pokecrystal/battle/effects
yenatch b83f237254 Rename _GetBattleVar -> GetBattleVarAddr.
Functions prefixed with _ imply they're private.
The real purpose of this function is to use an address,
rather than saving a few cycles on push/pop.
2014-06-14 00:41:34 -07:00
..
curse.asm Rename _GetBattleVar -> GetBattleVarAddr. 2014-06-14 00:41:34 -07:00
endure.asm Rename _GetBattleVar -> GetBattleVarAddr. 2014-06-14 00:41:34 -07:00
foresight.asm Rename _GetBattleVar -> GetBattleVarAddr. 2014-06-14 00:41:34 -07:00
metronome.asm Rename _GetBattleVar -> GetBattleVarAddr. 2014-06-14 00:41:34 -07:00
mirror_move.asm Rename _GetBattleVar -> GetBattleVarAddr. 2014-06-14 00:41:34 -07:00
nightmare.asm Rename _GetBattleVar -> GetBattleVarAddr. 2014-06-14 00:41:34 -07:00
perish_song.asm comment and relabel more battle functions 2014-01-01 08:09:15 -05:00
protect.asm Rename _GetBattleVar -> GetBattleVarAddr. 2014-06-14 00:41:34 -07:00
rollout.asm Rename _GetBattleVar -> GetBattleVarAddr. 2014-06-14 00:41:34 -07:00
sandstorm.asm comment and relabel more battle functions 2014-01-01 08:09:15 -05:00
spikes.asm comment and relabel more battle functions 2014-01-01 08:09:15 -05:00
thief.asm split out some more move effects 2013-12-01 14:19:57 -05:00