pokecrystal/engine/events/std_scripts.asm

1898 lines
40 KiB
NASM

MACRO add_stdscript
\1StdScript::
dba \1
ENDM
StdScripts::
add_stdscript PokecenterNurseScript
add_stdscript DifficultBookshelfScript
add_stdscript PictureBookshelfScript
add_stdscript MagazineBookshelfScript
add_stdscript TeamRocketOathScript
add_stdscript IncenseBurnerScript
add_stdscript MerchandiseShelfScript
add_stdscript TownMapScript
add_stdscript WindowScript
add_stdscript TVScript
add_stdscript HomepageScript ; unused
add_stdscript Radio1Script
add_stdscript Radio2Script
add_stdscript TrashCanScript
add_stdscript StrengthBoulderScript
add_stdscript SmashRockScript
add_stdscript PokecenterSignScript
add_stdscript MartSignScript
add_stdscript GoldenrodRocketsScript
add_stdscript RadioTowerRocketsScript
add_stdscript ElevatorButtonScript
add_stdscript DayToTextScript
add_stdscript BugContestResultsWarpScript
add_stdscript BugContestResultsScript
add_stdscript InitializeEventsScript
add_stdscript AskNumber1MScript
add_stdscript AskNumber2MScript
add_stdscript RegisteredNumberMScript
add_stdscript NumberAcceptedMScript
add_stdscript NumberDeclinedMScript
add_stdscript PhoneFullMScript
add_stdscript RematchMScript
add_stdscript GiftMScript
add_stdscript PackFullMScript
add_stdscript RematchGiftMScript
add_stdscript AskNumber1FScript
add_stdscript AskNumber2FScript
add_stdscript RegisteredNumberFScript
add_stdscript NumberAcceptedFScript
add_stdscript NumberDeclinedFScript
add_stdscript PhoneFullFScript
add_stdscript RematchFScript
add_stdscript GiftFScript
add_stdscript PackFullFScript
add_stdscript RematchGiftFScript
add_stdscript GymStatue1Script
add_stdscript GymStatue2Script
add_stdscript ReceiveItemScript
add_stdscript ReceiveTogepiEggScript
add_stdscript PCScript
add_stdscript GameCornerCoinVendorScript
add_stdscript HappinessCheckScript
PokecenterNurseScript:
; EVENT_WELCOMED_TO_POKECOM_CENTER is never set
opentext
checktime MORN
iftrue .morn
checktime DAY
iftrue .day
checktime NITE
iftrue .nite
sjump .ok
.morn
checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
iftrue .morn_comcenter
farwritetext NurseMornText
promptbutton
sjump .ok
.morn_comcenter
farwritetext PokeComNurseMornText
promptbutton
sjump .ok
.day
checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
iftrue .day_comcenter
farwritetext NurseDayText
promptbutton
sjump .ok
.day_comcenter
farwritetext PokeComNurseDayText
promptbutton
sjump .ok
.nite
checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
iftrue .nite_comcenter
farwritetext NurseNiteText
promptbutton
sjump .ok
.nite_comcenter
farwritetext PokeComNurseNiteText
promptbutton
sjump .ok
.ok
; only do this once
clearevent EVENT_WELCOMED_TO_POKECOM_CENTER
farwritetext NurseAskHealText
yesorno
iffalse .done
farwritetext NurseTakePokemonText
pause 20
special StubbedTrainerRankings_Healings
turnobject LAST_TALKED, LEFT
pause 10
special HealParty
playmusic MUSIC_NONE
setval HEALMACHINE_POKECENTER
special HealMachineAnim
pause 30
special RestartMapMusic
turnobject LAST_TALKED, DOWN
pause 10
checkphonecall ; elm already called about pokerus
iftrue .no
checkflag ENGINE_CAUGHT_POKERUS
iftrue .no
special CheckPokerus
iftrue .pokerus
.no
farwritetext NurseReturnPokemonText
pause 20
.done
farwritetext NurseGoodbyeText
turnobject LAST_TALKED, UP
pause 10
turnobject LAST_TALKED, DOWN
pause 10
waitbutton
closetext
end
.pokerus
; already cleared earlier in the script
checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
iftrue .pokerus_comcenter
farwritetext NursePokerusText
waitbutton
closetext
sjump .pokerus_done
.pokerus_comcenter
farwritetext PokeComNursePokerusText
waitbutton
closetext
.pokerus_done
setflag ENGINE_CAUGHT_POKERUS
specialphonecall SPECIALCALL_POKERUS
end
DifficultBookshelfScript:
farjumptext DifficultBookshelfText
PictureBookshelfScript:
farjumptext PictureBookshelfText
MagazineBookshelfScript:
farjumptext MagazineBookshelfText
TeamRocketOathScript:
farjumptext TeamRocketOathText
IncenseBurnerScript:
farjumptext IncenseBurnerText
MerchandiseShelfScript:
farjumptext MerchandiseShelfText
TownMapScript:
opentext
farwritetext LookTownMapText
waitbutton
special OverworldTownMap
closetext
end
WindowScript:
farjumptext WindowText
TVScript:
opentext
farwritetext TVText
waitbutton
closetext
end
HomepageScript:
farjumptext HomepageText
Radio1Script:
opentext
setval MAPRADIO_POKEMON_CHANNEL
special MapRadio
closetext
end
Radio2Script:
; Lucky Channel
opentext
setval MAPRADIO_LUCKY_CHANNEL
special MapRadio
closetext
end
TrashCanScript:
farjumptext TrashCanText
PCScript:
opentext
special PokemonCenterPC
closetext
end
ElevatorButtonScript:
playsound SFX_READ_TEXT_2
pause 15
playsound SFX_ELEVATOR_END
end
StrengthBoulderScript:
farsjump AskStrengthScript
SmashRockScript:
farsjump AskRockSmashScript
PokecenterSignScript:
farjumptext PokecenterSignText
MartSignScript:
farjumptext MartSignText
DayToTextScript:
readvar VAR_WEEKDAY
ifequal MONDAY, .Monday
ifequal TUESDAY, .Tuesday
ifequal WEDNESDAY, .Wednesday
ifequal THURSDAY, .Thursday
ifequal FRIDAY, .Friday
ifequal SATURDAY, .Saturday
getstring STRING_BUFFER_3, .SundayText
end
.Monday:
getstring STRING_BUFFER_3, .MondayText
end
.Tuesday:
getstring STRING_BUFFER_3, .TuesdayText
end
.Wednesday:
getstring STRING_BUFFER_3, .WednesdayText
end
.Thursday:
getstring STRING_BUFFER_3, .ThursdayText
end
.Friday:
getstring STRING_BUFFER_3, .FridayText
end
.Saturday:
getstring STRING_BUFFER_3, .SaturdayText
end
.SundayText:
db "SUNDAY@"
.MondayText:
db "MONDAY@"
.TuesdayText:
db "TUESDAY@"
.WednesdayText:
db "WEDNESDAY@"
.ThursdayText:
db "THURSDAY@"
.FridayText:
db "FRIDAY@"
.SaturdayText:
db "SATURDAY@"
GoldenrodRocketsScript:
clearevent EVENT_GOLDENROD_CITY_ROCKET_TAKEOVER
end
RadioTowerRocketsScript:
setflag ENGINE_ROCKETS_IN_RADIO_TOWER
setevent EVENT_GOLDENROD_CITY_CIVILIANS
setevent EVENT_RADIO_TOWER_BLACKBELT_BLOCKS_STAIRS
clearevent EVENT_RADIO_TOWER_ROCKET_TAKEOVER
clearevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER
setevent EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_EAST
specialphonecall SPECIALCALL_WEIRDBROADCAST
setmapscene MAHOGANY_TOWN, SCENE_MAHOGANYTOWN_NOOP
end
BugContestResultsWarpScript:
special ClearBGPalettes
scall BugContestResults_CopyContestantsToResults
setevent EVENT_ROUTE_36_NATIONAL_PARK_GATE_OFFICER_CONTEST_DAY
clearevent EVENT_ROUTE_36_NATIONAL_PARK_GATE_OFFICER_NOT_CONTEST_DAY
setevent EVENT_WARPED_FROM_ROUTE_35_NATIONAL_PARK_GATE
warp ROUTE_36_NATIONAL_PARK_GATE, 0, 4
applymovement PLAYER, Movement_ContestResults_WalkAfterWarp
BugContestResultsScript:
clearflag ENGINE_BUG_CONTEST_TIMER
clearevent EVENT_WARPED_FROM_ROUTE_35_NATIONAL_PARK_GATE
clearevent EVENT_CONTEST_OFFICER_HAS_SUN_STONE
clearevent EVENT_CONTEST_OFFICER_HAS_EVERSTONE
clearevent EVENT_CONTEST_OFFICER_HAS_GOLD_BERRY
clearevent EVENT_CONTEST_OFFICER_HAS_BERRY
opentext
farwritetext ContestResults_ReadyToJudgeText
waitbutton
special BugContestJudging
getnum STRING_BUFFER_3
ifequal 1, BugContestResults_FirstPlace
ifequal 2, BugContestResults_SecondPlace
ifequal 3, BugContestResults_ThirdPlace
farwritetext ContestResults_ConsolationPrizeText
promptbutton
waitsfx
verbosegiveitem BERRY
iffalse BugContestResults_NoRoomForBerry
BugContestResults_DidNotWin:
farwritetext ContestResults_DidNotWinText
promptbutton
sjump BugContestResults_FinishUp
BugContestResults_ReturnAfterWinnersPrize:
farwritetext ContestResults_JoinUsNextTimeText
promptbutton
BugContestResults_FinishUp:
checkevent EVENT_LEFT_MONS_WITH_CONTEST_OFFICER
iffalse BugContestResults_DidNotLeaveMons
farwritetext ContestResults_ReturnPartyText
waitbutton
special ContestReturnMons
BugContestResults_DidNotLeaveMons:
special CheckPartyFullAfterContest
ifequal BUGCONTEST_CAUGHT_MON, BugContestResults_CleanUp
ifequal BUGCONTEST_NO_CATCH, BugContestResults_CleanUp
; BUGCONTEST_BOXED_MON
farwritetext ContestResults_PartyFullText
waitbutton
BugContestResults_CleanUp:
closetext
setscene SCENE_ROUTE36NATIONALPARKGATE_NOOP
setmapscene ROUTE_35_NATIONAL_PARK_GATE, SCENE_ROUTE35NATIONALPARKGATE_NOOP
setevent EVENT_BUG_CATCHING_CONTESTANT_1A
setevent EVENT_BUG_CATCHING_CONTESTANT_2A
setevent EVENT_BUG_CATCHING_CONTESTANT_3A
setevent EVENT_BUG_CATCHING_CONTESTANT_4A
setevent EVENT_BUG_CATCHING_CONTESTANT_5A
setevent EVENT_BUG_CATCHING_CONTESTANT_6A
setevent EVENT_BUG_CATCHING_CONTESTANT_7A
setevent EVENT_BUG_CATCHING_CONTESTANT_8A
setevent EVENT_BUG_CATCHING_CONTESTANT_9A
setevent EVENT_BUG_CATCHING_CONTESTANT_10A
setevent EVENT_BUG_CATCHING_CONTESTANT_1B
setevent EVENT_BUG_CATCHING_CONTESTANT_2B
setevent EVENT_BUG_CATCHING_CONTESTANT_3B
setevent EVENT_BUG_CATCHING_CONTESTANT_4B
setevent EVENT_BUG_CATCHING_CONTESTANT_5B
setevent EVENT_BUG_CATCHING_CONTESTANT_6B
setevent EVENT_BUG_CATCHING_CONTESTANT_7B
setevent EVENT_BUG_CATCHING_CONTESTANT_8B
setevent EVENT_BUG_CATCHING_CONTESTANT_9B
setevent EVENT_BUG_CATCHING_CONTESTANT_10B
setflag ENGINE_DAILY_BUG_CONTEST
special PlayMapMusic
end
BugContestResults_FirstPlace:
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
getitemname STRING_BUFFER_4, SUN_STONE
farwritetext ContestResults_PlayerWonAPrizeText
waitbutton
verbosegiveitem SUN_STONE
iffalse BugContestResults_NoRoomForSunStone
sjump BugContestResults_ReturnAfterWinnersPrize
BugContestResults_SecondPlace:
getitemname STRING_BUFFER_4, EVERSTONE
farwritetext ContestResults_PlayerWonAPrizeText
waitbutton
verbosegiveitem EVERSTONE
iffalse BugContestResults_NoRoomForEverstone
sjump BugContestResults_ReturnAfterWinnersPrize
BugContestResults_ThirdPlace:
getitemname STRING_BUFFER_4, GOLD_BERRY
farwritetext ContestResults_PlayerWonAPrizeText
waitbutton
verbosegiveitem GOLD_BERRY
iffalse BugContestResults_NoRoomForGoldBerry
sjump BugContestResults_ReturnAfterWinnersPrize
BugContestResults_NoRoomForSunStone:
farwritetext BugContestPrizeNoRoomText
promptbutton
setevent EVENT_CONTEST_OFFICER_HAS_SUN_STONE
sjump BugContestResults_ReturnAfterWinnersPrize
BugContestResults_NoRoomForEverstone:
farwritetext BugContestPrizeNoRoomText
promptbutton
setevent EVENT_CONTEST_OFFICER_HAS_EVERSTONE
sjump BugContestResults_ReturnAfterWinnersPrize
BugContestResults_NoRoomForGoldBerry:
farwritetext BugContestPrizeNoRoomText
promptbutton
setevent EVENT_CONTEST_OFFICER_HAS_GOLD_BERRY
sjump BugContestResults_ReturnAfterWinnersPrize
BugContestResults_NoRoomForBerry:
farwritetext BugContestPrizeNoRoomText
promptbutton
setevent EVENT_CONTEST_OFFICER_HAS_BERRY
sjump BugContestResults_DidNotWin
BugContestResults_CopyContestantsToResults:
checkevent EVENT_BUG_CATCHING_CONTESTANT_1A
iftrue .skip1
clearevent EVENT_BUG_CATCHING_CONTESTANT_1B
.skip1
checkevent EVENT_BUG_CATCHING_CONTESTANT_2A
iftrue .skip2
clearevent EVENT_BUG_CATCHING_CONTESTANT_2B
.skip2
checkevent EVENT_BUG_CATCHING_CONTESTANT_3A
iftrue .skip3
clearevent EVENT_BUG_CATCHING_CONTESTANT_3B
.skip3
checkevent EVENT_BUG_CATCHING_CONTESTANT_4A
iftrue .skip4
clearevent EVENT_BUG_CATCHING_CONTESTANT_4B
.skip4
checkevent EVENT_BUG_CATCHING_CONTESTANT_5A
iftrue .skip5
clearevent EVENT_BUG_CATCHING_CONTESTANT_5B
.skip5
checkevent EVENT_BUG_CATCHING_CONTESTANT_6A
iftrue .skip6
clearevent EVENT_BUG_CATCHING_CONTESTANT_6B
.skip6
checkevent EVENT_BUG_CATCHING_CONTESTANT_7A
iftrue .skip7
clearevent EVENT_BUG_CATCHING_CONTESTANT_7B
.skip7
checkevent EVENT_BUG_CATCHING_CONTESTANT_8A
iftrue .skip8
clearevent EVENT_BUG_CATCHING_CONTESTANT_8B
.skip8
checkevent EVENT_BUG_CATCHING_CONTESTANT_9A
iftrue .skip9
clearevent EVENT_BUG_CATCHING_CONTESTANT_9B
.skip9
checkevent EVENT_BUG_CATCHING_CONTESTANT_10A
iftrue .skip10
clearevent EVENT_BUG_CATCHING_CONTESTANT_10B
.skip10
end
InitializeEventsScript:
setevent EVENT_EARLS_ACADEMY_EARL
setevent EVENT_RADIO_TOWER_ROCKET_TAKEOVER
setevent EVENT_GOLDENROD_CITY_ROCKET_TAKEOVER
setevent EVENT_RADIO_TOWER_CIVILIANS_AFTER
setevent EVENT_ILEX_FOREST_APPRENTICE
setevent EVENT_ILEX_FOREST_FARFETCHD
setevent EVENT_ILEX_FOREST_CHARCOAL_MASTER
setevent EVENT_MAHOGANY_MART_LANCE_AND_DRAGONITE
setevent EVENT_TEAM_ROCKET_BASE_B2F_GRUNT_WITH_EXECUTIVE
setevent EVENT_TEAM_ROCKET_BASE_B2F_EXECUTIVE
setevent EVENT_TEAM_ROCKET_BASE_B2F_DRAGONITE
setevent EVENT_RIVAL_TEAM_ROCKET_BASE
setevent EVENT_BLACKTHORN_CITY_SUPER_NERD_DOES_NOT_BLOCK_GYM
setevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER
setevent EVENT_RIVAL_CHERRYGROVE_CITY
setevent EVENT_RIVAL_AZALEA_TOWN
setevent EVENT_RIVAL_GOLDENROD_UNDERGROUND
setevent EVENT_AZALEA_TOWN_SLOWPOKES
setevent EVENT_KURTS_HOUSE_SLOWPOKE
setevent EVENT_GUIDE_GENT_VISIBLE_IN_CHERRYGROVE
setevent EVENT_ELMS_AIDE_IN_VIOLET_POKEMON_CENTER
setevent EVENT_COP_IN_ELMS_LAB
setevent EVENT_RUINS_OF_ALPH_OUTSIDE_SCIENTIST
setevent EVENT_RUINS_OF_ALPH_RESEARCH_CENTER_SCIENTIST
setevent EVENT_BOULDER_IN_ICE_PATH_1A
setevent EVENT_BOULDER_IN_ICE_PATH_2A
setevent EVENT_BOULDER_IN_ICE_PATH_3A
setevent EVENT_BOULDER_IN_ICE_PATH_4A
setevent EVENT_ROUTE_30_YOUNGSTER_JOEY
setevent EVENT_BUG_CATCHING_CONTESTANT_1A
setevent EVENT_BUG_CATCHING_CONTESTANT_2A
setevent EVENT_BUG_CATCHING_CONTESTANT_3A
setevent EVENT_BUG_CATCHING_CONTESTANT_4A
setevent EVENT_BUG_CATCHING_CONTESTANT_5A
setevent EVENT_BUG_CATCHING_CONTESTANT_6A
setevent EVENT_BUG_CATCHING_CONTESTANT_7A
setevent EVENT_BUG_CATCHING_CONTESTANT_8A
setevent EVENT_BUG_CATCHING_CONTESTANT_9A
setevent EVENT_BUG_CATCHING_CONTESTANT_10A
setevent EVENT_BUG_CATCHING_CONTESTANT_1B
setevent EVENT_BUG_CATCHING_CONTESTANT_2B
setevent EVENT_BUG_CATCHING_CONTESTANT_3B
setevent EVENT_BUG_CATCHING_CONTESTANT_4B
setevent EVENT_BUG_CATCHING_CONTESTANT_5B
setevent EVENT_BUG_CATCHING_CONTESTANT_6B
setevent EVENT_BUG_CATCHING_CONTESTANT_7B
setevent EVENT_BUG_CATCHING_CONTESTANT_8B
setevent EVENT_BUG_CATCHING_CONTESTANT_9B
setevent EVENT_BUG_CATCHING_CONTESTANT_10B
setevent EVENT_FAST_SHIP_1F_GENTLEMAN
setevent EVENT_FAST_SHIP_B1F_SAILOR_RIGHT
setevent EVENT_FAST_SHIP_CABINS_NNW_NNE_NE_SAILOR
setevent EVENT_LAKE_OF_RAGE_CIVILIANS
setevent EVENT_MAHOGANY_MART_OWNERS
setevent EVENT_TIN_TOWER_ROOF_HO_OH
setevent EVENT_WHIRL_ISLAND_LUGIA_CHAMBER_LUGIA
setevent EVENT_PLAYERS_HOUSE_2F_CONSOLE
setevent EVENT_PLAYERS_HOUSE_2F_DOLL_1
setevent EVENT_PLAYERS_HOUSE_2F_DOLL_2
setevent EVENT_PLAYERS_HOUSE_2F_BIG_DOLL
setevent EVENT_DECO_BED_1
setevent EVENT_DECO_POSTER_1
setevent EVENT_GOLDENROD_TRAIN_STATION_GENTLEMAN
setevent EVENT_OLIVINE_GYM_JASMINE
setevent EVENT_BLACKTHORN_CITY_GRAMPS_NOT_BLOCKING_DRAGONS_DEN
setevent EVENT_MET_BILL
setevent EVENT_ECRUTEAK_POKE_CENTER_BILL
setevent EVENT_MYSTERY_GIFT_DELIVERY_GUY
setevent EVENT_LAKE_OF_RAGE_LANCE
setevent EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_1
setevent EVENT_GOLDENROD_UNDERGROUND_WAREHOUSE_BLOCKED_OFF
setevent EVENT_DRAGONS_DEN_CLAIR
setevent EVENT_RIVAL_OLIVINE_CITY
setevent EVENT_RIVAL_VICTORY_ROAD
setevent EVENT_RIVAL_DRAGONS_DEN
setevent EVENT_LANCES_ROOM_OAK_AND_MARY
setevent EVENT_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN_TWIN_1
setevent EVENT_BURNED_TOWER_B1F_BEASTS_1
setevent EVENT_RED_IN_MT_SILVER
setevent EVENT_OLIVINE_PORT_SPRITES_AFTER_HALL_OF_FAME
setevent EVENT_FAST_SHIP_PASSENGERS_EASTBOUND
setevent EVENT_FAST_SHIP_PASSENGERS_WESTBOUND
setevent EVENT_OLIVINE_PORT_PASSAGE_POKEFAN_M
setevent EVENT_KURTS_HOUSE_KURT_2
setevent EVENT_KURTS_HOUSE_GRANDDAUGHTER_2
setevent EVENT_RANG_CLEAR_BELL_1
setevent EVENT_FLORIA_AT_FLOWER_SHOP
setevent EVENT_FLORIA_AT_SUDOWOODO
setevent EVENT_GOLDENROD_CITY_MOVE_TUTOR
setevent EVENT_RUINS_OF_ALPH_OUTSIDE_TOURIST_FISHER
setevent EVENT_RUINS_OF_ALPH_OUTSIDE_TOURIST_YOUNGSTERS
setevent EVENT_DRAGON_SHRINE_CLAIR
setevent EVENT_BATTLE_TOWER_BATTLE_ROOM_YOUNGSTER
setevent EVENT_PLAYERS_NEIGHBORS_HOUSE_NEIGHBOR
setevent EVENT_AZALEA_TOWN_KURT
setevent EVENT_AZALEA_TOWN_KURT
setevent EVENT_ILEX_FOREST_KURT
setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_TEACHER_IN_WALKWAY
setevent EVENT_ILEX_FOREST_LASS
setevent EVENT_GOLDENROD_SALE_OFF
setevent EVENT_ECRUTEAK_CITY_GRAMPS
setevent EVENT_EUSINE_IN_BURNED_TOWER
setevent EVENT_PLAYERS_HOUSE_MOM_2
setevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_2
setevent EVENT_CIANWOOD_CITY_EUSINE
setevent EVENT_TIN_TOWER_1F_EUSINE
setevent EVENT_TIN_TOWER_1F_WISE_TRIO_1
setevent EVENT_TIN_TOWER_1F_WISE_TRIO_2
setevent EVENT_SET_WHEN_FOUGHT_HO_OH
setevent EVENT_SAW_SUICUNE_ON_ROUTE_36
setevent EVENT_SAW_SUICUNE_ON_ROUTE_42
setevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
setevent EVENT_BATTLE_TOWER_OPEN_CIVILIANS
setflag ENGINE_ROCKET_SIGNAL_ON_CH20
setflag ENGINE_ROCKETS_IN_MAHOGANY
variablesprite SPRITE_WEIRD_TREE, SPRITE_SUDOWOODO
variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_RIVAL
variablesprite SPRITE_AZALEA_ROCKET, SPRITE_ROCKET
variablesprite SPRITE_FUCHSIA_GYM_1, SPRITE_JANINE
variablesprite SPRITE_FUCHSIA_GYM_2, SPRITE_JANINE
variablesprite SPRITE_FUCHSIA_GYM_3, SPRITE_JANINE
variablesprite SPRITE_FUCHSIA_GYM_4, SPRITE_JANINE
variablesprite SPRITE_COPYCAT, SPRITE_LASS
variablesprite SPRITE_JANINE_IMPERSONATOR, SPRITE_LASS
setevent EVENT_FOUND_MACHINE_PART_IN_CERULEAN_GYM
setevent EVENT_CERULEAN_GYM_ROCKET
setevent EVENT_ROUTE_24_ROCKET
setevent EVENT_ROUTE_25_MISTY_BOYFRIEND
setevent EVENT_TRAINERS_IN_CERULEAN_GYM
setevent EVENT_COPYCATS_HOUSE_2F_DOLL
setevent EVENT_VIRIDIAN_GYM_BLUE
setevent EVENT_SEAFOAM_GYM_GYM_GUIDE
setevent EVENT_MT_MOON_SQUARE_CLEFAIRY
setevent EVENT_SAFFRON_TRAIN_STATION_POPULATION
setevent EVENT_INDIGO_PLATEAU_POKECENTER_RIVAL
setevent EVENT_INITIALIZED_EVENTS
endcallback
AskNumber1MScript:
special RandomPhoneMon
readvar VAR_CALLERID
ifequal PHONE_SCHOOLBOY_JACK, .Jack
ifequal PHONE_SAILOR_HUEY, .Huey
ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
ifequal PHONE_BIRDKEEPER_JOSE, .Jose
ifequal PHONE_YOUNGSTER_JOEY, .Joey
ifequal PHONE_BUG_CATCHER_WADE, .Wade
ifequal PHONE_FISHER_RALPH, .Ralph
ifequal PHONE_HIKER_ANTHONY, .Anthony
ifequal PHONE_CAMPER_TODD, .Todd
ifequal PHONE_JUGGLER_IRWIN, .Irwin
ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
ifequal PHONE_SCHOOLBOY_ALAN, .Alan
ifequal PHONE_SCHOOLBOY_CHAD, .Chad
ifequal PHONE_POKEFANM_DEREK, .Derek
ifequal PHONE_FISHER_TULLY, .Tully
ifequal PHONE_POKEMANIAC_BRENT, .Brent
ifequal PHONE_BIRDKEEPER_VANCE, .Vance
ifequal PHONE_FISHER_WILTON, .Wilton
ifequal PHONE_BLACKBELT_KENJI, .Kenji
ifequal PHONE_HIKER_PARRY, .Parry
.Jack:
farwritetext JackAskNumber1Text
end
.Huey:
farwritetext HueyAskNumber1Text
end
.Gaven:
farwritetext GavenAskNumber1Text
end
.Jose:
farwritetext JoseAskNumber1Text
end
.Joey:
farwritetext JoeyAskNumber1Text
end
.Wade:
farwritetext WadeAskNumber1Text
end
.Ralph:
farwritetext RalphAskNumber1Text
end
.Anthony:
farwritetext AnthonyAskNumber1Text
end
.Todd:
farwritetext ToddAskNumber1Text
end
.Irwin:
farwritetext IrwinAskNumber1Text
end
.Arnie:
farwritetext ArnieAskNumber1Text
end
.Alan:
farwritetext AlanAskNumber1Text
end
.Chad:
farwritetext ChadAskNumber1Text
end
.Derek:
farwritetext DerekAskNumber1Text
end
.Tully:
farwritetext TullyAskNumber1Text
end
.Brent:
farwritetext BrentAskNumber1Text
end
.Vance:
farwritetext VanceAskNumber1Text
end
.Wilton:
farwritetext WiltonAskNumber1Text
end
.Kenji:
farwritetext KenjiAskNumber1Text
end
.Parry:
farwritetext ParryAskNumber1Text
end
AskNumber2MScript:
special RandomPhoneMon
readvar VAR_CALLERID
ifequal PHONE_SCHOOLBOY_JACK, .Jack
ifequal PHONE_SAILOR_HUEY, .Huey
ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
ifequal PHONE_BIRDKEEPER_JOSE, .Jose
ifequal PHONE_YOUNGSTER_JOEY, .Joey
ifequal PHONE_BUG_CATCHER_WADE, .Wade
ifequal PHONE_FISHER_RALPH, .Ralph
ifequal PHONE_HIKER_ANTHONY, .Anthony
ifequal PHONE_CAMPER_TODD, .Todd
ifequal PHONE_JUGGLER_IRWIN, .Irwin
ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
ifequal PHONE_SCHOOLBOY_ALAN, .Alan
ifequal PHONE_SCHOOLBOY_CHAD, .Chad
ifequal PHONE_POKEFANM_DEREK, .Derek
ifequal PHONE_FISHER_TULLY, .Tully
ifequal PHONE_POKEMANIAC_BRENT, .Brent
ifequal PHONE_BIRDKEEPER_VANCE, .Vance
ifequal PHONE_FISHER_WILTON, .Wilton
ifequal PHONE_BLACKBELT_KENJI, .Kenji
ifequal PHONE_HIKER_PARRY, .Parry
.Jack:
farwritetext JackAskNumber2Text
end
.Huey:
farwritetext HueyAskNumber2Text
end
.Gaven:
farwritetext GavenAskNumber2Text
end
.Jose:
farwritetext JoseAskNumber2Text
end
.Joey:
farwritetext JoeyAskNumber2Text
end
.Wade:
farwritetext WadeAskNumber2Text
end
.Ralph:
farwritetext RalphAskNumber2Text
end
.Anthony:
farwritetext AnthonyAskNumber2Text
end
.Todd:
farwritetext ToddAskNumber2Text
end
.Irwin:
farwritetext IrwinAskNumber2Text
end
.Arnie:
farwritetext ArnieAskNumber2Text
end
.Alan:
farwritetext AlanAskNumber2Text
end
.Chad:
farwritetext ChadAskNumber2Text
end
.Derek:
farwritetext DerekAskNumber2Text
end
.Tully:
farwritetext TullyAskNumber2Text
end
.Brent:
farwritetext BrentAskNumber2Text
end
.Vance:
farwritetext VanceAskNumber2Text
end
.Wilton:
farwritetext WiltonAskNumber2Text
end
.Kenji:
farwritetext KenjiAskNumber2Text
end
.Parry:
farwritetext ParryAskNumber2Text
end
RegisteredNumberMScript:
farwritetext RegisteredNumber1Text
playsound SFX_REGISTER_PHONE_NUMBER
waitsfx
promptbutton
end
NumberAcceptedMScript:
readvar VAR_CALLERID
ifequal PHONE_SCHOOLBOY_JACK, .Jack
ifequal PHONE_SAILOR_HUEY, .Huey
ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
ifequal PHONE_BIRDKEEPER_JOSE, .Jose
ifequal PHONE_YOUNGSTER_JOEY, .Joey
ifequal PHONE_BUG_CATCHER_WADE, .Wade
ifequal PHONE_FISHER_RALPH, .Ralph
ifequal PHONE_HIKER_ANTHONY, .Anthony
ifequal PHONE_CAMPER_TODD, .Todd
ifequal PHONE_JUGGLER_IRWIN, .Irwin
ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
ifequal PHONE_SCHOOLBOY_ALAN, .Alan
ifequal PHONE_SCHOOLBOY_CHAD, .Chad
ifequal PHONE_POKEFANM_DEREK, .Derek
ifequal PHONE_FISHER_TULLY, .Tully
ifequal PHONE_POKEMANIAC_BRENT, .Brent
ifequal PHONE_BIRDKEEPER_VANCE, .Vance
ifequal PHONE_FISHER_WILTON, .Wilton
ifequal PHONE_BLACKBELT_KENJI, .Kenji
ifequal PHONE_HIKER_PARRY, .Parry
.Jack:
farwritetext JackNumberAcceptedText
waitbutton
closetext
end
.Huey:
farwritetext HueyNumberAcceptedText
waitbutton
closetext
end
.Gaven:
farwritetext GavenNumberAcceptedText
waitbutton
closetext
end
.Jose:
farwritetext JoseNumberAcceptedText
waitbutton
closetext
end
.Joey:
farwritetext JoeyNumberAcceptedText
waitbutton
closetext
end
.Wade:
farwritetext WadeNumberAcceptedText
waitbutton
closetext
end
.Ralph:
farwritetext RalphNumberAcceptedText
waitbutton
closetext
end
.Anthony:
farwritetext AnthonyNumberAcceptedText
waitbutton
closetext
end
.Todd:
farwritetext ToddNumberAcceptedText
waitbutton
closetext
end
.Irwin:
farwritetext IrwinNumberAcceptedText
waitbutton
closetext
end
.Arnie:
farwritetext ArnieNumberAcceptedText
waitbutton
closetext
end
.Alan:
farwritetext AlanNumberAcceptedText
waitbutton
closetext
end
.Chad:
farwritetext ChadNumberAcceptedText
waitbutton
closetext
end
.Derek:
farwritetext DerekNumberAcceptedText
waitbutton
closetext
end
.Tully:
farwritetext TullyNumberAcceptedText
waitbutton
closetext
end
.Brent:
farwritetext BrentNumberAcceptedText
waitbutton
closetext
end
.Vance:
farwritetext VanceNumberAcceptedText
waitbutton
closetext
end
.Wilton:
farwritetext WiltonNumberAcceptedText
waitbutton
closetext
end
.Kenji:
farwritetext KenjiNumberAcceptedText
waitbutton
closetext
end
.Parry:
farwritetext ParryNumberAcceptedText
waitbutton
closetext
end
NumberDeclinedMScript:
readvar VAR_CALLERID
ifequal PHONE_SCHOOLBOY_JACK, .Jack
ifequal PHONE_SAILOR_HUEY, .Huey
ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
ifequal PHONE_BIRDKEEPER_JOSE, .Jose
ifequal PHONE_YOUNGSTER_JOEY, .Joey
ifequal PHONE_BUG_CATCHER_WADE, .Wade
ifequal PHONE_FISHER_RALPH, .Ralph
ifequal PHONE_HIKER_ANTHONY, .Anthony
ifequal PHONE_CAMPER_TODD, .Todd
ifequal PHONE_JUGGLER_IRWIN, .Irwin
ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
ifequal PHONE_SCHOOLBOY_ALAN, .Alan
ifequal PHONE_SCHOOLBOY_CHAD, .Chad
ifequal PHONE_POKEFANM_DEREK, .Derek
ifequal PHONE_FISHER_TULLY, .Tully
ifequal PHONE_POKEMANIAC_BRENT, .Brent
ifequal PHONE_BIRDKEEPER_VANCE, .Vance
ifequal PHONE_FISHER_WILTON, .Wilton
ifequal PHONE_BLACKBELT_KENJI, .Kenji
ifequal PHONE_HIKER_PARRY, .Parry
.Jack:
farwritetext JackNumberDeclinedText
waitbutton
closetext
end
.Huey:
farwritetext HueyNumberDeclinedText
waitbutton
closetext
end
.Gaven:
farwritetext GavenNumberDeclinedText
waitbutton
closetext
end
.Jose:
farwritetext JoseNumberDeclinedText
waitbutton
closetext
end
.Joey:
farwritetext JoeyNumberDeclinedText
waitbutton
closetext
end
.Wade:
farwritetext WadeNumberDeclinedText
waitbutton
closetext
end
.Ralph:
farwritetext RalphNumberDeclinedText
waitbutton
closetext
end
.Anthony:
farwritetext AnthonyNumberDeclinedText
waitbutton
closetext
end
.Todd:
farwritetext ToddNumberDeclinedText
waitbutton
closetext
end
.Irwin:
farwritetext IrwinNumberDeclinedText
waitbutton
closetext
end
.Arnie:
farwritetext ArnieNumberDeclinedText
waitbutton
closetext
end
.Alan:
farwritetext AlanNumberDeclinedText
waitbutton
closetext
end
.Chad:
farwritetext ChadNumberDeclinedText
waitbutton
closetext
end
.Derek:
farwritetext DerekNumberDeclinedText
waitbutton
closetext
end
.Tully:
farwritetext TullyNumberDeclinedText
waitbutton
closetext
end
.Brent:
farwritetext BrentNumberDeclinedText
waitbutton
closetext
end
.Vance:
farwritetext VanceNumberDeclinedText
waitbutton
closetext
end
.Wilton:
farwritetext WiltonNumberDeclinedText
waitbutton
closetext
end
.Kenji:
farwritetext KenjiNumberDeclinedText
waitbutton
closetext
end
.Parry:
farwritetext ParryNumberDeclinedText
waitbutton
closetext
end
PhoneFullMScript:
readvar VAR_CALLERID
ifequal PHONE_SCHOOLBOY_JACK, .Jack
ifequal PHONE_SAILOR_HUEY, .Huey
ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
ifequal PHONE_BIRDKEEPER_JOSE, .Jose
ifequal PHONE_YOUNGSTER_JOEY, .Joey
ifequal PHONE_BUG_CATCHER_WADE, .Wade
ifequal PHONE_FISHER_RALPH, .Ralph
ifequal PHONE_HIKER_ANTHONY, .Anthony
ifequal PHONE_CAMPER_TODD, .Todd
ifequal PHONE_JUGGLER_IRWIN, .Irwin
ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
ifequal PHONE_SCHOOLBOY_ALAN, .Alan
ifequal PHONE_SCHOOLBOY_CHAD, .Chad
ifequal PHONE_POKEFANM_DEREK, .Derek
ifequal PHONE_FISHER_TULLY, .Tully
ifequal PHONE_POKEMANIAC_BRENT, .Brent
ifequal PHONE_BIRDKEEPER_VANCE, .Vance
ifequal PHONE_FISHER_WILTON, .Wilton
ifequal PHONE_BLACKBELT_KENJI, .Kenji
ifequal PHONE_HIKER_PARRY, .Parry
.Jack:
farwritetext JackPhoneFullText
waitbutton
closetext
end
.Huey:
farwritetext HueyPhoneFullText
waitbutton
closetext
end
.Gaven:
farwritetext GavenPhoneFullText
waitbutton
closetext
end
.Jose:
farwritetext JosePhoneFullText
waitbutton
closetext
end
.Joey:
farwritetext JoeyPhoneFullText
waitbutton
closetext
end
.Wade:
farwritetext WadePhoneFullText
waitbutton
closetext
end
.Ralph:
farwritetext RalphPhoneFullText
waitbutton
closetext
end
.Anthony:
farwritetext AnthonyPhoneFullText
waitbutton
closetext
end
.Todd:
farwritetext ToddPhoneFullText
waitbutton
closetext
end
.Irwin:
farwritetext IrwinPhoneFullText
waitbutton
closetext
end
.Arnie:
farwritetext ArniePhoneFullText
waitbutton
closetext
end
.Alan:
farwritetext AlanPhoneFullText
waitbutton
closetext
end
.Chad:
farwritetext ChadPhoneFullText
waitbutton
closetext
end
.Derek:
farwritetext DerekPhoneFullText
waitbutton
closetext
end
.Tully:
farwritetext TullyPhoneFullText
waitbutton
closetext
end
.Brent:
farwritetext BrentPhoneFullText
waitbutton
closetext
end
.Vance:
farwritetext VancePhoneFullText
waitbutton
closetext
end
.Wilton:
farwritetext WiltonPhoneFullText
waitbutton
closetext
end
.Kenji:
farwritetext KenjiPhoneFullText
waitbutton
closetext
end
.Parry:
farwritetext ParryPhoneFullText
waitbutton
closetext
end
RematchMScript:
readvar VAR_CALLERID
ifequal PHONE_SCHOOLBOY_JACK, .Jack
ifequal PHONE_SAILOR_HUEY, .Huey
ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
ifequal PHONE_BIRDKEEPER_JOSE, .Jose
ifequal PHONE_YOUNGSTER_JOEY, .Joey
ifequal PHONE_BUG_CATCHER_WADE, .Wade
ifequal PHONE_FISHER_RALPH, .Ralph
ifequal PHONE_HIKER_ANTHONY, .Anthony
ifequal PHONE_CAMPER_TODD, .Todd
ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
ifequal PHONE_SCHOOLBOY_ALAN, .Alan
ifequal PHONE_SCHOOLBOY_CHAD, .Chad
ifequal PHONE_FISHER_TULLY, .Tully
ifequal PHONE_POKEMANIAC_BRENT, .Brent
ifequal PHONE_BIRDKEEPER_VANCE, .Vance
ifequal PHONE_FISHER_WILTON, .Wilton
ifequal PHONE_HIKER_PARRY, .Parry
.Jack:
farwritetext JackRematchText
waitbutton
closetext
end
.Huey:
farwritetext HueyRematchText
waitbutton
closetext
end
.Gaven:
farwritetext GavenRematchText
waitbutton
closetext
end
.Jose:
farwritetext JoseRematchText
waitbutton
closetext
end
.Joey:
farwritetext JoeyRematchText
waitbutton
closetext
end
.Wade:
farwritetext WadeRematchText
waitbutton
closetext
end
.Ralph:
farwritetext RalphRematchText
waitbutton
closetext
end
.Anthony:
farwritetext AnthonyRematchText
waitbutton
closetext
end
.Todd:
farwritetext ToddRematchText
waitbutton
closetext
end
.Arnie:
farwritetext ArnieRematchText
waitbutton
closetext
end
.Alan:
farwritetext AlanRematchText
waitbutton
closetext
end
.Chad:
farwritetext ChadRematchText
waitbutton
closetext
end
.Tully:
farwritetext TullyRematchText
waitbutton
closetext
end
.Brent:
farwritetext BrentRematchText
waitbutton
closetext
end
.Vance:
farwritetext VanceRematchText
waitbutton
closetext
end
.Wilton:
farwritetext WiltonRematchText
waitbutton
closetext
end
.Parry:
farwritetext ParryRematchText
waitbutton
closetext
end
GiftMScript:
readvar VAR_CALLERID
ifequal PHONE_BIRDKEEPER_JOSE, .Jose
ifequal PHONE_BUG_CATCHER_WADE, .Wade
ifequal PHONE_SCHOOLBOY_ALAN, .Alan
ifequal PHONE_POKEFANM_DEREK, .Derek
ifequal PHONE_FISHER_TULLY, .Tully
ifequal PHONE_FISHER_WILTON, .Wilton
ifequal PHONE_BLACKBELT_KENJI, .Kenji
.Jose:
farwritetext JoseGiftText
promptbutton
end
.Wade:
farwritetext WadeGiftText
promptbutton
end
.Alan:
farwritetext AlanGiftText
promptbutton
end
.Derek:
farwritetext DerekGiftText
promptbutton
end
.Tully:
farwritetext TullyGiftText
promptbutton
end
.Wilton:
farwritetext WiltonGiftText
promptbutton
end
.Kenji:
farwritetext KenjiGiftText
promptbutton
end
PackFullMScript:
readvar VAR_CALLERID
ifequal PHONE_SAILOR_HUEY, .Huey
ifequal PHONE_BIRDKEEPER_JOSE, .Jose
ifequal PHONE_YOUNGSTER_JOEY, .Joey
ifequal PHONE_BUG_CATCHER_WADE, .Wade
ifequal PHONE_SCHOOLBOY_ALAN, .Alan
ifequal PHONE_POKEFANM_DEREK, .Derek
ifequal PHONE_FISHER_TULLY, .Tully
ifequal PHONE_BIRDKEEPER_VANCE, .Vance
ifequal PHONE_FISHER_WILTON, .Wilton
ifequal PHONE_BLACKBELT_KENJI, .Kenji
ifequal PHONE_HIKER_PARRY, .Parry
.Huey:
farwritetext HueyPackFullText
waitbutton
closetext
end
.Jose:
farwritetext JosePackFullText
waitbutton
closetext
end
.Joey:
farwritetext JoeyPackFullText
waitbutton
closetext
end
.Wade:
farwritetext WadePackFullText
waitbutton
closetext
end
.Alan:
farwritetext AlanPackFullText
waitbutton
closetext
end
.Derek:
farwritetext DerekPackFullText
waitbutton
closetext
end
.Tully:
farwritetext TullyPackFullText
waitbutton
closetext
end
.Vance:
farwritetext VancePackFullText
waitbutton
closetext
end
.Wilton:
farwritetext WiltonPackFullText
waitbutton
closetext
end
.Kenji:
farwritetext KenjiPackFullText
waitbutton
closetext
end
.Parry:
farwritetext ParryPackFullText
waitbutton
closetext
end
RematchGiftMScript:
opentext
readvar VAR_CALLERID
ifequal PHONE_SAILOR_HUEY, .Huey
ifequal PHONE_YOUNGSTER_JOEY, .Joey
ifequal PHONE_BIRDKEEPER_VANCE, .Vance
ifequal PHONE_HIKER_PARRY, .Parry
.Huey:
farwritetext HueyRematchGiftText
promptbutton
end
.Joey:
farwritetext JoeyRematchGiftText
promptbutton
end
.Vance:
farwritetext VanceRematchGiftText
promptbutton
end
.Parry:
farwritetext ParryRematchGiftText
promptbutton
end
AskNumber1FScript:
readvar VAR_CALLERID
ifequal PHONE_POKEFAN_BEVERLY, .Beverly
ifequal PHONE_COOLTRAINERF_BETH, .Beth
ifequal PHONE_COOLTRAINERF_REENA, .Reena
ifequal PHONE_PICNICKER_LIZ, .Liz
ifequal PHONE_PICNICKER_GINA, .Gina
ifequal PHONE_LASS_DANA, .Dana
ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
ifequal PHONE_PICNICKER_ERIN, .Erin
.Beverly:
farwritetext BeverlyAskNumber1Text
end
.Beth:
farwritetext BethAskNumber1Text
end
.Reena:
farwritetext ReenaAskNumber1Text
end
.Liz:
farwritetext LizAskNumber1Text
end
.Gina:
farwritetext GinaAskNumber1Text
end
.Dana:
farwritetext DanaAskNumber1Text
end
.Tiffany:
farwritetext TiffanyAskNumber1Text
end
.Erin:
farwritetext ErinAskNumber1Text
end
AskNumber2FScript:
readvar VAR_CALLERID
ifequal PHONE_POKEFAN_BEVERLY, .Beverly
ifequal PHONE_COOLTRAINERF_BETH, .Beth
ifequal PHONE_COOLTRAINERF_REENA, .Reena
ifequal PHONE_PICNICKER_LIZ, .Liz
ifequal PHONE_PICNICKER_GINA, .Gina
ifequal PHONE_LASS_DANA, .Dana
ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
ifequal PHONE_PICNICKER_ERIN, .Erin
.Beverly:
farwritetext BeverlyAskNumber2Text
end
.Beth:
farwritetext BethAskNumber2Text
end
.Reena:
farwritetext ReenaAskNumber2Text
end
.Liz:
farwritetext LizAskNumber2Text
end
.Gina:
farwritetext GinaAskNumber2Text
end
.Dana:
farwritetext DanaAskNumber2Text
end
.Tiffany:
farwritetext TiffanyAskNumber2Text
end
.Erin:
farwritetext ErinAskNumber2Text
end
RegisteredNumberFScript:
farwritetext RegisteredNumber2Text
playsound SFX_REGISTER_PHONE_NUMBER
waitsfx
promptbutton
end
NumberAcceptedFScript:
readvar VAR_CALLERID
ifequal PHONE_POKEFAN_BEVERLY, .Beverly
ifequal PHONE_COOLTRAINERF_BETH, .Beth
ifequal PHONE_COOLTRAINERF_REENA, .Reena
ifequal PHONE_PICNICKER_LIZ, .Liz
ifequal PHONE_PICNICKER_GINA, .Gina
ifequal PHONE_LASS_DANA, .Dana
ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
ifequal PHONE_PICNICKER_ERIN, .Erin
.Beverly:
farwritetext BeverlyNumberAcceptedText
waitbutton
closetext
end
.Beth:
farwritetext BethNumberAcceptedText
waitbutton
closetext
end
.Reena:
farwritetext ReenaNumberAcceptedText
waitbutton
closetext
end
.Liz:
farwritetext LizNumberAcceptedText
waitbutton
closetext
end
.Gina:
farwritetext GinaNumberAcceptedText
waitbutton
closetext
end
.Dana:
farwritetext DanaNumberAcceptedText
waitbutton
closetext
end
.Tiffany:
farwritetext TiffanyNumberAcceptedText
waitbutton
closetext
end
.Erin:
farwritetext ErinNumberAcceptedText
waitbutton
closetext
end
NumberDeclinedFScript:
readvar VAR_CALLERID
ifequal PHONE_POKEFAN_BEVERLY, .Beverly
ifequal PHONE_COOLTRAINERF_BETH, .Beth
ifequal PHONE_COOLTRAINERF_REENA, .Reena
ifequal PHONE_PICNICKER_LIZ, .Liz
ifequal PHONE_PICNICKER_GINA, .Gina
ifequal PHONE_LASS_DANA, .Dana
ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
ifequal PHONE_PICNICKER_ERIN, .Erin
.Beverly:
farwritetext BeverlyNumberDeclinedText
waitbutton
closetext
end
.Beth:
farwritetext BethNumberDeclinedText
waitbutton
closetext
end
.Reena:
farwritetext ReenaNumberDeclinedText
waitbutton
closetext
end
.Liz:
farwritetext LizNumberDeclinedText
waitbutton
closetext
end
.Gina:
farwritetext GinaNumberDeclinedText
waitbutton
closetext
end
.Dana:
farwritetext DanaNumberDeclinedText
waitbutton
closetext
end
.Tiffany:
farwritetext TiffanyNumberDeclinedText
waitbutton
closetext
end
.Erin:
farwritetext ErinNumberDeclinedText
waitbutton
closetext
end
PhoneFullFScript:
readvar VAR_CALLERID
ifequal PHONE_POKEFAN_BEVERLY, .Beverly
ifequal PHONE_COOLTRAINERF_BETH, .Beth
ifequal PHONE_COOLTRAINERF_REENA, .Reena
ifequal PHONE_PICNICKER_LIZ, .Liz
ifequal PHONE_PICNICKER_GINA, .Gina
ifequal PHONE_LASS_DANA, .Dana
ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
ifequal PHONE_PICNICKER_ERIN, .Erin
.Beverly:
farwritetext BeverlyPhoneFullText
waitbutton
closetext
end
.Beth:
farwritetext BethPhoneFullText
waitbutton
closetext
end
.Reena:
farwritetext ReenaPhoneFullText
waitbutton
closetext
end
.Liz:
farwritetext LizPhoneFullText
waitbutton
closetext
end
.Gina:
farwritetext GinaPhoneFullText
waitbutton
closetext
end
.Dana:
farwritetext DanaPhoneFullText
waitbutton
closetext
end
.Tiffany:
farwritetext TiffanyPhoneFullText
waitbutton
closetext
end
.Erin:
farwritetext ErinPhoneFullText
waitbutton
closetext
end
RematchFScript:
readvar VAR_CALLERID
ifequal PHONE_COOLTRAINERF_BETH, .Beth
ifequal PHONE_COOLTRAINERF_REENA, .Reena
ifequal PHONE_PICNICKER_LIZ, .Liz
ifequal PHONE_PICNICKER_GINA, .Gina
ifequal PHONE_LASS_DANA, .Dana
ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
ifequal PHONE_PICNICKER_ERIN, .Erin
.Beth:
farwritetext BethRematchText
waitbutton
closetext
end
.Reena:
farwritetext ReenaRematchText
waitbutton
closetext
end
.Liz:
farwritetext LizRematchText
waitbutton
closetext
end
.Gina:
farwritetext GinaRematchText
waitbutton
closetext
end
.Dana:
farwritetext DanaRematchText
waitbutton
closetext
end
.Tiffany:
farwritetext TiffanyRematchText
waitbutton
closetext
end
.Erin:
farwritetext ErinRematchText
waitbutton
closetext
end
GiftFScript:
readvar VAR_CALLERID
ifequal PHONE_POKEFAN_BEVERLY, .Beverly
ifequal PHONE_PICNICKER_GINA, .Gina
ifequal PHONE_LASS_DANA, .Dana
ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
.Beverly:
farwritetext BeverlyGiftText
promptbutton
end
.Gina:
farwritetext GinaGiftText
promptbutton
end
.Dana:
farwritetext DanaGiftText
promptbutton
end
.Tiffany:
farwritetext TiffanyGiftText
promptbutton
end
PackFullFScript:
readvar VAR_CALLERID
ifequal PHONE_POKEFAN_BEVERLY, .Beverly
ifequal PHONE_PICNICKER_GINA, .Gina
ifequal PHONE_LASS_DANA, .Dana
ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
ifequal PHONE_PICNICKER_ERIN, .Erin
.Beverly:
farwritetext BeverlyPackFullText
waitbutton
closetext
end
.Gina:
farwritetext GinaPackFullText
waitbutton
closetext
end
.Dana:
farwritetext DanaPackFullText
waitbutton
closetext
end
.Tiffany:
farwritetext TiffanyPackFullText
waitbutton
closetext
end
.Erin:
farwritetext ErinPackFullText
waitbutton
closetext
end
RematchGiftFScript:
readvar VAR_CALLERID
ifequal PHONE_PICNICKER_ERIN, .Erin
.Erin:
opentext
farwritetext ErinRematchGiftText
promptbutton
end
GymStatue1Script:
getcurlandmarkname STRING_BUFFER_3
opentext
farwritetext GymStatue_CityGymText
waitbutton
closetext
end
GymStatue2Script:
getcurlandmarkname STRING_BUFFER_3
opentext
farwritetext GymStatue_CityGymText
promptbutton
farwritetext GymStatue_WinningTrainersText
waitbutton
closetext
end
ReceiveItemScript:
waitsfx
farwritetext ReceivedItemText
playsound SFX_ITEM
waitsfx
end
ReceiveTogepiEggScript:
waitsfx
farwritetext ReceivedItemText
playsound SFX_GET_EGG
waitsfx
end
GameCornerCoinVendorScript:
faceplayer
opentext
farwritetext CoinVendor_WelcomeText
promptbutton
checkitem COIN_CASE
iftrue CoinVendor_IntroScript
farwritetext CoinVendor_NoCoinCaseText
waitbutton
closetext
end
CoinVendor_IntroScript:
farwritetext CoinVendor_IntroText
.loop
special DisplayMoneyAndCoinBalance
loadmenu .MenuHeader
verticalmenu
closewindow
ifequal 1, .Buy50
ifequal 2, .Buy500
sjump .Cancel
.Buy50:
checkcoins MAX_COINS - 50
ifequal HAVE_MORE, .CoinCaseFull
checkmoney YOUR_MONEY, 1000
ifequal HAVE_LESS, .NotEnoughMoney
givecoins 50
takemoney YOUR_MONEY, 1000
waitsfx
playsound SFX_TRANSACTION
farwritetext CoinVendor_Buy50CoinsText
waitbutton
sjump .loop
.Buy500:
checkcoins MAX_COINS - 500
ifequal HAVE_MORE, .CoinCaseFull
checkmoney YOUR_MONEY, 10000
ifequal HAVE_LESS, .NotEnoughMoney
givecoins 500
takemoney YOUR_MONEY, 10000
waitsfx
playsound SFX_TRANSACTION
farwritetext CoinVendor_Buy500CoinsText
waitbutton
sjump .loop
.NotEnoughMoney:
farwritetext CoinVendor_NotEnoughMoneyText
waitbutton
closetext
end
.CoinCaseFull:
farwritetext CoinVendor_CoinCaseFullText
waitbutton
closetext
end
.Cancel:
farwritetext CoinVendor_CancelText
waitbutton
closetext
end
.MenuHeader:
db MENU_BACKUP_TILES ; flags
menu_coords 0, 4, 15, TEXTBOX_Y - 1
dw .MenuData
db 1 ; default option
.MenuData:
db STATICMENU_CURSOR ; flags
db 3 ; items
db " 50 : ¥1000@"
db "500 : ¥10000@"
db "CANCEL@"
HappinessCheckScript:
faceplayer
opentext
special GetFirstPokemonHappiness
ifless 50, .Unhappy
ifless 150, .KindaHappy
farwritetext HappinessText3
waitbutton
closetext
end
.KindaHappy:
farwritetext HappinessText2
waitbutton
closetext
end
.Unhappy:
farwritetext HappinessText1
waitbutton
closetext
end
Movement_ContestResults_WalkAfterWarp:
step RIGHT
step DOWN
turn_head UP
step_end