pokecrystal/maps/Route26HealHouse.asm

71 lines
1.2 KiB
NASM

const_value set 2
const ROUTE26HEALHOUSE_TEACHER
Route26HealHouse_MapScripts:
.SceneScripts:
db 0
.MapCallbacks:
db 0
TeacherScript_0x7b125:
faceplayer
opentext
writetext UnknownText_0x7b14d
waitbutton
closetext
special Special_FadeBlackQuickly
special ReloadSpritesNoPalettes
special Special_StubbedTrainerRankings_Healings
playmusic MUSIC_HEAL
special HealParty
pause 60
special Special_FadeInQuickly
special RestartMapMusic
opentext
writetext UnknownText_0x7b18b
waitbutton
closetext
end
Route26HealHouseBookshelf:
jumpstd picturebookshelf
UnknownText_0x7b14d:
text "Your #MON look"
line "a little tired."
para "You should rest"
line "them a while."
done
UnknownText_0x7b18b:
text "There!"
para "Your #MON are"
line "looking good!"
para "Keep at it!"
done
Route26HealHouse_MapEvents:
; filler
db 0, 0
.Warps:
db 2
warp_def 2, 7, 2, ROUTE_26
warp_def 3, 7, 2, ROUTE_26
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 0, 1, BGEVENT_READ, Route26HealHouseBookshelf
bg_event 1, 1, BGEVENT_READ, Route26HealHouseBookshelf
.ObjectEvents:
db 1
object_event 2, 3, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, TeacherScript_0x7b125, -1