Disassembly of Pokémon Crystal
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yenatch 43a961af42 More unknown mobile code and MIN_LEVEL. 2014-12-26 11:31:55 -08:00
audio Condense cry headers to one line. 2014-07-18 17:03:52 -07:00
battle Merge remote-tracking branch 'kanzure/master' 2014-12-11 23:25:30 -08:00
constants More unknown mobile code and MIN_LEVEL. 2014-12-26 11:31:55 -08:00
data Use a macro for Odd Egg probabilities. 2014-07-18 10:31:39 -07:00
engine Use the "next" directive in the credits. 2014-12-03 21:26:14 -08:00
event Consolidate monster structs in wram and sram. 2014-06-12 18:32:42 -07:00
extras@a87f66964c Bump pokemontools again for "name" event command fixes. 2014-07-22 22:38:57 -07:00
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items Fix bad merge. 2014-10-24 00:43:50 -06:00
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maps Labels for day of week siblings. 2014-10-26 19:37:15 -06:00
menu Fix static banks for monster icons. 2014-04-17 22:06:02 -04:00
misc Add the initial mobile adapter save data. 2014-08-22 20:48:58 -07:00
predef More PartyMon labels for relative addressing. 2014-06-23 12:45:30 -07:00
text Recomment type names. 2014-07-09 12:50:33 -07:00
tilesets Image extensions in gfx/tilesets. 2014-04-02 00:45:07 -04:00
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maps_crystal.asm Move includes into object bases instead of their version wrappers. 2014-02-05 19:07:24 -05:00
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README.md

Pokémon Crystal

This is a disassembly of Pokémon Crystal.

The following rom is used as a base:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc md5: 9f2922b235a5eeb78d65594e82ef5dde

To set up the repository, see INSTALL.md.

See also