pokecrystal/engine/battle/move_effects/sandstorm.asm

17 lines
301 B
NASM

BattleCommand_StartSandstorm:
ld a, [wBattleWeather]
cp WEATHER_SANDSTORM
jr z, .failed
ld a, WEATHER_SANDSTORM
ld [wBattleWeather], a
ld a, 5
ld [wWeatherCount], a
call AnimateCurrentMove
ld hl, SandstormBrewedText
jp StdBattleTextbox
.failed
call AnimateFailedMove
jp PrintButItFailed