pokecrystal/maps/Route26HealHouse.asm

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const_value set 2
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const ROUTE26HEALHOUSE_TEACHER
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Route26HealHouse_MapScripts:
.SceneScripts:
db 0
.MapCallbacks:
db 0
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TeacherScript_0x7b125:
faceplayer
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opentext
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writetext UnknownText_0x7b14d
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waitbutton
closetext
special Special_FadeBlackQuickly
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special ReloadSpritesNoPalettes
special Special_StubbedTrainerRankings_Healings
playmusic MUSIC_HEAL
special HealParty
pause 60
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special Special_FadeInQuickly
special RestartMapMusic
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opentext
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writetext UnknownText_0x7b18b
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waitbutton
closetext
end
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Route26HealHouseBookshelf:
jumpstd picturebookshelf
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UnknownText_0x7b14d:
text "Your #MON look"
line "a little tired."
para "You should rest"
line "them a while."
done
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UnknownText_0x7b18b:
text "There!"
para "Your #MON are"
line "looking good!"
para "Keep at it!"
done
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Route26HealHouse_MapEvents:
; filler
db 0, 0
.Warps:
db 2
warp_def 2, 7, 2, ROUTE_26
warp_def 3, 7, 2, ROUTE_26
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 0, 1, BGEVENT_READ, Route26HealHouseBookshelf
bg_event 1, 1, BGEVENT_READ, Route26HealHouseBookshelf
.ObjectEvents:
db 1
object_event 2, 3, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, TeacherScript_0x7b125, -1