH_RARELY_F EQU 1
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SWITCH_OFTEN_F EQU 0
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CONTEXT_USE EQU 1 << CONTEXT_USE_F
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UNKNOWN_USE EQU 1 << UNKNOWN_USE_F
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ALWAYS_USE EQU 1 << ALWAYS_USE_F
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SWITCH_SOMETIMES EQU 1 << SWITCH_SOMETIMES_F
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SWITCH_RARELY EQU 1 << SWITCH_RARELY_F
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SWITCH_OFTEN EQU 1 << SWITCH_OFTEN_F
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SPRITE_GFX_LIST_CAPACITY EQU $20
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const_value = 1
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const MOM_ITEM
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const MOM_DOLL
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const_def
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const DECO_BED
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const DECO_CARPET
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const DECO_PLANT
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const DECO_POSTER
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const DECO_CONSOLE
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const DECO_ORNAMENT
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const DECO_BIGDOLL
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const_def
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const CARPET_00
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const CARPET_01
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const PLANT_02
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const PLANT_03
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const PLANT_04
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const PLANT_05
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const CARPET_06
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const POSTER_07
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const POSTER_08
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const POSTER_09
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const POSTER_0A
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const CARPET_0B
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const CARPET_0C
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const CARPET_0D
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const CARPET_0E
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const CARPET_0F
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const CARPET_10
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const CONSOLE_11
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const CONSOLE_12
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const CONSOLE_13
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const CARPET_14
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const CARPET_FAMICOM
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const CONSTENT_SNES
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const CARPET_N64
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const CARPET_VIRTUAL_BOY
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const CARPET_19
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const BIGDOLL_SNORLAX
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const BIGDOLL_ONIX
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const BIGDOLL_LAPRAS
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const CARPET_1D
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const DOLL_PIKACHU
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const DOLL_SURFING_PIKACHU
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const DOLL_CLEFAIRY
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const DOLL_JIGGLYPUFF
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const DOLL_BULBASAUR
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const DOLL_CHARMANDER
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const DOLL_SQUIRTLE
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const DOLL_POLIWAG
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const DOLL_DIGLETT
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const DOLL_STARMIE
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const DOLL_MAGIKARP
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const DOLL_ODDISH
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const DOLL_GENGAR
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const DOLL_SHELLDER
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const DOLL_GRIMER
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const DOLL_VOLTORM
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const DOLL_WEEDLE
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const DOLL_UNOWN
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const DOLL_GEODUDE
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const DOLL_MACHOP
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const DOLL_TENTACOOL
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const CARPET_GOLD_TROPHY
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const CARPET_SILVER_TROPHY
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