pokecrystal/battle
yenatch 541a9c7347 Name the UpdateEnemyHUD predef.
Also start using hp palette constants.
2014-06-16 22:53:56 -07:00
..
ai Name the UpdateEnemyHUD predef. 2014-06-16 22:53:56 -07:00
effects Rename _GetBattleVar -> GetBattleVarAddr. 2014-06-14 00:41:34 -07:00
moves
anim_commands.asm
anim_gfx.asm
anim_objects.asm
anims.asm
bg_effects.asm
core.asm Name the UpdateEnemyHUD predef. 2014-06-16 22:53:56 -07:00
effect_command_pointers.asm
effect_commands.asm Name the UpdateEnemyHUD predef. 2014-06-16 22:53:56 -07:00
hidden_power.asm
magikarp_length.asm
move_names.asm
type_matchup.asm